Attach3DTextLabeltoVehicle Help
#1

I want to attach a 3d text to the back bumper of the police car, i've tried but it didnt work. Here's my police car
Код:
new LSPDVehicles[ 1 ];
LSPDVehicles[0] = AddStaticVehicleEx(596, 1602.5122, -1680.3663, 5.4630, 90.1200, 0, 1, FACTION_RESPAWN);
I want to add a callsign to the back bumper of the car. like,
Код:
new Text3D:vehicle3Dtext[MAX_VEHICLES],vehicle_id;
// Creating the TextLabel for later use
 
public OnGameModeInit ( )
{
    vehicle_id = CreateVehicle( 510, 0.0. 0.0, 15.0, 5, 0, 120 );
    vehicle3Dtext[ vehicle_id ] = Create3DTextLabel( "1-ADAM-2", 0xFF0000AA, 0.0, 0.0, 0.0, 50.0, 0, 1 );
    //Creating the Vehicle
    //Attaching Text Label To Vehicle
    Attach3DTextLabelToVehicle( vehicle3Dtext[ vehicle_id ] , vehicle_id, 0.0, 0.0, 2.0);
}
public OnGameModeExit ( )
{
    Delete3DTextLabel( vehicle3Dtext[ vehicle_id ] );
    return true;
}
Thanks.
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#2

Hello!

You must use your police car, like this:
PHP код:
new Text3D:vehicle3Dtext[MAX_VEHICLES],LSPDVehicles];;
// Creating the TextLabel for later use
public OnGameModeInit ( )
{
    
LSPDVehicles[0] = AddStaticVehicleEx(5961602.5122, -1680.36635.463090.120001FACTION_RESPAWN);
    
vehicle3DtextLSPDVehicles[0] ] = Create3DTextLabel"1-ADAM-2"0xFF0000AA0.00.00.050.00);
    
Attach3DTextLabelToVehiclevehicle3DtextLSPDVehicles[0] ] , LSPDVehicles[0], 0.00.02.0);
}
public 
OnGameModeExit ( )
{
    
Delete3DTextLabelvehicle3DtextLSPDVehicles[0] ] );
    return 
true;

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#3

Thanks Mencent. I've tried your code but it compiles succesfully but the text doesn't appear in game. But i've figured it out.
Код:
new LSPDVehicles[1]//The limit of LSPD Vehicles
new Text3D:vehicle3Dtext[1]//The limit of vehicle's 3D texts

public OnGameModeInit()
{
        LSPDVehicles[0] = AddStaticVehicleEx(596, 1602.5122, -1680.3663, 5.4630, 90.1200, 0, 1, FACTION_RESPAWN);
}
public OnVehicleSpawn()
{
        vehicle3Dtext[1] = Create3DTextLabel("1-ADAM-2", COLOR_WHITE, 0.0, 0.0, 0.0, 50.0, 0, 1 );
	Attach3DTextLabelToVehicle(vehicle3Dtext[1], LSPDVehicles[1], -0.7, -1.9, -0.3);
}
And it worked
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