Nametag
#1

I'm using this script
https://sampforum.blast.hk/showthread.php?tid=468638

I want this 3D nametag to be hidden when a player uses his mask, like replaced! Also the underbar removed "_" is that possible?
And my code is
Код:
new Text3D:MaskLabels[MAX_PLAYERS];

YCMD:mask(playerid, params[], help) {
	if(help) {
		SendClientMessage(playerid, X11_WHITE, "Toggle Mask On/Off");
		return 1;
	}
	new userflags = GetPVarInt(playerid, "UserFlags");
	if(~userflags & EUFHasMask) {
		if(~EAdminFlags:GetPVarInt(playerid, "AdminFlags") & EAdminFlags_CanHide) {
			SendClientMessage(playerid, X11_TOMATO_2, "You don't have a mask!");
			return 1;
		}
	}
	if(GetPVarInt(playerid, "MaskOn") == 1)
	{
		SetPlayerMask(playerid, 0);
	} else {
		SetPlayerMask(playerid, 1);
	}
	return 1;
}

SetPlayerMask(playerid, status) {
	foreach(Player, i) {
		if(IsPlayerConnectEx(i) && i != playerid) {
			if(IsPlayerStreamedIn(playerid, i)) {
				ShowPlayerNameTagForPlayer(i, playerid, !status);
			}
		}
	}
	new msg[128];
	if(status) {
		if(MaskLabels[playerid] != Text3D:0) {
			DestroyDynamic3DTextLabel(MaskLabels[playerid]);
		}
		format(msg, sizeof(msg), "* %s puts a mask on",GetPlayerNameEx(playerid, ENameType_RPName));
		MaskLabels[playerid] = CreateDynamic3DTextLabel(getPlayer3dLabelText(playerid),X11_WHITE, 0.0, 0.0, 0.2, NAMETAG_DRAW_DISTANCE,playerid,.testlos=1);
	} else {
		format(msg, sizeof(msg), "* %s takes %s mask off",GetPlayerNameEx(playerid, ENameType_RPName),getPossiveAdjective(playerid));
		if(MaskLabels[playerid] != Text3D:0) {
			DestroyDynamic3DTextLabel(MaskLabels[playerid]);
			MaskLabels[playerid] = Text3D:0;
		}
	}
	ProxMessage(20.0, playerid, msg,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
	SetPVarInt(playerid, "MaskOn", status);
}

ShowAllNameTagsForPlayer(playerid, show) {
	foreach(Player, i) {
		if(IsPlayerConnectEx(i) && i != playerid) {
			if(IsPlayerStreamedIn(playerid, i)) {
				if(GetPVarInt(i, "MaskOn")) {
					ShowPlayerNameTagForPlayer(playerid, i, show);
				}
			}
		}
	}
}
I can't make it work well for some reason, always end up with an error. Thanks!
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