20.09.2016, 07:14
I know, it can be done by .inc or other method.
How I can do that with using SetObjectMaterial and something like that?
How I can do that with using SetObjectMaterial and something like that?
What do you exactly want? that function is self-explanatory, here's a step by step guide:
1- Save the object ID returned by CreateObject (locally or globally, depending on when you want to texture it) 2- Find data about texture you want (texture refrence site: https://textures.xyin.ws/?page=textures) 3- Find the object index you want to change (You can guess or use the map editor to find out, there's a guide somewhere) 4- Use it with SetObjectMaterial |