I've done that and now they aren't clickable at all.
Here's the code for the textdraws.
pawn Код:
QMark[i][0] = TextDrawCreate(214.801742, 194.480072, " ");//?
TextDrawLetterSize(QMark[i][0], 0.565599, 2.565685);
TextDrawTextSize(QMark[i][0], 90.000000, 90.000000);
TextDrawAlignment(QMark[i][0], 1);
TextDrawColor(QMark[i][0], -1);
TextDrawSetShadow(QMark[i][0], 0);
TextDrawSetOutline(QMark[i][0], 0);
TextDrawBackgroundColor(QMark[i][0], 255);
TextDrawFont(QMark[i][0], 1);
TextDrawSetProportional(QMark[i][0], 1);
TextDrawSetShadow(QMark[i][0], 0);
TextDrawSetSelectable(QMark[i][0], true);
QMark[i][1] = TextDrawCreate(280.001312, 194.480072, " ");//?
TextDrawLetterSize(QMark[i][1], 0.565599, 2.565685);
TextDrawTextSize(QMark[i][1], 90.000000, 90.000000);
TextDrawAlignment(QMark[i][1], 1);
TextDrawColor(QMark[i][1], -1);
TextDrawSetShadow(QMark[i][1], 0);
TextDrawSetOutline(QMark[i][1], 0);
TextDrawBackgroundColor(QMark[i][1], 255);
TextDrawFont(QMark[i][1], 1);
TextDrawSetProportional(QMark[i][1], 1);
TextDrawSetShadow(QMark[i][1], 0);
TextDrawSetSelectable(QMark[i][1], true);
QMark[i][2] = TextDrawCreate(346.800384, 194.480056, " ");//?
TextDrawLetterSize(QMark[i][2], 0.565599, 2.565685);
TextDrawTextSize(QMark[i][2], 90.000000, 90.000000);
TextDrawAlignment(QMark[i][2], 1);
TextDrawColor(QMark[i][2], -1);
TextDrawSetShadow(QMark[i][2], 0);
TextDrawSetOutline(QMark[i][2], 0);
TextDrawBackgroundColor(QMark[i][2], 255);
TextDrawFont(QMark[i][2], 1);
TextDrawSetProportional(QMark[i][2], 1);
TextDrawSetShadow(QMark[i][2], 0);
TextDrawSetSelectable(QMark[i][2], true);
QMark[i][3] = TextDrawCreate(411.999938, 193.484497, " "); //"?"
TextDrawLetterSize(QMark[i][3], 0.565599, 2.565685);
TextDrawTextSize(QMark[i][3], 90.000000, 90.000000);
TextDrawAlignment(QMark[i][3], 1);
TextDrawColor(QMark[i][3], -1);
TextDrawSetShadow(QMark[i][3], 0);
TextDrawSetOutline(QMark[i][3], 0);
TextDrawBackgroundColor(QMark[i][3], 255);
TextDrawFont(QMark[i][3], 1);
TextDrawSetProportional(QMark[i][3], 1);
TextDrawSetShadow(QMark[i][3], 0);
TextDrawSetSelectable(QMark[i][3], true);
Where I use them and how I do:
pawn Код:
if(AccID[playerid][x] == 0)
{
TextDrawFont(CharSel[playerid][y], 1); //Setting the font to anything other than 5 makes it not display
TextDrawSetString(QMark[playerid][x], "?");
TextDrawShowForPlayer(playerid, QMark[playerid][x]);
TextDrawSetSelectable(QMark[playerid][x], true);
TextDrawSetString(CharSel[playerid][n], "Create_Character");
TextDrawSetString(CharSel[playerid][l], "N/A");
}
else
{
TextDrawFont(CharSel[playerid][y], 5);
TextDrawSetPreviewModel(CharSel[playerid][y], AccIDSkin[playerid][x]); //Setting the preview model (skin)
TextDrawSetPreviewRot(CharSel[playerid][y], 0.000000, 0.000000, 0.000000, 1.000000);
TextDrawSetString(CharSel[playerid][n], GetSQLName(AccID[playerid][x])); // Set the name under the skin
format(leve, sizeof(leve), "Level_%d", AccIDLevel[playerid][x]); //Set the level
TextDrawSetString(CharSel[playerid][l], leve);
TextDrawSetString(CharSel[playerid][y], " ");
}