Posts: 723
Threads: 366
Joined: Jun 2016
Hi,
How to make zone, player can't out? i don't want use world boundries, but i want to have same effect, maybe just teleport back if player go out of zone
Posts: 170
Threads: 10
Joined: Sep 2011
Create area +
Код:
public OnPlayerLeaveDynamicArea(playerid, areaid)
{
if(areaid == your_area_id)
{
SendClientMessage(playerid, -1, "You cant exit this area.");
new Float:x, Float:y, Float:z;
Streamer_GetFloatData(STREAMER_TYPE_AREA, your_area_id, E_STREAMER_X, x);
Streamer_GetFloatData(STREAMER_TYPE_AREA, your_area_id, E_STREAMER_Y, y);
Streamer_GetFloatData(STREAMER_TYPE_AREA, your_area_id, E_STREAMER_Z, z);
SetPlayerPos(playerid, x, y, z);
}
return 1;
}
Posts: 723
Threads: 366
Joined: Jun 2016
Streamer_GetFloatData(STREAMER_TYPE_AREA, your_area_id, E_STREAMER_X, x);
Streamer_GetFloatData(STREAMER_TYPE_AREA, your_area_id, E_STREAMER_Y, y);
Streamer_GetFloatData(STREAMER_TYPE_AREA, your_area_id, E_STREAMER_Z, z);
What X,Y,Z it's get?