Streamer problem
#1

I updated streamer (plugin+include) to last version, and i get this when i start samp-server i get this

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#2

Hello!

Can you send us of each "CreateDynamic..."-functions one line?
One of CreateDynamicMapIcon, one of CreateDynamicObject, and so on.
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#3

Код:
CreateDynamicObject(19380, 1344.77014, -1775.62708, 12.91760,   0.00000, 0.00000, 0.00000);
Код:
CreateDynamicPickup(1239, 1, -19.8933, -134.8046, 1003.5469);
Код:
CreateDynamic3DTextLabel("[ /PRODAJVOCE ]",0xFFFFFFAA, 1371.1035,-1805.5853,13.6182,30, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 0, -1, -1, -1, 15.0);
*Here i added 2 more parametars but still shows up
Код:
CreateDynamicMapIcon(1755.4425, -1919.6036, 13.5718, 38, -1, 0, 0, -1, 50.0, 0, -1, 0);
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#4

OK, there is nothing wrong.

Try these 4 points, maybe after that it will work.
http://forum.sa-mp.com/showpost.php?...2&postcount=16
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#5

12 parameteres in CreateDynamicMapIcon? You probably downloaded wrong version.
I remember 8 or 9 are needed, rest is already assigned to values.
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#6

@Rdx:
PHP код:
native STREAMER_TAG_MAP_ICON CreateDynamicMapIcon(Float:xFloat:yFloat:ztypecolorworldid = -1interiorid = -1playerid = -1Float:streamdistance STREAMER_MAP_ICON_SDstyle MAPICON_LOCALSTREAMER_TAG_AREA areaid STREAMER_TAG_AREA -1priority 0); 
There are 12 parameters, that's right.
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#7

Quote:
Originally Posted by Mencent
Посмотреть сообщение
@Rdx:
PHP код:
native STREAMER_TAG_MAP_ICON CreateDynamicMapIcon(Float:xFloat:yFloat:ztypecolorworldid = -1interiorid = -1playerid = -1Float:streamdistance STREAMER_MAP_ICON_SDstyle MAPICON_LOCALSTREAMER_TAG_AREA areaid STREAMER_TAG_AREA -1priority 0); 
There are 12 parameters, that's right.
But you don't need to use it, it has already defined values.
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#8

I already downloaded lastest version (2.8.2) and updated plugin and include in pawno folder.. compiled few times but still the same, any other fix?
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#9

Did you read point 4?
Quote:

** 4. Open your script (WARNING: Don't just double click on the .pwn file and open it, as it may use a different pawno from a different directory. So go to the pawno folder which is located inside your script directory, and compile your script once again with it.)

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#10

Yes, i compiled with pawno from that directory..
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