31.08.2016, 09:12
Guys i have this problem! +REP if solved
Код:
warning 203: symbol is never used: "Dialog_StatsTvrtka" warning 203: symbol is never used: "Tvrtka_Evict"
Код:
Dialog_StatsTvrtka(playerid, response, listitem) { if(!response) return 1; new OtherPlayer, BusID, TDialogList[256]; OtherPlayer = APlayerData[playerid][DialogOtherPlayer]; BusID = APlayerData[OtherPlayer][TrenutnaFirma]; switch (listitem) { case 0: { format(TDialogList, 256, "%s{00FF00}Naziv Tvrtke{FFFFFF} %s\n", TDialogList, DataTvrtke[BusID][ImeTvrtke]); format(TDialogList, 256, "%s{00FF00}Zaposlenih{FFFFFF} %i\n", TDialogList, DataTvrtke[BusID][Zaposlenih]); format(TDialogList, 256, "%s{00FF00}Vlasnik{FFFFFF} %s\n", TDialogList, DataTvrtke[BusID][Vlasnik]); format(TDialogList, 256, "%s{00FF00}Cijena Tvrtke{FFFFFF} $%i\n", TDialogList, DataTvrtke[BusID][KCijena]); ShowPlayerDialog(playerid, DialogInfoTvrtke, DIALOG_STYLE_MSGBOX, "Informacije Tvrtke", TDialogList, "Odaberi", "Odustani"); } case 1: { SetPlayerPos(playerid, DataTvrtke[BusID][TvrtkaX], DataTvrtke[BusID][TvrtkaY], DataTvrtke[BusID][TvrtkaZ]); } } return 1; }
Код:
Tvrtka_Evict(BusID) { // Setup local variables new Msg[128], Name[24], bool:PlayerOnline = false; // Check if the business is owned if (DataTvrtke[BusID][Kupljena] == true) { // Loop through all players to find the owner (if he's online) for (new pid; pid < MAX_PLAYERS; pid++) { // Check if this player is online if (IsPlayerConnected(pid)) { // Get that player's name GetPlayerName(pid, Name, sizeof(Name)); // Compare if this player has the same name as the owner of the business if (strcmp(DataTvrtke[BusID][Vlasnik], Name, false) == 0) { // Set PlayerOnline to "true" PlayerOnline = true; APlayerData[pid][TrenutnaFirma] = 0; APlayerData[pid][VTvrtke] = false; format(Msg, 128, "{FF0000}Tvoja tvrtka {FFFF00}\"%s\"{FF0000} je izbrisana", DataTvrtke[BusID][ImeTvrtke]); SendClientMessage(pid, 0xFFFFFFFF, Msg); PlayerFile_Save(pid); break; } } } // Check if the player was not online if (PlayerOnline == false) // Remove the house from the player's account (open the account, remove the data and re-save it) PlayerFile_RemoveProperty(DataTvrtke[BusID][Vlasnik], 0, BusID); } // Clear ownership of the business DataTvrtke[BusID][Kupljena] = false; DataTvrtke[BusID][Vlasnik] = 0; DataTvrtke[BusID][Zarada] = 0; DataTvrtke[BusID][Zaposlenih] = 0; DataTvrtke[BusID][Poslova] = 0; DataTvrtke[BusID][ZadnjaIsplata] = 0; // Update the entrance of the business DataTvrtke_UpdateEntrance(BusID); // Save the businessfile DataTvrtke_Save(BusID); }