Custom interior
#1

Hello,

I've been using a custom interior for the bank, but it seems players fall trough the map when entering the checkpoint due to the map not entirely being loaded, would it be wise to freeze the player for 1 second on entering the checkpoint using TogglePlayerControlable? since it needs that time to load, i have a streamer applied however i have no idea on what else to do.
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#2

Did you set the player's interior to 0 mapped interiors are 0 but default
Код:
SetPlayerInterior(playerid,0);
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#3

I mapped it myself, made it in interior 5 :P
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#4

Streamer_UpdateEx to render objects before setting position. You can also put one normal solid object underneath but freezing is extremely annoying, especially to those that do have good computers.
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#5

Streamer_UpdateEX, do i call that before warping the player or after?
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#6

Quote:
Originally Posted by yvoms
Посмотреть сообщение
Streamer_UpdateEX, do i call that before warping the player or after?
As vince's offline and you need this,try both and see which works.
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#7

Or you can use "CreateObject" instead of "CreateDynamicObject" just to the object used as floor at the position of the checkpoint
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