PHP код:
// Teleport dialog
if(dialogid == DIALOG_ATELEPORT)
{
// If the user clicked on a teleport location
if(response)
{
switch(listitem)
{
case 0: // Teleport to Bank
{
// -1509.1115, 920.4254, 7.1875
SetPlayerPos(playerid, -1509.1115, 920.4254, 7.1875);
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid, 0);
}
case 1: // Teleport to SFPD
{
// -1605.7467, 713.4993, 13.4357
SetPlayerPos(playerid, -1605.7467, 713.4993, 13.4357);
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid, 0);
}
case 2: // Teleport to SFPD Parking Lot
{
// -1606.8942, 662.3884, 7.1875
SetPlayerPos(playerid, -1606.8942, 662.3884, 7.1875);
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid, 0);
}
case 3: // Teleport to Army Spawn
{
// -1253.1248, 458.0851, 7.1875
SetPlayerPos(playerid, -1253.1248, 458.0851, 7.1875);
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid, 0);
}
case 4: // Teleport to CIA/FBI Spawn
{
// -2442.1868, 499.2131, 30.0924
SetPlayerPos(playerid, -2442.1868, 499.2131, 30.0924);
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid, 0);
}
case 5: // Teleport to Ammunation
{
// -2628.7629, 214.2198, 4.3952
SetPlayerPos(playerid, -2628.7629, 214.2198, 4.3952);
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid, 0);
}
case 6: // Teleport to Airport
{
// -1315.6328, -227.7303, 14.1484
SetPlayerPos(playerid, -1315.6328, -227.7303, 14.1484);
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid, 0);
}
case 7: // Teleport to Hosital
{
// -2647.6118, 625.6426, 14.4531
SetPlayerPos(playerid, -2647.6118, 625.6426, 14.4531);
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid, 0);
}
case 8: // Teleport to Supa Save
{
// -2442.5156, 749.2994, 35.178
SetPlayerPos(playerid, -2442.5156, 749.2994, 35.178);
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid, 0);
}
case 9: // Teleport to Church
{
// -1982.1945, 1117.7213, 53.1233
SetPlayerPos(playerid, -1982.1945, 1117.7213, 53.1233);
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid, 0);
}
case 10: // Teleport to Suburban
{
// -2515.1592, -25.7249, 25.6172
SetPlayerPos(playerid, -2515.1592, -25.7249, 25.6172);
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid, 0);
}
case 11: // Teleport to Gym
{
// -2267.0471, -161.5091, 35.3203
SetPlayerPos(playerid, -2267.0471, -161.5091, 35.3203);
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid, 0);
}
case 12: // Teleport to LS Airport
{
// 1875.0139, -2612.8547, 13.5469
SetPlayerPos(playerid, 1875.0139, -2612.8547, 13.5469);
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid, 0);
}
case 13: // Teleport to Van Courier Job
{
// -2499.7781, -614.3375, 132.5625
SetPlayerPos(playerid, -2499.7781, -614.3375, 132.5625);
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid, 0);
}
case 14: // Teleport to VIP Lounge
{
// -1790.8135, 572.1437, 35.1641
SetPlayerPos(playerid, -1790.8135, 572.1437, 35.16415);
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid, 0);
}
case 15: // Car Drop
{
// -1734.0756, 190.9162, 3.5547
SetPlayerPos(playerid, -1734.0756, 190.9162, 3.5547);
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid, 0);
}
case 16: // Bomb Shop
{
// -1780.5876, 1205.9221 25.1250
SetPlayerPos(playerid, -1780.5876, 1205.9221, 25.1250);
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid, 0);
}
case 17: // Job Centre
{
// -1885.1152, 826.8466, 35.1728
SetPlayerPos(playerid, -1885.1152, 826.8466, 35.1728);
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid, 0);
}
case 18: // Bank Interior
{
// 2464.00000000, 2376.80004883, -35.00000000
SetPlayerPos(playerid, -467.1987,-196.4525,985.3784);
SetPlayerInterior(playerid, 3);
SetPlayerVirtualWorld(playerid, 32);
}
case 19: // Trucking
{
SetPlayerPos(playerid, -1838.5251, 146.5409, 15.1172);
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid, 0);
}
case 20: // Admin Lounge
{
SetPlayerPos(playerid, -2035.9037, 1183.0739, 45.2969);
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid, 0);
}
case 21: // Dealership
{
SetPlayerPos(playerid, -1929.2322, 265.5342, 41.0469);
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid, 0);
}
case 22: // Forklift
{
SetPlayerPos(playerid, -1703.7598, 90.9923, 3.5547);
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid, 0);
}
case 23: // Minigames
{
SetPlayerPos(playerid, -1551.0940, 1168.6372, 7.1875);
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid, 0);
}
}
}
}