FCNPC_StartPlayingPlayback crash
#1

Hello, i have a small code:
Quote:

FCBusDriver = FCNPC_Create("FCBusDriver");
FCBus = CreateVehicle(431, 0.0, 0.0, 5.0, 0.0, 3, 3, 5000);
FCNPC_Spawn(FCBusDriver, 10, 0.0, 0.0, 0.0);
FCNPC_PutInVehicle(FCBusDriver, FCBus, 0);
FCNPC_StartPlayingPlayback(FCBusDriver, "fcnpc");

.
It's work perfecly, but when i am want to start the playback my server always crash. I try to rename the file, then it's says the file not foud, so i thinh, its found the file when i am write it in a correct way, but its crash. Any idea?

my fcnpc chraslog:
Код:
=========================== FCNPC Exception Handler ============================
Address: 0x664F52B4

Registers:
EAX: 0x00000000 - EBX: 0x062BCF28 - ECX: 0x00000000 - EDX: 0x0654EED8
ESI: 0x0654EED8 - EDI: 0x737f5a8c - EBP: 0x0019FD68 - ESP: 0x0019FD68

Stack:
0x0: 0x0019FDD8 - 0x4: 0x664FD9CF - 0x8: 0x4477ADB6 - 0xC: 0x00836750 - 0x10: 0x0654EED8 - 0x14: 0x00000000
0x18: 0x00000000 - 0x1C: 0x00000000 - 0x20: 0x00000000

Information:
  System: Windows
  SA-MP: 0.3.7 R2-1
  FCNPC: 1.1.0

Functions:
  FUNC_CPlayerPool__DeletePlayer: 0x466570
  FUNC_CPlayer__Kill: 0x484620
  FUNC_CPlayer__EnterVehicle: 0x484c70
  FUNC_CPlayer__ExitVehicle: 0x484f50
  FUNC_CPlayer__SpawnForWorld: 0x486d30
  FUNC_GetVehicleModelInfo: 0x488240
  FUNC_CConsole__GetIntVariable: 0x48b5b0
  FUNC_ClientJoin_RPC: 0x4918f0

Pointers:
  VAR_ServerAuthentication: 0x4f5fe8
  VAR_NetVersion: 0xfd9

Offsets:
  OFFSET_RemoteSystemManager: 0x33c
  OFFSET_RemoteSystemSize: 0xcb8
  OFFSET_RemoteSystem__ConnectMode: 0xcb0
  OFFSET_RemoteSystem__Unknown: 0xcb5
=========================== FCNPC Exception Handler ============================
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#2

Anyone?
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