Posts: 37
Threads: 8
Joined: Sep 2009
Quote:
Originally Posted by alpha500delta
There's another AntiDeAMX code out there <3
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I have fixed this too:
pawn Code:
WasteDeAMXersTime()
{
new b;
#emit load.pri b
#emit stor.pri b
}
It should decompile to:
pawn Code:
function8()
{
globFFFFFFFC = globFFFFFFFC;
return 0;
}
The old Anti DeAMX code decompiles to empty function.
Posts: 29
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Joined: May 2011
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0
Yeah....I'm a dumbass...I kinda put the code on my .amx and now I can't decompile it.....
I'm stupid, I tried removing the code, it doesn't fix it.
Help?
Posts: 531
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0
Hmmm Use a system file recovery ... Maybe u might get some luck and Back up the file BEFORE u did what ever u did...
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I Really don't understand how to use that? :O - i added the Code at my .pwn and under ongamemodeinit and i compiled , what will happen now ? lol
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nothing will happen, thats the magic. this pseudo-function is meant to be implemented in your script. it never used by the gamemode, its "invisible" to the amx-processor. if you try to decompile it (which no scripter needs to do since he scripted his own gamemode, ergo he should own the .pwn source), then the decompiler will have a certain issue at handling that non-used (or cancelled? dont know the word) array, and will cause the decompiler stop working at your script. its basically a lock. i strongly suggest to implement this snippet in all your major scripts (gamemode, admin script, unique stuff aswell)...
Posts: 153
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This thread started in 2009 lol...
Btw, did anyone fix bug in DeAMX this yet? I'm worried now...
Posts: 6,242
Threads: 8
Joined: Jun 2008
Shouldn't question it as otherwise they may fix it.
That is if the decompiler even still works, and if this even still works. (It's so old I'd not recommend it to be actually working)
It's been so long since anyone has decompiled anything.
Posts: 1,219
Threads: 51
Joined: Jul 2012
Quote:
Originally Posted by Sew_Sumi
Shouldn't question it as otherwise they may fix it.
That is if the decompiler even still works, and if this even still works. (It's so old I'd not recommend it to be actually working)
It's been so long since anyone has decompiled anything.
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Just tested, still works