Help me [+rep]
#1

Basically im 100% noob in pawno so can some one help me




Код:
/*
 
 
 
          JJJJJJJJJJJ                        tttt
          J:::::::::J                     ttt:::t
          J:::::::::J                     t:::::t
          JJ:::::::JJ                     t:::::t
            J:::::J   ooooooooooo   ttttttt:::::ttttttt      aaaaaaaaaaaaa  nnnn  nnnnnnnn
            J:::::J oo:::::::::::oo t:::::::::::::::::t      a::::::::::::a n:::nn::::::::nn
            J:::::Jo:::::::::::::::ot:::::::::::::::::t      aaaaaaaaa:::::an::::::::::::::nn
            J:::::jo:::::ooooo:::::otttttt:::::::tttttt               a::::ann:::::::::::::::n
            J:::::Jo::::o     o::::o      t:::::t              aaaaaaa:::::a  n:::::nnnn:::::n
JJJJJJJ     J:::::Jo::::o     o::::o      t:::::t            aa::::::::::::a  n::::n    n::::n
J:::::J     J:::::Jo::::o     o::::o      t:::::t           a::::aaaa::::::a  n::::n    n::::n
J::::::J   J::::::Jo::::o     o::::o      t:::::t    tttttta::::a    a:::::a  n::::n    n::::n
J:::::::JJJ:::::::Jo:::::ooooo:::::o      t::::::tttt:::::ta::::a    a:::::a  n::::n    n::::n
 JJ:::::::::::::JJ o:::::::::::::::o      tt::::::::::::::ta:::::aaaa::::::a  n::::n    n::::n
   JJ:::::::::JJ    oo:::::::::::oo         tt:::::::::::tt a::::::::::aa:::a n::::n    n::::n
     JJJJJJJJJ        ooooooooooo             ttttttttttt    aaaaaaaaaa  aaaa nnnnnn    nnnnnn
 
 
 
Made for SAMP Community.
Credits go to all New scripters who want to learn to script :)
Credits also go for my clan,and my friends :)
 
 
*/
#include <a_samp>
#include <Dini>
#include <sscanf2>
#define dcmd(%1,%2,%3) if (!strcmp((%3)[1], #%1, true, (%2)) && ((((%3)[(%2) + 1] == '\0') && (dcmd_%1(playerid, ""))) || (((%3)[(%2) + 1] == ' ') && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
 
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_PURPLE2 0x880088FF
#define COLOR_ACTIVEBORDER 0xB4B4B4FF
#define COLOR_ACTIVECAPTION 0x99B4D1FF
#define COLOR_ACTIVECAPTIONTEXT 0x000000FF
#define COLOR_ALICEBLUE 0xF0F8FFFF
#define COLOR_ANTIQUEWHITE 0xFAEBD7FF
#define COLOR_APPWORKSPACE 0xABABABFF
#define COLOR_AQUA 0x00FFFFFF
#define COLOR_AQUAMARINE 0x7FFFD4FF
#define COLOR_AZURE 0xF0FFFFFF
#define COLOR_BEIGE 0xF5F5DCFF
#define COLOR_BISQUE 0xFFE4C4FF
#define COLOR_BLACK 0x000000FF
#define COLOR_BLANCHEDALMOND 0xFFEBCDFF
#define COLOR_BLUE 0x0000FFFF
#define COLOR_BLUEVIOLET 0x8A2BE2FF
#define COLOR_BROWN 0xA52A2AFF
#define LIGHTBLUE 0x0000FFFF
#define COLOR_BURLYWOOD 0xDEB887FF
#define COLOR_BUTTONFACE 0xF0F0F0FF
#define COLOR_BUTTONHIGHLIGHT 0xFFFFFFFF
#define COLOR_BUTTONSHADOW 0xA0A0A0FF
#define COLOR_CADETBLUE 0x5F9EA0FF
#define COLOR_CHARTREUSE 0x7FFF00FF
#define COLOR_CHOCOLATE 0xD2691EFF
#define COLOR_CONTROL 0xF0F0F0FF
#define COLOR_CONTROLDARK 0xA0A0A0FF
#define COLOR_CONTROLDARKDARK 0x696969FF
#define COLOR_CONTROLLIGHT 0xE3E3E3FF
#define COLOR_CONTROLLIGHTLIGHT 0xFFFFFFFF
#define COLOR_CONTROLTEXT 0x000000FF
#define COLOR_CORAL 0xFF7F50FF
#define COLOR_CORNFLOWERBLUE 0x6495EDFF
#define COLOR_CORNSILK 0xFFF8DCFF
#define COLOR_CRIMSON 0xDC143CFF
#define COLOR_CYAN 0x00FFFFFF
#define COLOR_DARKBLUE 0x00008BFF
#define COLOR_DARKCYAN 0x008B8BFF
#define COLOR_DARKGOLDENROD 0xB8860BFF
#define COLOR_DARKGRAY 0xA9A9A9FF
#define COLOR_DARKGREEN 0x006400FF
#define COLOR_DARKKHAKI 0xBDB76BFF
#define COLOR_DARKMAGENTA 0x8B008BFF
#define COLOR_DARKOLIVEGREEN 0x556B2FFF
#define COLOR_DARKORANGE 0xFF8C00FF
#define COLOR_DARKORCHID 0x9932CCFF
#define COLOR_DARKRED 0x8B0000FF
#define COLOR_DARKSALMON 0xE9967AFF
#define COLOR_DARKSEAGREEN 0x8FBC8BFF
#define COLOR_DARKSLATEBLUE 0x483D8BFF
#define COLOR_DARKSLATEGRAY 0x2F4F4FFF
#define COLOR_DARKTURQUOISE 0x00CED1FF
#define COLOR_DARKVIOLET 0x9400D3FF
#define COLOR_DEEPPINK 0xFF1493FF
#define COLOR_DEEPSKYBLUE 0x00BFFFFF
#define COLOR_DESKTOP 0x000000FF
#define COLOR_DIMGRAY 0x696969FF
#define COLOR_DODGERBLUE 0x1E90FFFF
#define COLOR_FIREBRICK 0xB22222FF
#define COLOR_FLORALWHITE 0xFFFAF0FF
#define COLOR_FORESTGREEN 0x228B22FF
#define COLOR_FUCHSIA 0xFF00FFFF
#define COLOR_GAINSBORO 0xDCDCDCFF
#define COLOR_GHOSTWHITE 0xF8F8FFFF
#define COLOR_GOLD 0xFFD700FF
#define COLOR_GOLDENROD 0xDAA520FF
#define COLOR_GRADIENTACTIVECAPTION 0xB9D1EAFF
#define COLOR_GRADIENTINACTIVECAPTION 0xD7E4F2FF
#define COLOR_GRAY 0x808080FF
#define COLOR_GRAYTEXT 0x808080FF
#define COLOR_GREEN 0x008000FF
#define COLOR_GREENYELLOW 0xADFF2FFF
#define COLOR_HIGHLIGHT 0x3399FFFF
#define COLOR_HIGHLIGHTTEXT 0xFFFFFFFF
#define COLOR_HONEYDEW 0xF0FFF0FF
#define COLOR_HOTPINK 0xFF69B4FF
#define COLOR_HOTTRACK 0x0066CCFF
#define COLOR_INACTIVEBORDER 0xF4F7FCFF
#define COLOR_INACTIVECAPTION 0xBFCDDBFF
#define COLOR_INACTIVECAPTIONTEXT 0x434E54FF
#define COLOR_INDIANRED 0xCD5C5CFF
#define COLOR_INDIGO 0x4B0082FF
#define COLOR_INFO 0xFFFFE1FF
#define COLOR_INFOTEXT 0x000000FF
#define COLOR_IVORY 0xFFFFF0FF
#define COLOR_KHAKI 0xF0E68CFF
#define COLOR_LAVENDER 0xE6E6FAFF
#define COLOR_LAVENDERBLUSH 0xFFF0F5FF
#define COLOR_LAWNGREEN 0x7CFC00FF
#define COLOR_LEMONCHIFFON 0xFFFACDFF
#define COLOR_LIGHTBLUE 0xADD8E6FF
#define COLOR_LIGHTCORAL 0xF08080FF
#define COLOR_LIGHTCYAN 0xE0FFFFFF
#define COLOR_LIGHTGOLDENRODYELLOW 0xFAFAD2FF
#define COLOR_LIGHTGRAY 0xD3D3D3FF
#define COLOR_LIGHTGREEN 0x90EE90FF
#define COLOR_LIGHTPINK 0xFFB6C1FF
#define COLOR_LIGHTSALMON 0xFFA07AFF
#define COLOR_LIGHTSEAGREEN 0x20B2AAFF
#define COLOR_LIGHTSKYBLUE 0x87CEFAFF
#define COLOR_LIGHTSLATEGRAY 0x778899FF
#define COLOR_LIGHTSTEELBLUE 0xB0C4DEFF
#define COLOR_LIGHTYELLOW 0xFFFFE0FF
#define YELLOW 0xFFFFE0FF
#define COLOR_LIME 0x00FF00FF
#define COLOR_LIMEGREEN 0x32CD32FF
#define COLOR_LINEN 0xFAF0E6FF
#define COLOR_MAGENTA 0xFF00FFFF
#define COLOR_MAROON 0x800000FF
#define COLOR_MEDIUMAQUAMARINE 0x66CDAAFF
#define COLOR_MEDIUMBLUE 0x0000CDFF
#define COLOR_MEDIUMORCHID 0xBA55D3FF
#define COLOR_MEDIUMPURPLE 0x9370DBFF
#define COLOR_MEDIUMSEAGREEN 0x3CB371FF
#define COLOR_MEDIUMSLATEBLUE 0x7B68EEFF
#define COLOR_MEDIUMSPRINGGREEN 0x00FA9AFF
#define COLOR_MEDIUMTURQUOISE 0x48D1CCFF
#define COLOR_MEDIUMVIOLETRED 0xC71585FF
#define COLOR_MENU 0xF0F0F0FF
#define COLOR_MENUBAR 0xF0F0F0FF
#define COLOR_MENUHIGHLIGHT 0x3399FFFF
#define COLOR_MENUTEXT 0x000000FF
#define COLOR_MIDNIGHTBLUE 0x191970FF
#define COLOR_MINTCREAM 0xF5FFFAFF
#define COLOR_MISTYROSE 0xFFE4E1FF
#define COLOR_MOCCASIN 0xFFE4B5FF
#define COLOR_NAVAJOWHITE 0xFFDEADFF
#define COLOR_NAVY 0x000080FF
#define COLOR_OLDLACE 0xFDF5E6FF
#define COLOR_OLIVE 0x808000FF
#define COLOR_OLIVEDRAB 0x6B8E23FF
#define COLOR_ORANGE 0xFFA500FF
#define ORANGE 0xFFA500FF
#define COLOR_ORANGERED 0xFF4500FF
#define COLOR_ORCHID 0xDA70D6FF
#define COLOR_PALEGOLDENROD 0xEEE8AAFF
#define COLOR_PALEGREEN 0x98FB98FF
#define COLOR_PALETURQUOISE 0xAFEEEEFF
#define COLOR_PALEVIOLETRED 0xDB7093FF
#define COLOR_PAPAYAWHIP 0xFFEFD5FF
#define COLOR_PEACHPUFF 0xFFDAB9FF
#define COLOR_PERU 0xCD853FFF
#define COLOR_PINK 0xFFC0CBFF
#define COLOR_PLUM 0xDDA0DDFF
#define COLOR_POWDERBLUE 0xB0E0E6FF
#define COLOR_PURPLE 0x800080FF
#define COLOR_RED 0xFF0000FF
#define COLOR_ROSYBROWN 0xBC8F8FFF
#define COLOR_ROYALBLUE 0x4169E1FF
#define COLOR_SADDLEBROWN 0x8B4513FF
#define COLOR_SALMON 0xFA8072FF
#define COLOR_SANDYBROWN 0xF4A460FF
#define COLOR_SCROLLBAR 0xC8C8C8FF
#define COLOR_SEAGREEN 0x2E8B57FF
#define COLOR_SEASHELL 0xFFF5EEFF
#define COLOR_SIENNA 0xA0522DFF
#define COLOR_SILVER 0xC0C0C0FF
#define COLOR_SKYBLUE 0x87CEEBFF
#define COLOR_SLATEBLUE 0x6A5ACDFF
#define COLOR_SLATEGRAY 0x708090FF
#define COLOR_SNOW 0xFFFAFAFF
#define COLOR_SPRINGGREEN 0x00FF7FFF
#define COLOR_STEELBLUE 0x4682B4FF
#define COLOR_TAN 0xD2B48CFF
#define COLOR_TEAL 0x008080FF
#define COLOR_THISTLE 0xD8BFD8FF
#define COLOR_TOMATO 0xFF6347FF
#define COLOR_TRANSPARENT 0xFFFFFF00
#define COLOR_TURQUOISE 0x40E0D0FF
#define COLOR_VIOLET 0xEE82EEFF
#define COLOR_WHEAT 0xF5DEB3FF
#define COLOR_WHITE 0xFFFFFFFF
#define COLOR_WHITESMOKE 0xF5F5F5FF
#define COLOR_WINDOW 0xFFFFFFFF
#define COLOR_WINDOWFRAME 0x646464FF
#define COLOR_WINDOWTEXT 0x000000FF
#define COLOR_YELLOW 0xFFFF00FF
#define COLOR_YELLOWGREEN 0x9ACD32FF
#define STEALTH_ORANGE 0xFF880000
#define STEALTH_OLIVE 0x66660000
#define STEALTH_GREEN 0x33DD1100
#define STEALTH_PINK 0xFF22EE00
#define STEALTH_BLUE 0x0077BB00
new KillStreak[MAX_PLAYERS];
new Text:Textdraw0;
enum gPInfo
{
    Logged,
    Regged,
    Level,
    IsSpecing,
    Float:X,
    Float:Y,
    Float:Z,
    Float:Ang
}
new PInfo[MAX_PLAYERS][gPInfo];
 
main()
{
        print("\n----------------------------------");
        print("Basic DM Gamemode by jotan. ---- Loaded ----");
        print("----------------------------------\n");
}
 
 
 
public OnGameModeInit()
{
        UsePlayerPedAnims();
        SetGameModeText("..::DeathMatch::.. v1.0");
        AddPlayerClass(0,821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0,0,0);
        AddPlayerClass(105, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0, 0,0);
        AddPlayerClass(106, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0, 0,0);
        AddPlayerClass(107, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0, 0,0);
        AddPlayerClass(195, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0, 0,0);
        AddPlayerClass(114, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0, 0,0);
        AddPlayerClass(115, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0, 0,0);
        AddPlayerClass(116, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0, 0,0);
    AddPlayerClass(28,  821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0, 0,0);
    AddPlayerClass(284, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0, 0,0);
    AddPlayerClass(285, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0, 0,0);
    AddPlayerClass(102, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0, 0,0);
    AddPlayerClass(103, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0, 0,0);
    AddPlayerClass(104, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0, 0,0);
    AddPlayerClass(13, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0, 0,0);
    AddPlayerClass(108, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0, 0,0);
    AddPlayerClass(109, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0, 0,0);
    AddPlayerClass(11, 821.5563,-1928.0509,12.8672,0,0,0,0,0,0,0);
    AddPlayerClass(247, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0,0,0);
    AddPlayerClass(248, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0, 0,0);
    AddPlayerClass(254, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0, 0,0);
    AddPlayerClass(7, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0, 0,0);
    AddPlayerClass(23, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0, 0,0);
    AddPlayerClass(17, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0,0,0);
    AddPlayerClass(18, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0,0,0);
    AddPlayerClass(19, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0,0,0);
    AddPlayerClass(219, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0,0,0);
   
 /*                                  V.E.H.I.C.L.E.S                                                  */
        AddStaticVehicle(411,-2026.2393,125.4055,28.8080,3.0806,75,1); //Infernus in SF
        AddStaticVehicle(411,2035.304809, 1345.926879, 10.820312,3.152563,0,0); //Infernus on spawn
    AddStaticVehicle(411,2023.2673,1334.9882,10.1170,271.4494,112,1); // Vehicle
        AddStaticVehicle(411,2021.5295,1350.9430,9.9074,270.4263,112,1); // Vehicle
        AddStaticVehicle(411,2033.7583,1375.9498,10.5474,359.9688,112,1); // Vehicle
        AddStaticVehicle(411,2033.7646,1385.9880,10.5396,359.9889,112,1); // Vehicle
        AddStaticVehicle(411,2033.7628,1396.0648,10.5474,0.0833,112,1); // Vehicle
        AddStaticVehicle(411,2033.7479,1405.8835,10.5454,0.0820,112,1); // Vehicle
        AddStaticVehicle(411,2033.7369,1415.6888,10.5415,0.0917,112,1); // Vehicle
        AddStaticVehicle(411,2033.7191,1426.2484,10.5474,0.0856,112,1); // Vehicle
        AddStaticVehicle(411,2033.7070,1435.4868,10.5474,0.0856,112,1); // Vehicle
        AddStaticVehicle(411,2034.4675,1326.4275,10.5474,0.5493,112,1); // Vehicle
        AddStaticVehicle(411,2034.5530,1317.4403,10.5474,0.5493,112,1); // Vehicle
        AddStaticVehicle(411,2034.6183,1310.6328,10.5474,0.5492,112,1); // Vehicle
        AddStaticVehicle(411,2034.6771,1304.4564,10.5474,0.5492,112,1); // Vehicle
        AddStaticVehicle(411,2034.8020,1291.4568,10.5474,0.5491,112,1); // Vehicle // LS Infernus 1
        AddStaticVehicleEx(567,2489.88500977,-1683.14257812,13.31280708,92.00000000,86,1,15); //Savanna
        AddStaticVehicleEx(567,2509.79516602,-1687.19824219,13.31280708,49.99951172,86,1,15); //Savanna
        AddStaticVehicleEx(492,2509.07470703,-1668.79443359,13.28494930,0.00000000,86,105,15); //Greenwood
        AddStaticVehicleEx(536,2501.96826172,-1656.56408691,13.36101341,62.00000000,86,6,15); //Blade
        AddStaticVehicleEx(600,2473.42016602,-1691.56213379,13.35622406,0.00000000,86,1,15); //Picador
        AddStaticVehicleEx(492,2469.53662109,-1671.91943359,13.28494930,12.00000000,86,105,15); //Greenwood
        AddStaticVehicleEx(419,2482.09057617,-1691.08569336,13.27268410,0.00000000,86,1,15); //Esperanto
        AddStaticVehicleEx(567,2495.91430664,-1750.33410645,13.44696808,0.00000000,-1,-1,15); //Savanna
        AddStaticVehicleEx(491,2480.93652344,-1749.15087891,13.44687462,0.00000000,-1,-1,15); //Virgo
        AddStaticVehicleEx(491,2430.83447266,-1736.74572754,13.44687462,90.00000000,-1,-1,15); //Virgo
        AddStaticVehicleEx(415,1224.88562012,-1285.46350098,13.38766479,90.00000000,-1,-1,15); //Cheetah
        AddStaticVehicleEx(509,1926.16210938,-1414.75781250,13.17010975,0.00000000,1,1,15); //Bike
        AddStaticVehicleEx(509,1921.66210938,-1414.83691406,13.17010975,0.00000000,1,1,15); //Bike
        AddStaticVehicleEx(509,1916.66210938,-1414.92480469,13.17010975,0.00000000,1,1,15); //Bike
        AddStaticVehicleEx(481,1924.09594727,-1414.62463379,13.17908859,0.00000000,1,1,15); //BMX
        AddStaticVehicleEx(481,1919.34594727,-1414.70812988,13.17908859,0.00000000,1,46,15); //BMX
        AddStaticVehicleEx(521,1914.55603027,-1414.93115234,13.23069000,0.00000000,1,1,15); //FCR-900
        AddStaticVehicleEx(521,1947.58923340,-1377.18383789,18.23850250,0.00000000,1,1,15); //FCR-900
        AddStaticVehicleEx(461,1956.02685547,-1446.50341797,13.17624474,0.00000000,1,1,15); //PCJ-600
        AddStaticVehicleEx(461,1953.27636719,-1446.51635742,13.17624474,0.00000000,1,1,15); //PCJ-600
        AddStaticVehicleEx(461,1962.52636719,-1446.47119141,13.17624474,0.00000000,1,1,15); //PCJ-600
        AddStaticVehicleEx(522,1881.38317871,-1371.14880371,13.23036003,0.00000000,1,1,15); //NRG-500
        AddStaticVehicleEx(517,2002.28942871,-1141.19128418,25.37363625,90.00000000,115,1,15); //Majestic
        AddStaticVehicleEx(517,2007.10546875,-1130.53552246,25.23521423,90.00000000,115,75,15); //Majestic
        AddStaticVehicleEx(517,1993.52868652,-1119.14147949,26.70940018,270.00000000,115,75,15); //Majestic
        AddStaticVehicleEx(566,2012.80114746,-1140.65612793,24.87160110,90.00000000,115,1,15); //Tahoma
        AddStaticVehicleEx(566,1997.51269531,-1133.13378906,25.29831696,90.00000000,115,8,15); //Tahoma
        AddStaticVehicleEx(566,1984.13281250,-1140.82128906,25.61098671,90.00000000,115,8,15); //Tahoma
        AddStaticVehicleEx(550,2434.83715820,-1230.23181152,25.07364464,0.00000000,3,1,15); //Sunrise
        AddStaticVehicleEx(550,2425.34643555,-1244.85083008,23.92320251,272.00000000,3,1,15); //Sunrise
        AddStaticVehicleEx(550,2436.62768555,-1242.73388672,23.92320251,175.99951172,3,1,15); //Sunrise
        AddStaticVehicleEx(549,2430.85351562,-1230.45996094,24.89331818,0.00000000,3,3,15); //Tampa
        AddStaticVehicleEx(549,2432.08789062,-1243.80761719,24.01326561,0.00000000,3,3,15); //Tampa
        AddStaticVehicleEx(554,2426.87158203,-1229.74279785,25.16480637,0.00000000,3,1,15); //Yosemite
        AddStaticVehicleEx(463,2358.77539062,-1371.53063965,23.63937187,96.00000000,113,1,15); //Freeway
        AddStaticVehicleEx(463,2358.77758789,-1369.28027344,23.63937187,95.99853516,113,1,15); //Freeway
        AddStaticVehicleEx(463,2358.78002930,-1366.03027344,23.63937187,95.99853516,113,1,15); //Freeway
        AddStaticVehicleEx(463,2358.78417969,-1361.03027344,23.63937187,95.99853516,113,1,15); //Freeway
        AddStaticVehicleEx(463,2358.78759766,-1357.53027344,23.63937187,95.99853516,113,1,15); //Freeway
        AddStaticVehicleEx(586,2358.68579102,-1362.55847168,23.61767387,100.00000000,113,1,15); //Wayfarer
        AddStaticVehicleEx(586,2358.68334961,-1364.55761719,23.61767387,99.99755859,113,1,15); //Wayfarer
        AddStaticVehicleEx(586,2358.68872070,-1359.30761719,23.61767387,99.99755859,113,1,15); //Wayfarer
        AddStaticVehicleEx(586,2358.68164062,-1367.58740234,23.61767387,99.99755859,113,1,15); //Wayfarer
        AddStaticVehicleEx(596,1535.86791992,-1678.04516602,13.20281219,0.00000000,1,1,15); //Police Car (LSPD)
        AddStaticVehicleEx(596,1535.79150391,-1670.29492188,13.20281219,0.00000000,1,1,15); //Police Car (LSPD)
        AddStaticVehicleEx(596,1555.41284180,-1605.86669922,13.20281219,0.00000000,1,1,15); //Police Car (LSPD)
        AddStaticVehicleEx(596,1559.88159180,-1605.70605469,13.20281219,0.00000000,1,1,15); //Police Car (LSPD)
        AddStaticVehicleEx(427,1550.49182129,-1606.86059570,13.63081264,0.00000000,1,1,15); //Enforcer
        AddStaticVehicleEx(601,1605.98901367,-1608.82995605,13.31302166,0.00000000,1,1,15); //S.W.A.T. Van
        AddStaticVehicleEx(596,1551.98327637,-1623.47937012,13.20281219,270.00000000,1,1,15); //Police Car (LSPD)
        AddStaticVehicleEx(596,1574.35595703,-1605.83398438,13.20281219,0.00000000,1,1,15); //Police Car (LSPD)
        AddStaticVehicleEx(427,1564.93029785,-1606.73583984,13.63081264,0.00000000,1,1,15); //Enforcer
        AddStaticVehicleEx(427,1569.93505859,-1606.68212891,13.63081264,0.00000000,1,1,15); //Enforcer
        AddStaticVehicleEx(596,1546.05224609,-1605.53271484,13.20281219,0.00000000,1,1,15); //Police Car (LSPD)
        AddStaticVehicleEx(596,1600.06665039,-1684.12170410,5.71062469,272.00000000,1,1,15); //Police Car (LSPD)
        AddStaticVehicleEx(596,1600.14001465,-1687.62854004,5.71062469,271.99951172,1,1,15); //Police Car (LSPD)
        AddStaticVehicleEx(596,1600.44030762,-1704.70959473,5.71062469,271.99951172,1,1,15); //Police Car (LSPD)
        AddStaticVehicleEx(596,1588.82775879,-1714.36169434,5.71062469,267.99951172,1,1,15); //Police Car (LSPD)
        AddStaticVehicleEx(596,1579.57971191,-1714.09130859,5.71062469,269.99499512,1,1,15); //Police Car (LSPD)
        AddStaticVehicleEx(596,1530.90039062,-1688.29125977,5.71062469,269.99450684,1,1,15); //Police Car (LSPD)
        AddStaticVehicleEx(596,1545.45898438,-1685.09204102,5.71062469,269.99450684,1,1,15); //Police Car (LSPD)
        AddStaticVehicleEx(596,1545.29223633,-1681.06323242,5.71062469,269.99450684,1,1,15); //Police Car (LSPD)
        AddStaticVehicleEx(523,1573.71093750,-1710.58374023,5.55100250,0.00000000,1,1,15); //HPV1000
        AddStaticVehicleEx(523,1569.64514160,-1710.77697754,5.55100250,0.00000000,1,1,15); //HPV1000
        AddStaticVehicleEx(523,1565.11010742,-1710.85131836,5.55100250,0.00000000,1,1,15); //HPV1000
        AddStaticVehicleEx(523,1561.86254883,-1710.98706055,5.55100250,0.00000000,1,1,15); //HPV1000
        AddStaticVehicleEx(523,1601.53344727,-1696.16479492,5.55100250,262.00000000,1,1,15); //HPV1000
        AddStaticVehicleEx(497,1564.78649902,-1701.35498047,28.65980911,92.00000000,1,1,15); //Police Maverick
        AddStaticVehicleEx(497,1564.59204102,-1652.28588867,28.65980911,91.99951172,1,1,15); //Police Maverick
        AddStaticVehicleEx(549,2413.35961914,-1228.04467773,24.30470848,0.00000000,3,3,15); //Tampa
        AddStaticVehicleEx(549,2409.86279297,-1228.21142578,24.30470848,0.00000000,3,3,15); //Tampa
        AddStaticVehicleEx(575,2351.26953125,-1158.29272461,26.96267700,92.00000000,6,6,15); //Broadway
        AddStaticVehicleEx(575,2343.09423828,-1149.84753418,26.76510429,91.99951172,6,6,15); //Broadway
        AddStaticVehicleEx(576,2357.97924805,-1157.93945312,27.19346809,90.00000000,6,1,15); //Tornado
        AddStaticVehicleEx(576,2329.81884766,-1158.50146484,26.54687500,90.00000000,6,1,15); //Tornado
        AddStaticVehicleEx(474,2354.26098633,-1149.57165527,26.94264221,92.00000000,6,1,15); //Hermes
        AddStaticVehicleEx(474,2366.39868164,-1166.23828125,27.32229233,3.99951172,6,1,15); //Hermes
        AddStaticVehicleEx(474,2343.96679688,-1158.54479980,26.95337868,91.99902344,6,1,15); //Hermes
        AddStaticVehicleEx(474,1887.92163086,-2039.63354492,13.29060745,0.00000000,100,1,15); //Hermes
        AddStaticVehicleEx(474,1888.10363770,-2023.54724121,13.29060745,0.00000000,100,1,15); //Hermes
        AddStaticVehicleEx(467,1887.84594727,-2032.10522461,13.26060772,0.00000000,100,100,15); //Oceanic
        AddStaticVehicleEx(467,1878.08129883,-2031.54565430,13.26060772,0.00000000,100,100,15); //Oceanic
        AddStaticVehicleEx(467,1877.83190918,-2022.77783203,13.26060772,0.00000000,100,100,15); //Oceanic
        AddStaticVehicleEx(467,1876.82019043,-2044.81677246,13.26060772,338.00000000,100,100,15); //Oceanic
        AddStaticVehicleEx(474,1878.33276367,-2038.56103516,13.29060745,0.00000000,100,1,15); //Hermes
        AddStaticVehicleEx(474,1893.34741211,-2047.49707031,13.29060745,78.00000000,100,1,15); //Hermes
        AddStaticVehicleEx(409,1132.45141602,-2036.83398438,68.93281555,0.00000000,-1,1,15); //Stretch
        AddStaticVehicleEx(451,1245.52465820,-2041.59301758,59.60423279,0.00000000,-1,-1,15); //Turismo
        AddStaticVehicleEx(415,1249.57409668,-2041.74035645,59.57167816,0.00000000,-1,-1,15); //Cheetah
        AddStaticVehicleEx(411,1270.65002441,-2042.59582520,58.91690445,0.00000000,-1,-1,15); //Infernus
        AddStaticVehicleEx(506,1278.15856934,-2043.27697754,58.81083298,0.00000000,-1,-1,15); //Super GT
        AddStaticVehicleEx(541,1274.55969238,-2043.50183105,58.76793289,0.00000000,-1,-1,15); //Bullet
        AddStaticVehicleEx(402,1254.30322266,-2042.63366699,59.51884460,0.00000000,-1,-1,15); //Buffalo
        AddStaticVehicleEx(487,1957.83557129,-984.24023438,53.79674911,204.00000000,-1,-1,15); //Maverick
        AddStaticVehicleEx(417,1576.10192871,-1016.11730957,31.24693108,104.00000000,-1,-1,15); //Leviathan
        AddStaticVehicleEx(487,2661.25097656,-1548.14697266,31.63764954,90.00000000,-1,-1,15); //Maverick
        AddStaticVehicleEx(413,2622.27050781,-1485.41137695,16.89968872,0.00000000,-1,-1,15); //Pony
        AddStaticVehicleEx(499,2617.63574219,-1485.23205566,16.68308449,0.00000000,-1,-1,15); //Benson
        AddStaticVehicleEx(487,2521.45629883,-1528.66943359,24.86550522,179.99993896,-1,-1,15); //Maverick
        AddStaticVehicleEx(548,1678.43713379,-1509.37707520,20.50335884,92.00000000,-1,-1,15); //Cargobob
        AddStaticVehicleEx(563,1765.94799805,-2287.23632812,27.68177223,0.00000000,-1,-1,15); //Raindance
        AddStaticVehicleEx(511,2033.09765625,-2493.73266602,15.05501556,90.00000000,-1,-1,15); //Beagle
        AddStaticVehicleEx(511,2042.98583984,-2593.27099609,15.05501556,90.00000000,-1,-1,15); //Beagle
        AddStaticVehicleEx(519,1978.77844238,-2632.68676758,14.54694748,0.00000000,-1,-1,15); //Shamal
        AddStaticVehicleEx(519,1938.17236328,-2633.36206055,14.54694748,0.00000000,-1,-1,15); //Shamal
        AddStaticVehicleEx(519,2028.04772949,-2632.56933594,14.54694748,0.00000000,-1,-1,15); //Shamal
        AddStaticVehicleEx(519,1750.86853027,-2457.01025391,14.55475998,179.99993896,-1,-1,15); //Shamal
        AddStaticVehicleEx(519,1793.84997559,-2455.57568359,14.55475998,179.99450684,-1,-1,15); //Shamal
        AddStaticVehicleEx(519,1693.06958008,-2457.59326172,14.55475998,179.99450684,-1,-1,15); //Shamal
        AddStaticVehicleEx(553,1438.70739746,-2446.87475586,15.78968716,179.99993896,-1,-1,15); //Nevada
        AddStaticVehicleEx(553,1479.21142578,-2448.95092773,15.78968716,179.99450684,-1,-1,15); //Nevada
        AddStaticVehicleEx(577,1469.91613770,-2492.79956055,12.55468750,270.00000000,-1,-1,15); //AT-400
        AddStaticVehicleEx(592,1496.31860352,-2629.93823242,12.54687500,270.00000000,-1,-1,15); //Andromada
        AddStaticVehicleEx(592,1576.26428223,-2596.20141602,12.54687500,270.00000000,-1,-1,15); //Andromada
        Textdraw0 = TextDrawCreate(371.000000, 428.000000, "www.changeme.com");
        TextDrawBackgroundColor(Textdraw0, 255);
        TextDrawFont(Textdraw0, 0);
        TextDrawLetterSize(Textdraw0, 0.759999, 1.800000);
        TextDrawColor(Textdraw0, -65281);
        TextDrawSetOutline(Textdraw0, 1);
        TextDrawSetProportional(Textdraw0, 1);
 
        return 1;
}
 
public OnGameModeExit()
{
        return 1;
}
 
public OnPlayerRequestClass(playerid, classid)
{
                        SetPlayerPos(playerid,821.5563,-1928.0509,12.8672);
                        SetPlayerCameraPos(playerid, 826.1841,-1927.9393,12.8672);
                        SetPlayerCameraLookAt(playerid, 821.5563,-1928.0509,12.8672);
                        return 1;
}
 
public OnPlayerConnect(playerid)
{
        TextDrawShowForPlayer(playerid,Textdraw0);
        KillStreak[playerid] = 0;
    new pname[MAX_PLAYER_NAME], string[22 + MAX_PLAYER_NAME];
    GetPlayerName(playerid, pname, sizeof(pname));
    format(string, sizeof(string), "%s has joined the server", pname);
    SendClientMessageToAll(0x008000FF, string);
        SendClientMessage(playerid,COLOR_RED,"---------------------------------------------");
        SendClientMessage(playerid,COLOR_RED,"*********************************************");
        SendClientMessage(playerid,COLOR_LIMEGREEN,"Welcome to DM SERVER");
        SendClientMessage(playerid,COLOR_LIMEGREEN,"To get started use /help and read /rules");
        SendClientMessage(playerid,COLOR_RED,"---------------------------------------------");
        SendClientMessage(playerid,COLOR_RED,"**********************************************");
 
    PInfo[playerid][Logged] = 0;
    PInfo[playerid][Regged] = 0;
    PInfo[playerid][Level] = 0;
    new n[MAX_PLAYER_NAME], file[256];
    GetPlayerName(playerid,n,sizeof(n));
    format(file,sizeof(file),"MyAdmin/Users/%s.txt",n);
    if(dini_Exists(file)) // Works.
    {
        SendClientMessage(playerid,LIGHTBLUE,"You are registered, Please /login!");
        PInfo[playerid][Regged] = 1;
        PInfo[playerid][Logged] = 0;
                TogglePlayerControllable(playerid,0);
        return 1;
        }
        if(!dini_Exists(file)) // Works.
        {
        SendClientMessage(playerid,LIGHTBLUE,"You are not registered, Please /register!");
        PInfo[playerid][Regged] = 0;
        PInfo[playerid][Logged] = 0;
                TogglePlayerControllable(playerid,0);
                return 1;
        }
        return 1;
}
 
public OnPlayerDisconnect(playerid, reason)
{
        KillStreak[playerid] = 0;
    new pname[MAX_PLAYER_NAME], string[39 + MAX_PLAYER_NAME];
    GetPlayerName(playerid, pname, sizeof(pname));
    switch(reason)
    {
    case 0: format(string, sizeof(string), "%s has left the server. (Lost Connection)", pname);
    case 1: format(string, sizeof(string), "%s has left the server.)", pname);
    case 2: format(string, sizeof(string), "%s has left the server. (Kicked)", pname);
    }
    SendClientMessageToAll(0x008000FF, string);
        new n[MAX_PLAYER_NAME], file[256];
    GetPlayerName(playerid,n,sizeof(n));
    format(file,sizeof(file),"MyAdmin/Users/%s.txt",n);
    PInfo[playerid][Logged] = 0;
 
 
 
 
    //
    if(dini_Exists(file))
    {
        dini_IntSet(file,"Logged",0);
        return 1; // Same here.
    }
        return 1;
 }
 
public OnPlayerSpawn(playerid)
{
    if(PInfo[playerid][IsSpecing] == 1) // If the player is still spectating
        {
        PInfo[playerid][IsSpecing] = 0; // Player is no longer spectating
        SetPlayerPos(playerid, PInfo[playerid][X], PInfo[playerid][Y], PInfo[playerid][Z]); // Setting the player to the old x y z
        SetPlayerFacingAngle(playerid, PInfo[playerid][Ang]); // Setting the player to the correct facing angle...
                ResetPlayerWeapons(playerid);
                GivePlayerWeapon(playerid, 28, 200);
                }
        GivePlayerWeapon(playerid, 26, 200);
        return 1;
        }
public OnPlayerDeath(playerid, killerid, reason)
{
 
                        if(IsPlayerConnected(killerid) &&  killerid != INVALID_PLAYER_ID ) {
                if(GetPlayerWantedLevel(killerid) < 6)
                {
            SetPlayerWantedLevel(killerid, GetPlayerWantedLevel(killerid) + 1);
                }
            KillStreak[killerid] ++;
                        GivePlayerMoney(killerid, 500);
                }
                        SetPlayerWantedLevel(playerid, 0);
                        KillStreak[playerid] = 0;
                        SetPlayerScore(killerid,GetPlayerScore(killerid)+1);
                new str[ 256 ], KillerName[MAX_PLAYER_NAME]; //here, you're defining a string and the killername
                GetPlayerName(killerid, KillerName, sizeof(KillerName)); //receive the information of the killer's name
                switch(KillStreak[killerid])
{
    case 2: format(str, sizeof(str), "[KILLINGSPREE] ~g~%s has performed a ~y~double kill!", KillerName);
    case 3: format(str, sizeof(str), "[KILLINGSPREE] ~y~Triple Kill for ~b~%s!", KillerName);
    case 4: format(str, sizeof(str), "[KILLINGSPREE] ~p~Fourth Kill for ~r~%s!", KillerName);
        case 5: format(str, sizeof(str), "[KILLINGSPREE] ~r~%s is dominating with ~p~five kills!", KillerName);
        case 6: format(str, sizeof(str), "[KILLINGSPREE] ~w~%s is epic !! Imagine that !! ~y~six kills!", KillerName);
        case 7: format(str, sizeof(str), "[KILLINGSPREE] ~r~Epic luck for %s with ~w~seven kills!", KillerName);
        case 8: format(str, sizeof(str), "[KILLINGSPREE] ~p~%s is Amazing Killer with ~y~eight kills!", KillerName);
        case 9: format(str, sizeof(str), "[KILLINGSPREE] ~g~%s is Profesional !! ~b~nine kills!", KillerName);
        case 10: format(str, sizeof(str), "[KILLINGSPREE] ~b~%s is annihilating ! ~g~ten kills!", KillerName);
        }
                        GameTextForAll(str,4000,4);
                        new string[128];
                        GivePlayerMoney(killerid, 10000);
                        format(string, sizeof(string), "You have received 10 000.You  have %d $.", GetPlayerMoney(killerid));
                        SendClientMessage(killerid, COLOR_RED, string);
}
 
public OnVehicleSpawn(vehicleid)
{
        return 1;
}
 
public OnVehicleDeath(vehicleid, killerid)
{
        return 1;
}
 
public OnPlayerText(playerid, text[])
{
        return 1;
}
 
public OnPlayerCommandText(playerid, cmdtext[])
{
    dcmd(login,5,cmdtext);
    dcmd(setlevel, 8, cmdtext);
        dcmd(ban, 3, cmdtext);
        dcmd(freeze, 6, cmdtext);
        dcmd(unfreeze, 8, cmdtext);
        dcmd(kick, 4, cmdtext);
        dcmd(sgod, 4, cmdtext);
        dcmd(god, 3, cmdtext);
        dcmd(explode, 7,cmdtext);
        dcmd(acmds,5,cmdtext);
        dcmd(akill,5,cmdtext);
        dcmd(jetpack,7,cmdtext);
        dcmd(disarm,6,cmdtext);
        dcmd(eject,5,cmdtext);
        dcmd(repair,6,cmdtext);
        dcmd(spec,4,cmdtext);
        dcmd(specoff,7,cmdtext);
    dcmd(pm,2,cmdtext);
    dcmd(cargod,6,cmdtext);
    dcmd(kill,4,cmdtext);
    dcmd(aheal,5,cmdtext);
    dcmd(givecash,8,cmdtext);
        dcmd(gc,2,cmdtext);
        dcmd(admins,6,cmdtext);
    dcmd(goto,4,cmdtext);
    dcmd(get,3,cmdtext);
    dcmd(setcash,7,cmdtext);
    dcmd(setname,7,cmdtext);
        new cmd[256], idx;
    cmd = strtok(cmdtext, idx);
    dcmd(register,8,cmdtext);
        if (strcmp("/help", cmdtext, true, 4) == 0)
        {
        SendClientMessage(playerid,COLOR_RED,"This is an DeathMatch gamemode.");
        SendClientMessage(playerid,COLOR_RED,"Your goal is to kill other players and get score and money");
        SendClientMessage(playerid,COLOR_GREEN,"Register at our website : changeme");
        SendClientMessage(playerid,COLOR_BLUE,"To see list of commands use /cmds ");
        return 1;
        }
        if (strcmp("/kill", cmdtext, true, 4) == 0)
        {
        SetPlayerHealth(playerid, 0);
        return 1;
        }
        if (strcmp("/heal", cmdtext, true, 7) == 0)
{
if(GetPlayerMoney(playerid) < 1000) return SendClientMessage(playerid, COLOR_RED, "ERROR : You dont have enough money!");
{
GivePlayerMoney(playerid, -1000);
SetPlayerHealth(playerid,100);
}
return 1;
}
        if (strcmp("/cmds", cmdtext, true, 4) == 0)
        {
        SendClientMessage(playerid,COLOR_RED,"---------------------Commands----------------------");
        SendClientMessage(playerid,COLOR_RED,"Current commands are:");
        SendClientMessage(playerid,COLOR_GREEN," /kill /help /heal");
        SendClientMessage(playerid,COLOR_BLUE,"/sf / lv /ls ");
        return 1;
        }
        if (strcmp("/sf", cmdtext, true, 2) == 0)
        {
        SetPlayerPos(playerid,-2039.7689,135.6302,28.8359);
        SetPlayerVirtualWorld(playerid, 0);
        SendClientMessage(playerid, 0x00FFFFAA, "You have been teleported to San Fierro.");
        return 1;
        }
        if (strcmp("/ls", cmdtext, true, 2) == 0)
        {
        SetPlayerPos(playerid,2490.6665,-1669.7076,13.3359);
        SetPlayerVirtualWorld(playerid, 0);
        SendClientMessage(playerid, 0x00FFFFAA, "You have been teleported to Los Santos.");
        return 1;
 }
 
        if (strcmp("/lv", cmdtext, true, 2) == 0)
        {
        SetPlayerPos(playerid,1907.0464,960.0598,10.8203);
        SetPlayerVirtualWorld(playerid, 0);
        SendClientMessage(playerid, 0x00FFFFAA, "You have been teleported to Las Venturas.");
        return 1;
 }
        if (strcmp("/RDM", cmdtext, true, 3) == 0)
        {
        SetPlayerPos(playerid,-1285.1356,458.6940,7.1875);
        SetPlayerVirtualWorld(playerid, 1337);
        ResetPlayerWeapons(playerid);
        GivePlayerWeapon(playerid, 28, 99999);
        GivePlayerWeapon(playerid, 26, 99999);
        SendClientMessage(playerid, 0x00FFFFAA, "Welcome to Runnies DeathMatch zone.To quit use /cancel.");
        return 1;
        }
        if (strcmp("/WDM", cmdtext, true, 3) == 0)
        {
        SetPlayerPos(playerid,-1285.1356,458.6940,7.1875);
        SetPlayerVirtualWorld(playerid, 1338);
        ResetPlayerWeapons(playerid);
        GivePlayerWeapon(playerid, 24, 99999);
        GivePlayerWeapon(playerid, 27, 99999);
        GivePlayerWeapon(playerid, 29, 99999);
        GivePlayerWeapon(playerid, 31, 99999);
        SendClientMessage(playerid, 0x00FFFFAA, "Welcome to Walkies DeathMatch zone.To quit use /cancel.");
        return 1;
        }
        if (strcmp("/cancel", cmdtext, true, 5) == 0)
        {
        SetPlayerVirtualWorld(playerid, 0);
        SetPlayerHealth(playerid, 0);
        return 1;
        }
 
        return 0;
}
 
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
        return 1;
}
 
public OnPlayerExitVehicle(playerid, vehicleid)
{
        return 1;
}
 
public OnPlayerStateChange(playerid, newstate, oldstate)
{
        return 1;
}
 
public OnPlayerEnterCheckpoint(playerid)
{
        return 1;
}
 
public OnPlayerLeaveCheckpoint(playerid)
{
        return 1;
}
 
public OnPlayerEnterRaceCheckpoint(playerid)
{
        return 1;
}
 
public OnPlayerLeaveRaceCheckpoint(playerid)
{
        return 1;
}
 
public OnRconCommand(cmd[])
{
        return 1;
}
 
public OnPlayerRequestSpawn(playerid)
{
        return 1;
}
 
public OnObjectMoved(objectid)
{
        return 1;
}
 
public OnPlayerObjectMoved(playerid, objectid)
{
        return 1;
}
 
public OnPlayerPickUpPickup(playerid, pickupid)
{
        return 1;
}
 
public OnVehicleMod(playerid, vehicleid, componentid)
{
        return 1;
}
 
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
        return 1;
}
 
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
        return 1;
}
 
public OnPlayerSelectedMenuRow(playerid, row)
{
        return 1;
}
 
public OnPlayerExitedMenu(playerid)
{
        return 1;
}
 
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
        return 1;
}
 
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
        return 1;
}
 
public OnRconLoginAttempt(ip[], password[], success)
{
        return 1;
}
 
public OnPlayerUpdate(playerid)
{
        return 1;
}
 
public OnPlayerStreamIn(playerid, forplayerid)
{
        return 1;
}
 
public OnPlayerStreamOut(playerid, forplayerid)
{
        return 1;
}
 
public OnVehicleStreamIn(vehicleid, forplayerid)
{
        return 1;
}
 
public OnVehicleStreamOut(vehicleid, forplayerid)
{
        return 1;
}
 
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
        return 1;
}
 
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
        return 1;
}
dcmd_setlevel(playerid,params[])
{
    new level,id,file[256],n[MAX_PLAYER_NAME];//creating the new variabls
    new tmp[256], tmp2[256], Index,str[50];// creating the new variables
    tmp = strtok(params,Index), tmp2 = strtok(params,Index),id = strval(tmp),level = strval(tmp2);// setting them to strtok so we can use them as parameters of our command
    GetPlayerName(id,n,MAX_PLAYER_NAME);//getting the players name
    format(file,sizeof(file),"MyAdmin/Users/%s.txt",n);//formatting the file
    if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid,COLOR_RED,"You are not an RCON admin!");//if the player is not rcon admin
    if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"USAGE: /setlevel <ID> <Level>");// if the string is empty
    if(!IsPlayerConnected(id))return SendClientMessage(playerid,COLOR_RED,"You have entered an incorrect ID"); //if the id is not connected
    PInfo[id][Level] = level;//sets the level of the player
    dini_IntSet(file,"Level",level);//saves the new level to the file
    format(str,sizeof(str),"[AdminInfo]You have set %s's level to %d",n,level);//creates the string
    SendClientMessage(playerid,LIGHTBLUE,str);
    return 1;
}
dcmd_kick(playerid,params[])
{
    new id,n[MAX_PLAYER_NAME],on[MAX_PLAYER_NAME];
    new tmp[256], Index, str[49];
    tmp = strtok(params,Index), id = strval(tmp);
    GetPlayerName(id,on,sizeof(on));
    GetPlayerName(playerid,n,sizeof(n));
    if(PInfo[playerid][Level] < 3) return SendClientMessage(playerid,ORANGE,"You need to be level 3 to use this command!");
    if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"USAGE: /kick <ID> ");
    if(!IsPlayerConnected(id)) return SendClientMessage(playerid,COLOR_RED,"Invalid ID");
    format(str,sizeof(str),"%s has kicked %s",n,on);
    SendClientMessageToAll(LIGHTBLUE,str);
    Kick(id);
    return 1;
}
dcmd_disarm(playerid,params[])
{
    new id,n[MAX_PLAYER_NAME],on[MAX_PLAYER_NAME];
    new tmp[256], Index, str[49];
    tmp = strtok(params,Index), id = strval(tmp);
    GetPlayerName(id,on,sizeof(on));
    GetPlayerName(playerid,n,sizeof(n));
    if(PInfo[playerid][Level] < 2) return SendClientMessage(playerid,ORANGE,"You need to be level 2 to use this command!");
    if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"USAGE: /disarm <ID> ");
    if(!IsPlayerConnected(id)) return SendClientMessage(playerid,COLOR_RED,"Invalid ID");
    format(str,sizeof(str),"[AdminInfo] %s has disarmed %s.",n,on);
    SendClientMessageToAll(COLOR_RED,str);
    ResetPlayerWeapons(id);
 
    return 1;
}
dcmd_givecash(playerid,params[])
{
    new id,n[MAX_PLAYER_NAME],on[MAX_PLAYER_NAME];
    new tmp[256], Index, str[49];
    tmp = strtok(params,Index), id = strval(tmp);
    GetPlayerName(id,on,sizeof(on));
    GetPlayerName(playerid,n,sizeof(n));
    if(PInfo[playerid][Level] < 1) return SendClientMessage(playerid,ORANGE,"You need to be level12 to use this command!");
    if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"USAGE: /givecash <ID> ");
    if(!IsPlayerConnected(id)) return SendClientMessage(playerid,COLOR_RED,"Invalid ID");
    format(str,sizeof(str),"[AdminInfo] %s has gave cash to %s.",n,on);
    SendClientMessageToAll(COLOR_RED,str);
        GivePlayerMoney(playerid,1000000);
    return 1;
}
dcmd_ban(playerid,params[])
{
    new id, n[MAX_PLAYER_NAME],on[MAX_PLAYER_NAME];
    new tmp[256], Index, str[49];
    tmp = strtok(params,Index), id = strval(tmp);
    GetPlayerName(id,on,sizeof(on));
    GetPlayerName(playerid,n,sizeof(n));
    if(PInfo[playerid][Level] < 3) return SendClientMessage(playerid,ORANGE,"You need to be level 3 to use this command!");
    if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"USAGE: /ban <ID> ");
    if(!IsPlayerConnected(id)) return SendClientMessage(playerid,COLOR_RED,"Invalid ID");
    format(str,sizeof(str),"[AdminInfo]%s has banned %s",n,on);
    SendClientMessageToAll(COLOR_RED,str);
    Ban(id);
    return 1;
}
dcmd_freeze(playerid,params[])
{
    new id, n[MAX_PLAYER_NAME],on[MAX_PLAYER_NAME];
    new tmp[256], Index, str[49];
    tmp = strtok(params,Index), id = strval(tmp);
    GetPlayerName(id,on,sizeof(on));
    GetPlayerName(playerid,n,sizeof(n));
    if(PInfo[playerid][Level] < 3) return SendClientMessage(playerid,ORANGE,"You need to be level 3 to use this command!");
    if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"USAGE: /freeze <ID> ");
    if(!IsPlayerConnected(id)) return SendClientMessage(playerid,COLOR_RED,"Invalid ID");
    format(str,sizeof(str),"[AdminInfo] %s has freezed %s",n,on);
    SendClientMessageToAll(COLOR_RED,str);
    TogglePlayerControllable(id,0);
    return 1;
}
dcmd_specoff(playerid,params[])
{
        #pragma unused params
 
        if(PInfo[playerid][Level] < 2) return SendClientMessage(playerid,ORANGE,"You need to be level 2 to use this command!");
        if(PInfo[playerid][IsSpecing] == 0) return SendClientMessage(playerid, ORANGE, "You are not spectating anyone!");
 
    TogglePlayerSpectating(playerid, 0);
    return 1;
}
dcmd_spec(playerid,params[])
{
    new id, n[MAX_PLAYER_NAME],on[MAX_PLAYER_NAME];
    new tmp[256], Index;
    tmp = strtok(params,Index), id = strval(tmp);
    GetPlayerName(id,on,sizeof(on));
    GetPlayerName(playerid,n,sizeof(n));
    if(PInfo[playerid][Level] < 2) return SendClientMessage(playerid,ORANGE,"You need to be level 2 to use this command!");
    if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"USAGE: /spec <ID> ");
    if(!IsPlayerConnected(id)) return SendClientMessage(playerid,COLOR_RED,"Invalid ID");
 
    GetPlayerPos(playerid, PInfo[playerid][X], PInfo[playerid][Y], PInfo[playerid][Z]);
    GetPlayerFacingAngle(playerid, PInfo[playerid][Ang]);
 
 
 
    TogglePlayerSpectating(playerid, 1);
    PlayerSpectatePlayer(playerid, id);
 
    new message[100];
    format(message, sizeof(message), "Note: You are now spectating player %d", id);
    SendClientMessage(playerid, ORANGE, message);
 
    PInfo[playerid][IsSpecing] = 1;
    return 1;
}
dcmd_pm(playerid, params[])
{
    new target, msg[128], tmp[128], name[MAX_PLAYER_NAME];
    if(sscanf(params, "us[128]", target, msg)) return SendClientMessage(playerid, -1, "Syntax: /pm ID Message");
    if(!IsPlayerConnected(target)) return SendClientMessage(playerid, -1, "The selected player is not online.");
    GetPlayerName(playerid, name, sizeof(name));
    format(tmp, sizeof(tmp), "[PM] %s says: %s", name, msg);
    SendClientMessage(target, -1, tmp);
    return 1;
}
dcmd_setcash(playerid, params[])
{
    new targetid, money;
    if(sscanf(params, "ui", targetid, money)) return SendClientMessage(playerid, 0xFF0000, "Usage: /setcash [PlayerID/Part of Name] [Amount]");
    ResetPlayerMoney(targetid);
    GivePlayerMoney(targetid, money);
    new str[128];
    format(str, sizeof(str), "You have set Player's ID %i money to %i", targetid, money);
    SendClientMessage(playerid, -1, str);
    format(str, sizeof(str), "Player ID %i has set your money to %i", playerid, money);
    SendClientMessage(targetid, -1, str);
    return 1;
}
 
dcmd_gc(playerid, params[])
{
    new targetid, money;
    if(sscanf(params, "ui", targetid, money)) return SendClientMessage(playerid, 0xFF0000, "Usage: /givemoney [PlayerID/Part of Name] [Amount]");
    if(GetPlayerMoney(playerid) < money) return SendClientMessage(playerid, 0xFF0000, "You don't have enough cash!");
    GivePlayerMoney(targetid, money);
    GivePlayerMoney(playerid, -money);
    new str[128];
    format(str, sizeof(str), "You gave $%i to Player ID %i!", money, targetid);
    SendClientMessage(playerid, -1, str);
    format(str, sizeof(str), "Player ID %i gave you $%i!", playerid, money);
    SendClientMessage(targetid, -1, str);
    return 1;
}
 
dcmd_setname(playerid, params[])
{
    new targetid, name[MAX_PLAYER_NAME];
    if(sscanf(params, "us[MAX_PLAYER_NAME]", targetid, name)) return SendClientMessage(playerid, 0xFF0000, "Usage: /setname [PlayerID/Part of Name] [New Name]");
    SetPlayerName(targetid, name);
    new str[128];
    format(str, sizeof(str), "You have set Player's ID %i name to %s!", targetid, name);
    SendClientMessage(playerid, -1, str);
    format(str, sizeof(str), "Admin ID %i has changed your name to %s!", playerid, name);
    SendClientMessage(targetid, -1, str);
    return 1;
}
 
dcmd_admins(playerid, params[])
{
    #pragma unused params
    new count;
    new str[80];
    new name[MAX_PLAYER_NAME];
    SendClientMessage(playerid, -1, "~~Online Administrators~~");
    SendClientMessage(playerid, -1, " ");
    for(new i = 0; i < MAX_PLAYERS; i++)
    {
        if(IsPlayerConnected(i))
        {
            if(PInfo[i][Level] >= 1)
            {
                count++;
                GetPlayerName(i, name, sizeof(name));
                format(str, sizeof(str), "%s Level: %i", name, PInfo[i][Level]);
                SendClientMessage(playerid, -1, str);
            }
        }
    }
    if(count == 0) SendClientMessage(playerid, -1, "!No Administrators online!");
    SendClientMessage(playerid, -1, "________________________________________");
    return 1;
}
dcmd_eject(playerid,params[])
{
    new id, n[MAX_PLAYER_NAME],on[MAX_PLAYER_NAME];
    new tmp[256], Index, str[128];
    tmp = strtok(params,Index), id = strval(tmp);
    GetPlayerName(id,on,sizeof(on));
    GetPlayerName(playerid,n,sizeof(n));
    if(PInfo[playerid][Level] < 3) return SendClientMessage(playerid,ORANGE,"You need to be level 3 to use this command!");
    if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"USAGE: /eject <ID> ");
    if(!IsPlayerConnected(id)) return SendClientMessage(playerid,COLOR_RED,"Invalid ID");
    if(!IsPlayerInAnyVehicle(id)) return SendClientMessage(playerid,COLOR_RED,"[AdminInfo] The selected player is not in vehicle.");
    format(str,sizeof(str),"[AdminInfo] %s has ejected %s from his vehicle.",n,on);
    SendClientMessageToAll(COLOR_RED,str);
        RemovePlayerFromVehicle(id);
    return 1;
}
dcmd_unfreeze(playerid,params[])
{
    new id, n[MAX_PLAYER_NAME],on[MAX_PLAYER_NAME];
    new tmp[256], Index, str[128];
    tmp = strtok(params,Index), id = strval(tmp);
    GetPlayerName(id,on,sizeof(on));
    GetPlayerName(playerid,n,sizeof(n));
    if(PInfo[playerid][Level] < 3) return SendClientMessage(playerid,ORANGE,"You need to be level 3 to use this command!");
    if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"USAGE: /freeze <ID> ");
    if(!IsPlayerConnected(id)) return SendClientMessage(playerid,COLOR_RED,"Invalid ID");
    format(str,sizeof(str),"[AdminInfo] %s has unfreezed %s",n,on);
    SendClientMessageToAll(COLOR_RED,str);
    TogglePlayerControllable(id,1);
    return 1;
}
 
 
dcmd_goto(playerid,params[])
{
        new id;
        new tmp[256],Index;
    tmp = strtok(params,Index), id = strval(tmp);
    if(PInfo[playerid][Level] < 2) return SendClientMessage(playerid,ORANGE,"You need to be level 2 to use this command!"); // If the player isn't level two he/she can't use it
    if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"USAGE: /goto <ID> ");
    if(!IsPlayerConnected(id)) return SendClientMessage(playerid,COLOR_RED,"Invalid ID");
    new Float:PosX, Float:PosY, Float:PosZ;
    GetPlayerPos(id, PosX, PosY, PosZ);
    SetPlayerPos(playerid, PosX, PosY, PosZ);
    return 1;
}
dcmd_get(playerid,params[])
{
        new id;
        new tmp[256],Index;
    tmp = strtok(params,Index), id = strval(tmp);
    if(PInfo[playerid][Level] < 1) return SendClientMessage(playerid,ORANGE,"You need to be level 1 to use this command!"); // If the player isn't level two he/she can't use it
    if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"USAGE: /get <ID> ");
    if(!IsPlayerConnected(id)) return SendClientMessage(playerid,COLOR_RED,"Invalid ID");
    new Float:PosX, Float:PosY, Float:PosZ;
    GetPlayerPos(playerid, PosX, PosY, PosZ);
    SetPlayerPos(id, PosX, PosY, PosZ);
    return 1;
}
dcmd_acmds(playerid,params[])
{
    new id, n[MAX_PLAYER_NAME],on[MAX_PLAYER_NAME];
    new tmp[256], Index;
    tmp = strtok(params,Index), id = strval(tmp);
    GetPlayerName(id,on,sizeof(on));
    GetPlayerName(playerid,n,sizeof(n));
    if(PInfo[playerid][Level] < 1) return SendClientMessage(playerid,ORANGE,"You need to be Admin to use this command!");
        SendClientMessage(playerid,COLOR_RED,"[AdminInfo]: Admin commands are: /god /explode /freeze /unfreeze");
        SendClientMessage(playerid,COLOR_RED,"[AdminInfo]:/ban /kick /jetpack /disarm /spec /specoff");
        SendClientMessage(playerid,COLOR_RED,"[AdminInfo]: /destroycar /eject /repair /aheal /setcash /repair /akill");
    return 1;
}
 
dcmd_sgod(playerid,params[])
{
    new id, n[MAX_PLAYER_NAME],on[MAX_PLAYER_NAME];
    new tmp[256],Index;
    tmp = strtok(params,Index), id = strval(tmp);
    GetPlayerName(id,on,sizeof(on));
    GetPlayerName(playerid,n,sizeof(n));
    if(PInfo[playerid][Level] < 5) return SendClientMessage(playerid,ORANGE,"You need to be level 5 to use this command!");
    if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"USAGE: /sgod <ID> ");
    if(!IsPlayerConnected(id)) return SendClientMessage(playerid,COLOR_RED,"Invalid ID");
    SetPlayerHealth(id,10000);
    return 1;
}
dcmd_god(playerid,params[])
{
        #pragma unused params
    if(PInfo[playerid][Level] < 5) return SendClientMessage(playerid,ORANGE,"You need to be level 5 to use this command!");
    SetPlayerHealth(playerid,10000);
    return 1;
}
dcmd_jetpack(playerid,params[])
{
    new id, n[MAX_PLAYER_NAME],on[MAX_PLAYER_NAME];
    new tmp[256],Index;
    tmp = strtok(params,Index), id = strval(tmp);
    GetPlayerName(id,on,sizeof(on));
    GetPlayerName(playerid,n,sizeof(n));
    if(PInfo[playerid][Level] < 1) return SendClientMessage(playerid,ORANGE,"[AdminInfo] You need to be level 1 to use this command!");
    if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"[AdminInfo] USAGE: /jetpack <ID> ");
    if(!IsPlayerConnected(id)) return SendClientMessage(playerid,COLOR_RED,"[AdminInfo] Invalid ID");
        SetPlayerSpecialAction(id, 2 );
    return 1;
}
dcmd_akill(playerid,params[])
{
    new id, n[MAX_PLAYER_NAME],on[MAX_PLAYER_NAME];
    new tmp[256],Index;
    tmp = strtok(params,Index), id = strval(tmp);
    GetPlayerName(id,on,sizeof(on));
    GetPlayerName(playerid,n,sizeof(n));
    if(PInfo[playerid][Level] < 1) return SendClientMessage(playerid,ORANGE,"[AdminInfo] You need to be level 1 to use this command!");
    if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"[AdminInfo]Usage: /akill <ID> ");
    if(!IsPlayerConnected(id)) return SendClientMessage(playerid,COLOR_RED,"[AdminInfo]Invalid ID");
        SetPlayerHealth(id,0);
    return 1;
}
dcmd_repair(playerid,params[])
{
    new id, n[MAX_PLAYER_NAME],on[MAX_PLAYER_NAME];
    new tmp[256],Index;
    tmp = strtok(params,Index), id = strval(tmp);
    GetPlayerName(id,on,sizeof(on));
    GetPlayerName(playerid,n,sizeof(n));
    if(PInfo[playerid][Level] < 1) return SendClientMessage(playerid,ORANGE,"[AdminInfo] You need to be level 1 to use this command!");
    if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"[AdminInfo]Usage: /repair <ID> ");
    if(!IsPlayerConnected(id)) return SendClientMessage(playerid,COLOR_RED,"[AdminInfo]Invalid ID");
        GetPlayerVehicleID(playerid);
        RepairVehicle(playerid);
    return 1;
}
dcmd_cargod(playerid,params[])
{
    if(PInfo[playerid][Level] < 3) return SendClientMessage(playerid,ORANGE,"[AdminInfo] You need to be level 3 to use this command!");
    if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"[AdminInfo]Usage: /cargod <ID> ");
        GetPlayerVehicleID(playerid);
        SetVehicleHealth(playerid,1000000);
    return 1;
}
dcmd_aheal(playerid,params[])
{
    new id, n[MAX_PLAYER_NAME],on[MAX_PLAYER_NAME];
    new tmp[256],Index;
    tmp = strtok(params,Index), id = strval(tmp);
    GetPlayerName(id,on,sizeof(on));
    GetPlayerName(playerid,n,sizeof(n));
    if(PInfo[playerid][Level] < 1) return SendClientMessage(playerid,ORANGE,"[AdminInfo] You need to be level 1 to use this command!");
    if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"[AdminInfo] USAGE: /aheal <ID> ");
    if(!IsPlayerConnected(id)) return SendClientMessage(playerid,COLOR_RED,"[AdminInfo] Invalid ID");
        SetPlayerHealth(id,100);
    return 1;
}
dcmd_explode(playerid,params[])
{
    new id, n[MAX_PLAYER_NAME],on[MAX_PLAYER_NAME];
    new tmp[256],Index;
    tmp = strtok(params,Index), id = strval(tmp);
    GetPlayerName(id,on,sizeof(on));
    GetPlayerName(playerid,n,sizeof(n));
    if(PInfo[playerid][Level] < 1) return SendClientMessage(playerid,ORANGE,"[AdminInfo] You need to be level 1 to use this command!");
    if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"[AdminInfo] USAGE: /explode <ID> ");
    if(!IsPlayerConnected(id)) return SendClientMessage(playerid,COLOR_RED,"[AdminInfo] Invalid ID");
    new Float:pX,Float:pY,Float:pZ; // I think the way dcmd works it conflicts with enum vars anyhow lets test
    GetPlayerPos(id, pX, pY, pZ);
    SetPlayerPos(id, pX, pY, pZ);
        CreateExplosion(Float:pX, Float:pY, Float:pZ,0,10);
    return 1;
}
dcmd_kill(playerid,params[])
{
        #pragma unused params
        SetPlayerHealth(playerid,0);
        SendClientMessage(playerid,COLOR_RED,"You have killed yourself.");
    return 1;
}
 
 
dcmd_register(playerid,params[])
{
    new file[256],n[MAX_PLAYER_NAME];
    GetPlayerName(playerid,n,MAX_PLAYER_NAME);
    format(file,sizeof(file),"MyAdmin/Users/%s.txt",n);
    if(dini_Exists(file)) return SendClientMessage(playerid,YELLOW,"You are already registered!");
    if(PInfo[playerid][Regged] == 1) return SendClientMessage(playerid,LIGHTBLUE,"You are already registered!");
    if(PInfo[playerid][Logged] == 1) return SendClientMessage(playerid,ORANGE,"You are already registered, and logged in!");
    if(strlen(params))
    {
    if(!dini_Exists(file))
    {
    dini_Create(file);
    dini_Set(file,"Password",params);
        dini_IntSet(file,"Regged",1);
        dini_IntSet(file,"Logged",0);
        dini_IntSet(file,"Level",0);
        SendClientMessage(playerid,LIGHTBLUE,"Congratulations, you have just registered, please /login");
        PInfo[playerid][Regged] = 1;
        return 1;
        }
        }
    else
    {
    SendClientMessage(playerid,COLOR_RED,"USAGE: /register <Password>");
    return 1;
    }
    return 1;
}
dcmd_login(playerid,params[])
{
    new file[256],n[MAX_PLAYER_NAME];
    GetPlayerName(playerid,n,MAX_PLAYER_NAME);
    format(file,sizeof(file),"MyAdmin/Users/%s.txt",n);
    if(!dini_Exists(file)) return SendClientMessage(playerid,YELLOW,"You are not registered! Please /register");
    if(PInfo[playerid][Logged] == 1) return SendClientMessage(playerid,LIGHTBLUE,"You are already logged in!");
    if(PInfo[playerid][Regged] == 0) return SendClientMessage(playerid,ORANGE,"You are not registered! Please /register");
    if(strlen(params))
    {
    new pass[256];
    pass = dini_Get(file,"Password");
    if(dini_Exists(file))
    {
    if(strcmp(params,pass,false) != 0)
    {
    SendClientMessage(playerid,COLOR_RED,"Wrong Password!");
    }
    else
    {
    dini_IntSet(file,"Logged",1);
    PInfo[playerid][Logged] = 1;
    PInfo[playerid][Level] = dini_Int(file,"Level");
    SendClientMessage(playerid,YELLOW,"You have now logged in!");
        TogglePlayerControllable(playerid,1);
    return 1;
    }
        }
    }
    else
    {
        SendClientMessage(playerid,COLOR_RED,"USAGE: /login <Password>");
        return 1;
    }
    return 1;
}
strtok(const string[], &index)
{
        new length = strlen(string);
        while ((index < length) && (string[index] <= ' '))
        {
                index++;
        }
 
        new offset = index;
        new result[20];
        while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
        {
                result[index - offset] = string[index];
                index++;
        }
        result[index - offset] = EOS;
        return result;
}
RAW Paste Data

/*



          JJJJJJJJJJJ                        tttt
          J:::::::::J                     ttt:::t
          J:::::::::J                     t:::::t
          JJ:::::::JJ                     t:::::t
            J:::::J   ooooooooooo   ttttttt:::::ttttttt      aaaaaaaaaaaaa  nnnn  nnnnnnnn
            J:::::J oo:::::::::::oo t:::::::::::::::::t      a::::::::::::a n:::nn::::::::nn
            J:::::Jo:::::::::::::::ot:::::::::::::::::t      aaaaaaaaa:::::an::::::::::::::nn
            J:::::jo:::::ooooo:::::otttttt:::::::tttttt               a::::ann:::::::::::::::n
            J:::::Jo::::o     o::::o      t:::::t              aaaaaaa:::::a  n:::::nnnn:::::n
JJJJJJJ     J:::::Jo::::o     o::::o      t:::::t            aa::::::::::::a  n::::n    n::::n
J:::::J     J:::::Jo::::o     o::::o      t:::::t           a::::aaaa::::::a  n::::n    n::::n
J::::::J   J::::::Jo::::o     o::::o      t:::::t    tttttta::::a    a:::::a  n::::n    n::::n
J:::::::JJJ:::::::Jo:::::ooooo:::::o      t::::::tttt:::::ta::::a    a:::::a  n::::n    n::::n
 JJ:::::::::::::JJ o:::::::::::::::o      tt::::::::::::::ta:::::aaaa::::::a  n::::n    n::::n
   JJ:::::::::JJ    oo:::::::::::oo         tt:::::::::::tt a::::::::::aa:::a n::::n    n::::n
     JJJJJJJJJ        ooooooooooo             ttttttttttt    aaaaaaaaaa  aaaa nnnnnn    nnnnnn



Made for SAMP Community.
Credits go to all New scripters who want to learn to script :)
Credits also go for my clan,and my friends :)


*/
#include <a_samp>
#include <Dini>
#include <sscanf2>
#define dcmd(%1,%2,%3) if (!strcmp((%3)[1], #%1, true, (%2)) && ((((%3)[(%2) + 1] == '\0') && (dcmd_%1(playerid, ""))) || (((%3)[(%2) + 1] == ' ') && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1

#define COLOR_GREY 0xAFAFAFAA
#define COLOR_PURPLE2 0x880088FF
#define COLOR_ACTIVEBORDER 0xB4B4B4FF
#define COLOR_ACTIVECAPTION 0x99B4D1FF
#define COLOR_ACTIVECAPTIONTEXT 0x000000FF
#define COLOR_ALICEBLUE 0xF0F8FFFF
#define COLOR_ANTIQUEWHITE 0xFAEBD7FF
#define COLOR_APPWORKSPACE 0xABABABFF
#define COLOR_AQUA 0x00FFFFFF
#define COLOR_AQUAMARINE 0x7FFFD4FF
#define COLOR_AZURE 0xF0FFFFFF
#define COLOR_BEIGE 0xF5F5DCFF
#define COLOR_BISQUE 0xFFE4C4FF
#define COLOR_BLACK 0x000000FF
#define COLOR_BLANCHEDALMOND 0xFFEBCDFF
#define COLOR_BLUE 0x0000FFFF
#define COLOR_BLUEVIOLET 0x8A2BE2FF
#define COLOR_BROWN 0xA52A2AFF
#define LIGHTBLUE 0x0000FFFF
#define COLOR_BURLYWOOD 0xDEB887FF
#define COLOR_BUTTONFACE 0xF0F0F0FF
#define COLOR_BUTTONHIGHLIGHT 0xFFFFFFFF
#define COLOR_BUTTONSHADOW 0xA0A0A0FF
#define COLOR_CADETBLUE 0x5F9EA0FF
#define COLOR_CHARTREUSE 0x7FFF00FF
#define COLOR_CHOCOLATE 0xD2691EFF
#define COLOR_CONTROL 0xF0F0F0FF
#define COLOR_CONTROLDARK 0xA0A0A0FF
#define COLOR_CONTROLDARKDARK 0x696969FF
#define COLOR_CONTROLLIGHT 0xE3E3E3FF
#define COLOR_CONTROLLIGHTLIGHT 0xFFFFFFFF
#define COLOR_CONTROLTEXT 0x000000FF
#define COLOR_CORAL 0xFF7F50FF
#define COLOR_CORNFLOWERBLUE 0x6495EDFF
#define COLOR_CORNSILK 0xFFF8DCFF
#define COLOR_CRIMSON 0xDC143CFF
#define COLOR_CYAN 0x00FFFFFF
#define COLOR_DARKBLUE 0x00008BFF
#define COLOR_DARKCYAN 0x008B8BFF
#define COLOR_DARKGOLDENROD 0xB8860BFF
#define COLOR_DARKGRAY 0xA9A9A9FF
#define COLOR_DARKGREEN 0x006400FF
#define COLOR_DARKKHAKI 0xBDB76BFF
#define COLOR_DARKMAGENTA 0x8B008BFF
#define COLOR_DARKOLIVEGREEN 0x556B2FFF
#define COLOR_DARKORANGE 0xFF8C00FF
#define COLOR_DARKORCHID 0x9932CCFF
#define COLOR_DARKRED 0x8B0000FF
#define COLOR_DARKSALMON 0xE9967AFF
#define COLOR_DARKSEAGREEN 0x8FBC8BFF
#define COLOR_DARKSLATEBLUE 0x483D8BFF
#define COLOR_DARKSLATEGRAY 0x2F4F4FFF
#define COLOR_DARKTURQUOISE 0x00CED1FF
#define COLOR_DARKVIOLET 0x9400D3FF
#define COLOR_DEEPPINK 0xFF1493FF
#define COLOR_DEEPSKYBLUE 0x00BFFFFF
#define COLOR_DESKTOP 0x000000FF
#define COLOR_DIMGRAY 0x696969FF
#define COLOR_DODGERBLUE 0x1E90FFFF
#define COLOR_FIREBRICK 0xB22222FF
#define COLOR_FLORALWHITE 0xFFFAF0FF
#define COLOR_FORESTGREEN 0x228B22FF
#define COLOR_FUCHSIA 0xFF00FFFF
#define COLOR_GAINSBORO 0xDCDCDCFF
#define COLOR_GHOSTWHITE 0xF8F8FFFF
#define COLOR_GOLD 0xFFD700FF
#define COLOR_GOLDENROD 0xDAA520FF
#define COLOR_GRADIENTACTIVECAPTION 0xB9D1EAFF
#define COLOR_GRADIENTINACTIVECAPTION 0xD7E4F2FF
#define COLOR_GRAY 0x808080FF
#define COLOR_GRAYTEXT 0x808080FF
#define COLOR_GREEN 0x008000FF
#define COLOR_GREENYELLOW 0xADFF2FFF
#define COLOR_HIGHLIGHT 0x3399FFFF
#define COLOR_HIGHLIGHTTEXT 0xFFFFFFFF
#define COLOR_HONEYDEW 0xF0FFF0FF
#define COLOR_HOTPINK 0xFF69B4FF
#define COLOR_HOTTRACK 0x0066CCFF
#define COLOR_INACTIVEBORDER 0xF4F7FCFF
#define COLOR_INACTIVECAPTION 0xBFCDDBFF
#define COLOR_INACTIVECAPTIONTEXT 0x434E54FF
#define COLOR_INDIANRED 0xCD5C5CFF
#define COLOR_INDIGO 0x4B0082FF
#define COLOR_INFO 0xFFFFE1FF
#define COLOR_INFOTEXT 0x000000FF
#define COLOR_IVORY 0xFFFFF0FF
#define COLOR_KHAKI 0xF0E68CFF
#define COLOR_LAVENDER 0xE6E6FAFF
#define COLOR_LAVENDERBLUSH 0xFFF0F5FF
#define COLOR_LAWNGREEN 0x7CFC00FF
#define COLOR_LEMONCHIFFON 0xFFFACDFF
#define COLOR_LIGHTBLUE 0xADD8E6FF
#define COLOR_LIGHTCORAL 0xF08080FF
#define COLOR_LIGHTCYAN 0xE0FFFFFF
#define COLOR_LIGHTGOLDENRODYELLOW 0xFAFAD2FF
#define COLOR_LIGHTGRAY 0xD3D3D3FF
#define COLOR_LIGHTGREEN 0x90EE90FF
#define COLOR_LIGHTPINK 0xFFB6C1FF
#define COLOR_LIGHTSALMON 0xFFA07AFF
#define COLOR_LIGHTSEAGREEN 0x20B2AAFF
#define COLOR_LIGHTSKYBLUE 0x87CEFAFF
#define COLOR_LIGHTSLATEGRAY 0x778899FF
#define COLOR_LIGHTSTEELBLUE 0xB0C4DEFF
#define COLOR_LIGHTYELLOW 0xFFFFE0FF
#define YELLOW 0xFFFFE0FF
#define COLOR_LIME 0x00FF00FF
#define COLOR_LIMEGREEN 0x32CD32FF
#define COLOR_LINEN 0xFAF0E6FF
#define COLOR_MAGENTA 0xFF00FFFF
#define COLOR_MAROON 0x800000FF
#define COLOR_MEDIUMAQUAMARINE 0x66CDAAFF
#define COLOR_MEDIUMBLUE 0x0000CDFF
#define COLOR_MEDIUMORCHID 0xBA55D3FF
#define COLOR_MEDIUMPURPLE 0x9370DBFF
#define COLOR_MEDIUMSEAGREEN 0x3CB371FF
#define COLOR_MEDIUMSLATEBLUE 0x7B68EEFF
#define COLOR_MEDIUMSPRINGGREEN 0x00FA9AFF
#define COLOR_MEDIUMTURQUOISE 0x48D1CCFF
#define COLOR_MEDIUMVIOLETRED 0xC71585FF
#define COLOR_MENU 0xF0F0F0FF
#define COLOR_MENUBAR 0xF0F0F0FF
#define COLOR_MENUHIGHLIGHT 0x3399FFFF
#define COLOR_MENUTEXT 0x000000FF
#define COLOR_MIDNIGHTBLUE 0x191970FF
#define COLOR_MINTCREAM 0xF5FFFAFF
#define COLOR_MISTYROSE 0xFFE4E1FF
#define COLOR_MOCCASIN 0xFFE4B5FF
#define COLOR_NAVAJOWHITE 0xFFDEADFF
#define COLOR_NAVY 0x000080FF
#define COLOR_OLDLACE 0xFDF5E6FF
#define COLOR_OLIVE 0x808000FF
#define COLOR_OLIVEDRAB 0x6B8E23FF
#define COLOR_ORANGE 0xFFA500FF
#define ORANGE 0xFFA500FF
#define COLOR_ORANGERED 0xFF4500FF
#define COLOR_ORCHID 0xDA70D6FF
#define COLOR_PALEGOLDENROD 0xEEE8AAFF
#define COLOR_PALEGREEN 0x98FB98FF
#define COLOR_PALETURQUOISE 0xAFEEEEFF
#define COLOR_PALEVIOLETRED 0xDB7093FF
#define COLOR_PAPAYAWHIP 0xFFEFD5FF
#define COLOR_PEACHPUFF 0xFFDAB9FF
#define COLOR_PERU 0xCD853FFF
#define COLOR_PINK 0xFFC0CBFF
#define COLOR_PLUM 0xDDA0DDFF
#define COLOR_POWDERBLUE 0xB0E0E6FF
#define COLOR_PURPLE 0x800080FF
#define COLOR_RED 0xFF0000FF
#define COLOR_ROSYBROWN 0xBC8F8FFF
#define COLOR_ROYALBLUE 0x4169E1FF
#define COLOR_SADDLEBROWN 0x8B4513FF
#define COLOR_SALMON 0xFA8072FF
#define COLOR_SANDYBROWN 0xF4A460FF
#define COLOR_SCROLLBAR 0xC8C8C8FF
#define COLOR_SEAGREEN 0x2E8B57FF
#define COLOR_SEASHELL 0xFFF5EEFF
#define COLOR_SIENNA 0xA0522DFF
#define COLOR_SILVER 0xC0C0C0FF
#define COLOR_SKYBLUE 0x87CEEBFF
#define COLOR_SLATEBLUE 0x6A5ACDFF
#define COLOR_SLATEGRAY 0x708090FF
#define COLOR_SNOW 0xFFFAFAFF
#define COLOR_SPRINGGREEN 0x00FF7FFF
#define COLOR_STEELBLUE 0x4682B4FF
#define COLOR_TAN 0xD2B48CFF
#define COLOR_TEAL 0x008080FF
#define COLOR_THISTLE 0xD8BFD8FF
#define COLOR_TOMATO 0xFF6347FF
#define COLOR_TRANSPARENT 0xFFFFFF00
#define COLOR_TURQUOISE 0x40E0D0FF
#define COLOR_VIOLET 0xEE82EEFF
#define COLOR_WHEAT 0xF5DEB3FF
#define COLOR_WHITE 0xFFFFFFFF
#define COLOR_WHITESMOKE 0xF5F5F5FF
#define COLOR_WINDOW 0xFFFFFFFF
#define COLOR_WINDOWFRAME 0x646464FF
#define COLOR_WINDOWTEXT 0x000000FF
#define COLOR_YELLOW 0xFFFF00FF
#define COLOR_YELLOWGREEN 0x9ACD32FF
#define STEALTH_ORANGE 0xFF880000
#define STEALTH_OLIVE 0x66660000
#define STEALTH_GREEN 0x33DD1100
#define STEALTH_PINK 0xFF22EE00
#define STEALTH_BLUE 0x0077BB00
new KillStreak[MAX_PLAYERS];
new Text:Textdraw0;
enum gPInfo
{
    Logged,
    Regged,
    Level,
    IsSpecing,
    Float:X,
    Float:Y,
    Float:Z,
    Float:Ang
}
new PInfo[MAX_PLAYERS][gPInfo];

main()
{
	print("\n----------------------------------");
	print("Basic DM Gamemode by jotan. ---- Loaded ----");
	print("----------------------------------\n");
}



public OnGameModeInit()
{
	UsePlayerPedAnims();
	SetGameModeText("..::DeathMatch::.. v1.0");
	AddPlayerClass(0,821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0,0,0);
	AddPlayerClass(105, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0, 0,0);
	AddPlayerClass(106, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0, 0,0);
	AddPlayerClass(107, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0, 0,0);
	AddPlayerClass(195, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0, 0,0);
	AddPlayerClass(114, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0, 0,0);
	AddPlayerClass(115, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0, 0,0);
	AddPlayerClass(116, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0, 0,0);
    AddPlayerClass(28,  821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0, 0,0);
    AddPlayerClass(284, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0, 0,0);
    AddPlayerClass(285, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0, 0,0);
    AddPlayerClass(102, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0, 0,0);
    AddPlayerClass(103, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0, 0,0);
    AddPlayerClass(104, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0, 0,0);
    AddPlayerClass(13, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0, 0,0);
    AddPlayerClass(108, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0, 0,0);
    AddPlayerClass(109, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0, 0,0);
    AddPlayerClass(11, 821.5563,-1928.0509,12.8672,0,0,0,0,0,0,0);
    AddPlayerClass(247, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0,0,0);
    AddPlayerClass(248, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0, 0,0);
    AddPlayerClass(254, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0, 0,0);
    AddPlayerClass(7, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0, 0,0);
    AddPlayerClass(23, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0, 0,0);
    AddPlayerClass(17, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0,0,0);
    AddPlayerClass(18, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0,0,0);
    AddPlayerClass(19, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0,0,0);
    AddPlayerClass(219, 821.5563,-1928.0509,12.8672, 0, 0, 0, 0, 0,0,0);
    
 /*                                  V.E.H.I.C.L.E.S                                                  */
 	AddStaticVehicle(411,-2026.2393,125.4055,28.8080,3.0806,75,1); //Infernus in SF
	AddStaticVehicle(411,2035.304809, 1345.926879, 10.820312,3.152563,0,0); //Infernus on spawn
    AddStaticVehicle(411,2023.2673,1334.9882,10.1170,271.4494,112,1); // Vehicle
	AddStaticVehicle(411,2021.5295,1350.9430,9.9074,270.4263,112,1); // Vehicle
	AddStaticVehicle(411,2033.7583,1375.9498,10.5474,359.9688,112,1); // Vehicle
	AddStaticVehicle(411,2033.7646,1385.9880,10.5396,359.9889,112,1); // Vehicle
	AddStaticVehicle(411,2033.7628,1396.0648,10.5474,0.0833,112,1); // Vehicle
	AddStaticVehicle(411,2033.7479,1405.8835,10.5454,0.0820,112,1); // Vehicle
	AddStaticVehicle(411,2033.7369,1415.6888,10.5415,0.0917,112,1); // Vehicle
	AddStaticVehicle(411,2033.7191,1426.2484,10.5474,0.0856,112,1); // Vehicle
	AddStaticVehicle(411,2033.7070,1435.4868,10.5474,0.0856,112,1); // Vehicle
	AddStaticVehicle(411,2034.4675,1326.4275,10.5474,0.5493,112,1); // Vehicle
	AddStaticVehicle(411,2034.5530,1317.4403,10.5474,0.5493,112,1); // Vehicle
	AddStaticVehicle(411,2034.6183,1310.6328,10.5474,0.5492,112,1); // Vehicle
	AddStaticVehicle(411,2034.6771,1304.4564,10.5474,0.5492,112,1); // Vehicle
	AddStaticVehicle(411,2034.8020,1291.4568,10.5474,0.5491,112,1); // Vehicle // LS Infernus 1
	AddStaticVehicleEx(567,2489.88500977,-1683.14257812,13.31280708,92.00000000,86,1,15); //Savanna
	AddStaticVehicleEx(567,2509.79516602,-1687.19824219,13.31280708,49.99951172,86,1,15); //Savanna
	AddStaticVehicleEx(492,2509.07470703,-1668.79443359,13.28494930,0.00000000,86,105,15); //Greenwood
	AddStaticVehicleEx(536,2501.96826172,-1656.56408691,13.36101341,62.00000000,86,6,15); //Blade
	AddStaticVehicleEx(600,2473.42016602,-1691.56213379,13.35622406,0.00000000,86,1,15); //Picador
	AddStaticVehicleEx(492,2469.53662109,-1671.91943359,13.28494930,12.00000000,86,105,15); //Greenwood
	AddStaticVehicleEx(419,2482.09057617,-1691.08569336,13.27268410,0.00000000,86,1,15); //Esperanto
	AddStaticVehicleEx(567,2495.91430664,-1750.33410645,13.44696808,0.00000000,-1,-1,15); //Savanna
	AddStaticVehicleEx(491,2480.93652344,-1749.15087891,13.44687462,0.00000000,-1,-1,15); //Virgo
	AddStaticVehicleEx(491,2430.83447266,-1736.74572754,13.44687462,90.00000000,-1,-1,15); //Virgo
	AddStaticVehicleEx(415,1224.88562012,-1285.46350098,13.38766479,90.00000000,-1,-1,15); //Cheetah
	AddStaticVehicleEx(509,1926.16210938,-1414.75781250,13.17010975,0.00000000,1,1,15); //Bike
	AddStaticVehicleEx(509,1921.66210938,-1414.83691406,13.17010975,0.00000000,1,1,15); //Bike
	AddStaticVehicleEx(509,1916.66210938,-1414.92480469,13.17010975,0.00000000,1,1,15); //Bike
	AddStaticVehicleEx(481,1924.09594727,-1414.62463379,13.17908859,0.00000000,1,1,15); //BMX
	AddStaticVehicleEx(481,1919.34594727,-1414.70812988,13.17908859,0.00000000,1,46,15); //BMX
	AddStaticVehicleEx(521,1914.55603027,-1414.93115234,13.23069000,0.00000000,1,1,15); //FCR-900
	AddStaticVehicleEx(521,1947.58923340,-1377.18383789,18.23850250,0.00000000,1,1,15); //FCR-900
	AddStaticVehicleEx(461,1956.02685547,-1446.50341797,13.17624474,0.00000000,1,1,15); //PCJ-600
	AddStaticVehicleEx(461,1953.27636719,-1446.51635742,13.17624474,0.00000000,1,1,15); //PCJ-600
	AddStaticVehicleEx(461,1962.52636719,-1446.47119141,13.17624474,0.00000000,1,1,15); //PCJ-600
	AddStaticVehicleEx(522,1881.38317871,-1371.14880371,13.23036003,0.00000000,1,1,15); //NRG-500
	AddStaticVehicleEx(517,2002.28942871,-1141.19128418,25.37363625,90.00000000,115,1,15); //Majestic
	AddStaticVehicleEx(517,2007.10546875,-1130.53552246,25.23521423,90.00000000,115,75,15); //Majestic
	AddStaticVehicleEx(517,1993.52868652,-1119.14147949,26.70940018,270.00000000,115,75,15); //Majestic
	AddStaticVehicleEx(566,2012.80114746,-1140.65612793,24.87160110,90.00000000,115,1,15); //Tahoma
	AddStaticVehicleEx(566,1997.51269531,-1133.13378906,25.29831696,90.00000000,115,8,15); //Tahoma
	AddStaticVehicleEx(566,1984.13281250,-1140.82128906,25.61098671,90.00000000,115,8,15); //Tahoma
	AddStaticVehicleEx(550,2434.83715820,-1230.23181152,25.07364464,0.00000000,3,1,15); //Sunrise
	AddStaticVehicleEx(550,2425.34643555,-1244.85083008,23.92320251,272.00000000,3,1,15); //Sunrise
	AddStaticVehicleEx(550,2436.62768555,-1242.73388672,23.92320251,175.99951172,3,1,15); //Sunrise
	AddStaticVehicleEx(549,2430.85351562,-1230.45996094,24.89331818,0.00000000,3,3,15); //Tampa
	AddStaticVehicleEx(549,2432.08789062,-1243.80761719,24.01326561,0.00000000,3,3,15); //Tampa
	AddStaticVehicleEx(554,2426.87158203,-1229.74279785,25.16480637,0.00000000,3,1,15); //Yosemite
	AddStaticVehicleEx(463,2358.77539062,-1371.53063965,23.63937187,96.00000000,113,1,15); //Freeway
	AddStaticVehicleEx(463,2358.77758789,-1369.28027344,23.63937187,95.99853516,113,1,15); //Freeway
	AddStaticVehicleEx(463,2358.78002930,-1366.03027344,23.63937187,95.99853516,113,1,15); //Freeway
	AddStaticVehicleEx(463,2358.78417969,-1361.03027344,23.63937187,95.99853516,113,1,15); //Freeway
	AddStaticVehicleEx(463,2358.78759766,-1357.53027344,23.63937187,95.99853516,113,1,15); //Freeway
	AddStaticVehicleEx(586,2358.68579102,-1362.55847168,23.61767387,100.00000000,113,1,15); //Wayfarer
	AddStaticVehicleEx(586,2358.68334961,-1364.55761719,23.61767387,99.99755859,113,1,15); //Wayfarer
	AddStaticVehicleEx(586,2358.68872070,-1359.30761719,23.61767387,99.99755859,113,1,15); //Wayfarer
	AddStaticVehicleEx(586,2358.68164062,-1367.58740234,23.61767387,99.99755859,113,1,15); //Wayfarer
	AddStaticVehicleEx(596,1535.86791992,-1678.04516602,13.20281219,0.00000000,1,1,15); //Police Car (LSPD)
	AddStaticVehicleEx(596,1535.79150391,-1670.29492188,13.20281219,0.00000000,1,1,15); //Police Car (LSPD)
	AddStaticVehicleEx(596,1555.41284180,-1605.86669922,13.20281219,0.00000000,1,1,15); //Police Car (LSPD)
	AddStaticVehicleEx(596,1559.88159180,-1605.70605469,13.20281219,0.00000000,1,1,15); //Police Car (LSPD)
	AddStaticVehicleEx(427,1550.49182129,-1606.86059570,13.63081264,0.00000000,1,1,15); //Enforcer
	AddStaticVehicleEx(601,1605.98901367,-1608.82995605,13.31302166,0.00000000,1,1,15); //S.W.A.T. Van
	AddStaticVehicleEx(596,1551.98327637,-1623.47937012,13.20281219,270.00000000,1,1,15); //Police Car (LSPD)
	AddStaticVehicleEx(596,1574.35595703,-1605.83398438,13.20281219,0.00000000,1,1,15); //Police Car (LSPD)
	AddStaticVehicleEx(427,1564.93029785,-1606.73583984,13.63081264,0.00000000,1,1,15); //Enforcer
	AddStaticVehicleEx(427,1569.93505859,-1606.68212891,13.63081264,0.00000000,1,1,15); //Enforcer
	AddStaticVehicleEx(596,1546.05224609,-1605.53271484,13.20281219,0.00000000,1,1,15); //Police Car (LSPD)
	AddStaticVehicleEx(596,1600.06665039,-1684.12170410,5.71062469,272.00000000,1,1,15); //Police Car (LSPD)
	AddStaticVehicleEx(596,1600.14001465,-1687.62854004,5.71062469,271.99951172,1,1,15); //Police Car (LSPD)
	AddStaticVehicleEx(596,1600.44030762,-1704.70959473,5.71062469,271.99951172,1,1,15); //Police Car (LSPD)
	AddStaticVehicleEx(596,1588.82775879,-1714.36169434,5.71062469,267.99951172,1,1,15); //Police Car (LSPD)
	AddStaticVehicleEx(596,1579.57971191,-1714.09130859,5.71062469,269.99499512,1,1,15); //Police Car (LSPD)
	AddStaticVehicleEx(596,1530.90039062,-1688.29125977,5.71062469,269.99450684,1,1,15); //Police Car (LSPD)
	AddStaticVehicleEx(596,1545.45898438,-1685.09204102,5.71062469,269.99450684,1,1,15); //Police Car (LSPD)
	AddStaticVehicleEx(596,1545.29223633,-1681.06323242,5.71062469,269.99450684,1,1,15); //Police Car (LSPD)
	AddStaticVehicleEx(523,1573.71093750,-1710.58374023,5.55100250,0.00000000,1,1,15); //HPV1000
	AddStaticVehicleEx(523,1569.64514160,-1710.77697754,5.55100250,0.00000000,1,1,15); //HPV1000
	AddStaticVehicleEx(523,1565.11010742,-1710.85131836,5.55100250,0.00000000,1,1,15); //HPV1000
	AddStaticVehicleEx(523,1561.86254883,-1710.98706055,5.55100250,0.00000000,1,1,15); //HPV1000
	AddStaticVehicleEx(523,1601.53344727,-1696.16479492,5.55100250,262.00000000,1,1,15); //HPV1000
	AddStaticVehicleEx(497,1564.78649902,-1701.35498047,28.65980911,92.00000000,1,1,15); //Police Maverick
	AddStaticVehicleEx(497,1564.59204102,-1652.28588867,28.65980911,91.99951172,1,1,15); //Police Maverick
	AddStaticVehicleEx(549,2413.35961914,-1228.04467773,24.30470848,0.00000000,3,3,15); //Tampa
	AddStaticVehicleEx(549,2409.86279297,-1228.21142578,24.30470848,0.00000000,3,3,15); //Tampa
	AddStaticVehicleEx(575,2351.26953125,-1158.29272461,26.96267700,92.00000000,6,6,15); //Broadway
	AddStaticVehicleEx(575,2343.09423828,-1149.84753418,26.76510429,91.99951172,6,6,15); //Broadway
	AddStaticVehicleEx(576,2357.97924805,-1157.93945312,27.19346809,90.00000000,6,1,15); //Tornado
	AddStaticVehicleEx(576,2329.81884766,-1158.50146484,26.54687500,90.00000000,6,1,15); //Tornado
	AddStaticVehicleEx(474,2354.26098633,-1149.57165527,26.94264221,92.00000000,6,1,15); //Hermes
	AddStaticVehicleEx(474,2366.39868164,-1166.23828125,27.32229233,3.99951172,6,1,15); //Hermes
	AddStaticVehicleEx(474,2343.96679688,-1158.54479980,26.95337868,91.99902344,6,1,15); //Hermes
	AddStaticVehicleEx(474,1887.92163086,-2039.63354492,13.29060745,0.00000000,100,1,15); //Hermes
	AddStaticVehicleEx(474,1888.10363770,-2023.54724121,13.29060745,0.00000000,100,1,15); //Hermes
	AddStaticVehicleEx(467,1887.84594727,-2032.10522461,13.26060772,0.00000000,100,100,15); //Oceanic
	AddStaticVehicleEx(467,1878.08129883,-2031.54565430,13.26060772,0.00000000,100,100,15); //Oceanic
	AddStaticVehicleEx(467,1877.83190918,-2022.77783203,13.26060772,0.00000000,100,100,15); //Oceanic
	AddStaticVehicleEx(467,1876.82019043,-2044.81677246,13.26060772,338.00000000,100,100,15); //Oceanic
	AddStaticVehicleEx(474,1878.33276367,-2038.56103516,13.29060745,0.00000000,100,1,15); //Hermes
	AddStaticVehicleEx(474,1893.34741211,-2047.49707031,13.29060745,78.00000000,100,1,15); //Hermes
	AddStaticVehicleEx(409,1132.45141602,-2036.83398438,68.93281555,0.00000000,-1,1,15); //Stretch
	AddStaticVehicleEx(451,1245.52465820,-2041.59301758,59.60423279,0.00000000,-1,-1,15); //Turismo
	AddStaticVehicleEx(415,1249.57409668,-2041.74035645,59.57167816,0.00000000,-1,-1,15); //Cheetah
	AddStaticVehicleEx(411,1270.65002441,-2042.59582520,58.91690445,0.00000000,-1,-1,15); //Infernus
	AddStaticVehicleEx(506,1278.15856934,-2043.27697754,58.81083298,0.00000000,-1,-1,15); //Super GT
	AddStaticVehicleEx(541,1274.55969238,-2043.50183105,58.76793289,0.00000000,-1,-1,15); //Bullet
	AddStaticVehicleEx(402,1254.30322266,-2042.63366699,59.51884460,0.00000000,-1,-1,15); //Buffalo
	AddStaticVehicleEx(487,1957.83557129,-984.24023438,53.79674911,204.00000000,-1,-1,15); //Maverick
	AddStaticVehicleEx(417,1576.10192871,-1016.11730957,31.24693108,104.00000000,-1,-1,15); //Leviathan
	AddStaticVehicleEx(487,2661.25097656,-1548.14697266,31.63764954,90.00000000,-1,-1,15); //Maverick
	AddStaticVehicleEx(413,2622.27050781,-1485.41137695,16.89968872,0.00000000,-1,-1,15); //Pony
	AddStaticVehicleEx(499,2617.63574219,-1485.23205566,16.68308449,0.00000000,-1,-1,15); //Benson
	AddStaticVehicleEx(487,2521.45629883,-1528.66943359,24.86550522,179.99993896,-1,-1,15); //Maverick
	AddStaticVehicleEx(548,1678.43713379,-1509.37707520,20.50335884,92.00000000,-1,-1,15); //Cargobob
	AddStaticVehicleEx(563,1765.94799805,-2287.23632812,27.68177223,0.00000000,-1,-1,15); //Raindance
	AddStaticVehicleEx(511,2033.09765625,-2493.73266602,15.05501556,90.00000000,-1,-1,15); //Beagle
	AddStaticVehicleEx(511,2042.98583984,-2593.27099609,15.05501556,90.00000000,-1,-1,15); //Beagle
	AddStaticVehicleEx(519,1978.77844238,-2632.68676758,14.54694748,0.00000000,-1,-1,15); //Shamal
	AddStaticVehicleEx(519,1938.17236328,-2633.36206055,14.54694748,0.00000000,-1,-1,15); //Shamal
	AddStaticVehicleEx(519,2028.04772949,-2632.56933594,14.54694748,0.00000000,-1,-1,15); //Shamal
	AddStaticVehicleEx(519,1750.86853027,-2457.01025391,14.55475998,179.99993896,-1,-1,15); //Shamal
	AddStaticVehicleEx(519,1793.84997559,-2455.57568359,14.55475998,179.99450684,-1,-1,15); //Shamal
	AddStaticVehicleEx(519,1693.06958008,-2457.59326172,14.55475998,179.99450684,-1,-1,15); //Shamal
	AddStaticVehicleEx(553,1438.70739746,-2446.87475586,15.78968716,179.99993896,-1,-1,15); //Nevada
	AddStaticVehicleEx(553,1479.21142578,-2448.95092773,15.78968716,179.99450684,-1,-1,15); //Nevada
	AddStaticVehicleEx(577,1469.91613770,-2492.79956055,12.55468750,270.00000000,-1,-1,15); //AT-400
	AddStaticVehicleEx(592,1496.31860352,-2629.93823242,12.54687500,270.00000000,-1,-1,15); //Andromada
	AddStaticVehicleEx(592,1576.26428223,-2596.20141602,12.54687500,270.00000000,-1,-1,15); //Andromada
	Textdraw0 = TextDrawCreate(371.000000, 428.000000, "www.changeme.com");
	TextDrawBackgroundColor(Textdraw0, 255);
	TextDrawFont(Textdraw0, 0);
	TextDrawLetterSize(Textdraw0, 0.759999, 1.800000);
	TextDrawColor(Textdraw0, -65281);
	TextDrawSetOutline(Textdraw0, 1);
	TextDrawSetProportional(Textdraw0, 1);

	return 1;
}

public OnGameModeExit()
{
	return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
			SetPlayerPos(playerid,821.5563,-1928.0509,12.8672);
			SetPlayerCameraPos(playerid, 826.1841,-1927.9393,12.8672);
			SetPlayerCameraLookAt(playerid, 821.5563,-1928.0509,12.8672);
			return 1;
}

public OnPlayerConnect(playerid)
{
	TextDrawShowForPlayer(playerid,Textdraw0);
	KillStreak[playerid] = 0;
    new pname[MAX_PLAYER_NAME], string[22 + MAX_PLAYER_NAME];
    GetPlayerName(playerid, pname, sizeof(pname));
    format(string, sizeof(string), "%s has joined the server", pname);
    SendClientMessageToAll(0x008000FF, string);
   	SendClientMessage(playerid,COLOR_RED,"---------------------------------------------");
   	SendClientMessage(playerid,COLOR_RED,"*********************************************");
	SendClientMessage(playerid,COLOR_LIMEGREEN,"Welcome to DM SERVER");
	SendClientMessage(playerid,COLOR_LIMEGREEN,"To get started use /help and read /rules");
   	SendClientMessage(playerid,COLOR_RED,"---------------------------------------------");
   	SendClientMessage(playerid,COLOR_RED,"**********************************************");

    PInfo[playerid][Logged] = 0;
    PInfo[playerid][Regged] = 0;
    PInfo[playerid][Level] = 0;
    new n[MAX_PLAYER_NAME], file[256];
    GetPlayerName(playerid,n,sizeof(n));
    format(file,sizeof(file),"MyAdmin/Users/%s.txt",n);
    if(dini_Exists(file)) // Works.
    {
        SendClientMessage(playerid,LIGHTBLUE,"You are registered, Please /login!");
        PInfo[playerid][Regged] = 1;
        PInfo[playerid][Logged] = 0;
		TogglePlayerControllable(playerid,0);
        return 1;
   	}
   	if(!dini_Exists(file)) // Works.
   	{
        SendClientMessage(playerid,LIGHTBLUE,"You are not registered, Please /register!");
        PInfo[playerid][Regged] = 0;
        PInfo[playerid][Logged] = 0;
		TogglePlayerControllable(playerid,0);
		return 1;
	}
	return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
	KillStreak[playerid] = 0;
    new pname[MAX_PLAYER_NAME], string[39 + MAX_PLAYER_NAME];
    GetPlayerName(playerid, pname, sizeof(pname));
    switch(reason)
    {
    case 0: format(string, sizeof(string), "%s has left the server. (Lost Connection)", pname);
    case 1: format(string, sizeof(string), "%s has left the server.)", pname);
    case 2: format(string, sizeof(string), "%s has left the server. (Kicked)", pname);
    }
    SendClientMessageToAll(0x008000FF, string);
	new n[MAX_PLAYER_NAME], file[256];
    GetPlayerName(playerid,n,sizeof(n));
    format(file,sizeof(file),"MyAdmin/Users/%s.txt",n);
    PInfo[playerid][Logged] = 0;




    //
    if(dini_Exists(file))
    {
    	dini_IntSet(file,"Logged",0);
    	return 1; // Same here.
    }
	return 1;
 }

public OnPlayerSpawn(playerid)
{
    if(PInfo[playerid][IsSpecing] == 1) // If the player is still spectating
 	{
        PInfo[playerid][IsSpecing] = 0; // Player is no longer spectating
        SetPlayerPos(playerid, PInfo[playerid][X], PInfo[playerid][Y], PInfo[playerid][Z]); // Setting the player to the old x y z
        SetPlayerFacingAngle(playerid, PInfo[playerid][Ang]); // Setting the player to the correct facing angle...
		ResetPlayerWeapons(playerid);
		GivePlayerWeapon(playerid, 28, 200);
		}
	GivePlayerWeapon(playerid, 26, 200);
	return 1;
	}
public OnPlayerDeath(playerid, killerid, reason)
{

			if(IsPlayerConnected(killerid) &&  killerid != INVALID_PLAYER_ID ) {
        	if(GetPlayerWantedLevel(killerid) < 6)
          	{
            SetPlayerWantedLevel(killerid, GetPlayerWantedLevel(killerid) + 1);
          	}
            KillStreak[killerid] ++;
			GivePlayerMoney(killerid, 500);
	        }
			SetPlayerWantedLevel(playerid, 0);
			KillStreak[playerid] = 0;
			SetPlayerScore(killerid,GetPlayerScore(killerid)+1);
        	new str[ 256 ], KillerName[MAX_PLAYER_NAME]; //here, you're defining a string and the killername
        	GetPlayerName(killerid, KillerName, sizeof(KillerName)); //receive the information of the killer's name
        	switch(KillStreak[killerid])
{
    case 2: format(str, sizeof(str), "[KILLINGSPREE] ~g~%s has performed a ~y~double kill!", KillerName);
    case 3: format(str, sizeof(str), "[KILLINGSPREE] ~y~Triple Kill for ~b~%s!", KillerName);
    case 4: format(str, sizeof(str), "[KILLINGSPREE] ~p~Fourth Kill for ~r~%s!", KillerName);
	case 5: format(str, sizeof(str), "[KILLINGSPREE] ~r~%s is dominating with ~p~five kills!", KillerName);
	case 6: format(str, sizeof(str), "[KILLINGSPREE] ~w~%s is epic !! Imagine that !! ~y~six kills!", KillerName);
	case 7: format(str, sizeof(str), "[KILLINGSPREE] ~r~Epic luck for %s with ~w~seven kills!", KillerName);
	case 8: format(str, sizeof(str), "[KILLINGSPREE] ~p~%s is Amazing Killer with ~y~eight kills!", KillerName);
	case 9: format(str, sizeof(str), "[KILLINGSPREE] ~g~%s is Profesional !! ~b~nine kills!", KillerName);
	case 10: format(str, sizeof(str), "[KILLINGSPREE] ~b~%s is annihilating ! ~g~ten kills!", KillerName);
	}
 			GameTextForAll(str,4000,4);
	   		new string[128];
	   		GivePlayerMoney(killerid, 10000);
	   		format(string, sizeof(string), "You have received 10 000.You  have %d $.", GetPlayerMoney(killerid));
	   		SendClientMessage(killerid, COLOR_RED, string);
}

public OnVehicleSpawn(vehicleid)
{
	return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
	return 1;
}

public OnPlayerText(playerid, text[])
{
	return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    dcmd(login,5,cmdtext);
    dcmd(setlevel, 8, cmdtext);
	dcmd(ban, 3, cmdtext);
	dcmd(freeze, 6, cmdtext);
	dcmd(unfreeze, 8, cmdtext);
	dcmd(kick, 4, cmdtext);
	dcmd(sgod, 4, cmdtext);
	dcmd(god, 3, cmdtext);
	dcmd(explode, 7,cmdtext);
	dcmd(acmds,5,cmdtext);
	dcmd(akill,5,cmdtext);
	dcmd(jetpack,7,cmdtext);
	dcmd(disarm,6,cmdtext);
	dcmd(eject,5,cmdtext);
	dcmd(repair,6,cmdtext);
	dcmd(spec,4,cmdtext);
	dcmd(specoff,7,cmdtext);
    dcmd(pm,2,cmdtext);
    dcmd(cargod,6,cmdtext);
    dcmd(kill,4,cmdtext);
    dcmd(aheal,5,cmdtext);
    dcmd(givecash,8,cmdtext);
	dcmd(gc,2,cmdtext);
	dcmd(admins,6,cmdtext);
    dcmd(goto,4,cmdtext);
    dcmd(get,3,cmdtext);
    dcmd(setcash,7,cmdtext);
    dcmd(setname,7,cmdtext);
	new cmd[256], idx;
    cmd = strtok(cmdtext, idx);
    dcmd(register,8,cmdtext);
	if (strcmp("/help", cmdtext, true, 4) == 0)
	{
	SendClientMessage(playerid,COLOR_RED,"This is an DeathMatch gamemode.");
	SendClientMessage(playerid,COLOR_RED,"Your goal is to kill other players and get score and money");
	SendClientMessage(playerid,COLOR_GREEN,"Register at our website : changeme");
	SendClientMessage(playerid,COLOR_BLUE,"To see list of commands use /cmds ");
	return 1;
	}
	if (strcmp("/kill", cmdtext, true, 4) == 0)
	{
	SetPlayerHealth(playerid, 0);
	return 1;
	}
	if (strcmp("/heal", cmdtext, true, 7) == 0)
{
if(GetPlayerMoney(playerid) < 1000) return SendClientMessage(playerid, COLOR_RED, "ERROR : You dont have enough money!");
{
GivePlayerMoney(playerid, -1000);
SetPlayerHealth(playerid,100);
}
return 1;
}
	if (strcmp("/cmds", cmdtext, true, 4) == 0)
	{
	SendClientMessage(playerid,COLOR_RED,"---------------------Commands----------------------");
	SendClientMessage(playerid,COLOR_RED,"Current commands are:");
	SendClientMessage(playerid,COLOR_GREEN," /kill /help /heal");
	SendClientMessage(playerid,COLOR_BLUE,"/sf / lv /ls ");
	return 1;
	}
	if (strcmp("/sf", cmdtext, true, 2) == 0)
	{
	SetPlayerPos(playerid,-2039.7689,135.6302,28.8359);
	SetPlayerVirtualWorld(playerid, 0);
	SendClientMessage(playerid, 0x00FFFFAA, "You have been teleported to San Fierro.");
	return 1;
	}
	if (strcmp("/ls", cmdtext, true, 2) == 0)
	{
	SetPlayerPos(playerid,2490.6665,-1669.7076,13.3359);
	SetPlayerVirtualWorld(playerid, 0);
	SendClientMessage(playerid, 0x00FFFFAA, "You have been teleported to Los Santos.");
	return 1;
 }

	if (strcmp("/lv", cmdtext, true, 2) == 0)
	{
	SetPlayerPos(playerid,1907.0464,960.0598,10.8203);
	SetPlayerVirtualWorld(playerid, 0);
	SendClientMessage(playerid, 0x00FFFFAA, "You have been teleported to Las Venturas.");
	return 1;
 }
	if (strcmp("/RDM", cmdtext, true, 3) == 0)
	{
	SetPlayerPos(playerid,-1285.1356,458.6940,7.1875);
	SetPlayerVirtualWorld(playerid, 1337);
	ResetPlayerWeapons(playerid);
	GivePlayerWeapon(playerid, 28, 99999);
	GivePlayerWeapon(playerid, 26, 99999);
	SendClientMessage(playerid, 0x00FFFFAA, "Welcome to Runnies DeathMatch zone.To quit use /cancel.");
	return 1;
	}
	if (strcmp("/WDM", cmdtext, true, 3) == 0)
	{
	SetPlayerPos(playerid,-1285.1356,458.6940,7.1875);
	SetPlayerVirtualWorld(playerid, 1338);
	ResetPlayerWeapons(playerid);
	GivePlayerWeapon(playerid, 24, 99999);
	GivePlayerWeapon(playerid, 27, 99999);
	GivePlayerWeapon(playerid, 29, 99999);
	GivePlayerWeapon(playerid, 31, 99999);
	SendClientMessage(playerid, 0x00FFFFAA, "Welcome to Walkies DeathMatch zone.To quit use /cancel.");
	return 1;
	}
	if (strcmp("/cancel", cmdtext, true, 5) == 0)
	{
	SetPlayerVirtualWorld(playerid, 0);
	SetPlayerHealth(playerid, 0);
	return 1;
	}

	return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
	return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
	return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
	return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
	return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
	return 1;
}

public OnRconCommand(cmd[])
{
	return 1;
}

public OnPlayerRequestSpawn(playerid)
{
	return 1;
}

public OnObjectMoved(objectid)
{
	return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
	return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
	return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
	return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
	return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
	return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
	return 1;
}

public OnPlayerExitedMenu(playerid)
{
	return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
	return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
	return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
	return 1;
}

public OnPlayerUpdate(playerid)
{
	return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
	return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
	return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
	return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
	return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
	return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
	return 1;
}
dcmd_setlevel(playerid,params[])
{
    new level,id,file[256],n[MAX_PLAYER_NAME];//creating the new variabls
    new tmp[256], tmp2[256], Index,str[50];// creating the new variables
    tmp = strtok(params,Index), tmp2 = strtok(params,Index),id = strval(tmp),level = strval(tmp2);// setting them to strtok so we can use them as parameters of our command
    GetPlayerName(id,n,MAX_PLAYER_NAME);//getting the players name
    format(file,sizeof(file),"MyAdmin/Users/%s.txt",n);//formatting the file
    if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid,COLOR_RED,"You are not an RCON admin!");//if the player is not rcon admin
    if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"USAGE: /setlevel <ID> <Level>");// if the string is empty
    if(!IsPlayerConnected(id))return SendClientMessage(playerid,COLOR_RED,"You have entered an incorrect ID"); //if the id is not connected
    PInfo[id][Level] = level;//sets the level of the player
    dini_IntSet(file,"Level",level);//saves the new level to the file
    format(str,sizeof(str),"[AdminInfo]You have set %s's level to %d",n,level);//creates the string
    SendClientMessage(playerid,LIGHTBLUE,str);
    return 1;
}
dcmd_kick(playerid,params[])
{
    new id,n[MAX_PLAYER_NAME],on[MAX_PLAYER_NAME];
    new tmp[256], Index, str[49];
    tmp = strtok(params,Index), id = strval(tmp);
    GetPlayerName(id,on,sizeof(on));
    GetPlayerName(playerid,n,sizeof(n));
    if(PInfo[playerid][Level] < 3) return SendClientMessage(playerid,ORANGE,"You need to be level 3 to use this command!");
    if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"USAGE: /kick <ID> ");
    if(!IsPlayerConnected(id)) return SendClientMessage(playerid,COLOR_RED,"Invalid ID");
    format(str,sizeof(str),"%s has kicked %s",n,on);
    SendClientMessageToAll(LIGHTBLUE,str);
    Kick(id);
    return 1;
}
dcmd_disarm(playerid,params[])
{
    new id,n[MAX_PLAYER_NAME],on[MAX_PLAYER_NAME];
    new tmp[256], Index, str[49];
    tmp = strtok(params,Index), id = strval(tmp);
    GetPlayerName(id,on,sizeof(on));
    GetPlayerName(playerid,n,sizeof(n));
    if(PInfo[playerid][Level] < 2) return SendClientMessage(playerid,ORANGE,"You need to be level 2 to use this command!");
    if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"USAGE: /disarm <ID> ");
    if(!IsPlayerConnected(id)) return SendClientMessage(playerid,COLOR_RED,"Invalid ID");
    format(str,sizeof(str),"[AdminInfo] %s has disarmed %s.",n,on);
    SendClientMessageToAll(COLOR_RED,str);
    ResetPlayerWeapons(id);

    return 1;
}
dcmd_givecash(playerid,params[])
{
    new id,n[MAX_PLAYER_NAME],on[MAX_PLAYER_NAME];
    new tmp[256], Index, str[49];
    tmp = strtok(params,Index), id = strval(tmp);
    GetPlayerName(id,on,sizeof(on));
    GetPlayerName(playerid,n,sizeof(n));
    if(PInfo[playerid][Level] < 1) return SendClientMessage(playerid,ORANGE,"You need to be level12 to use this command!");
    if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"USAGE: /givecash <ID> ");
    if(!IsPlayerConnected(id)) return SendClientMessage(playerid,COLOR_RED,"Invalid ID");
    format(str,sizeof(str),"[AdminInfo] %s has gave cash to %s.",n,on);
    SendClientMessageToAll(COLOR_RED,str);
	GivePlayerMoney(playerid,1000000);
    return 1;
}
dcmd_ban(playerid,params[])
{
    new id, n[MAX_PLAYER_NAME],on[MAX_PLAYER_NAME];
    new tmp[256], Index, str[49];
    tmp = strtok(params,Index), id = strval(tmp);
    GetPlayerName(id,on,sizeof(on));
    GetPlayerName(playerid,n,sizeof(n));
    if(PInfo[playerid][Level] < 3) return SendClientMessage(playerid,ORANGE,"You need to be level 3 to use this command!");
    if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"USAGE: /ban <ID> ");
    if(!IsPlayerConnected(id)) return SendClientMessage(playerid,COLOR_RED,"Invalid ID");
    format(str,sizeof(str),"[AdminInfo]%s has banned %s",n,on);
    SendClientMessageToAll(COLOR_RED,str);
    Ban(id);
    return 1;
}
dcmd_freeze(playerid,params[])
{
    new id, n[MAX_PLAYER_NAME],on[MAX_PLAYER_NAME];
    new tmp[256], Index, str[49];
    tmp = strtok(params,Index), id = strval(tmp);
    GetPlayerName(id,on,sizeof(on));
    GetPlayerName(playerid,n,sizeof(n));
    if(PInfo[playerid][Level] < 3) return SendClientMessage(playerid,ORANGE,"You need to be level 3 to use this command!");
    if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"USAGE: /freeze <ID> ");
    if(!IsPlayerConnected(id)) return SendClientMessage(playerid,COLOR_RED,"Invalid ID");
    format(str,sizeof(str),"[AdminInfo] %s has freezed %s",n,on);
    SendClientMessageToAll(COLOR_RED,str);
    TogglePlayerControllable(id,0);
    return 1;
}
dcmd_specoff(playerid,params[])
{
	#pragma unused params

	if(PInfo[playerid][Level] < 2) return SendClientMessage(playerid,ORANGE,"You need to be level 2 to use this command!");
	if(PInfo[playerid][IsSpecing] == 0) return SendClientMessage(playerid, ORANGE, "You are not spectating anyone!");

    TogglePlayerSpectating(playerid, 0);
    return 1;
}
dcmd_spec(playerid,params[])
{
    new id, n[MAX_PLAYER_NAME],on[MAX_PLAYER_NAME];
    new tmp[256], Index;
    tmp = strtok(params,Index), id = strval(tmp);
    GetPlayerName(id,on,sizeof(on));
    GetPlayerName(playerid,n,sizeof(n));
    if(PInfo[playerid][Level] < 2) return SendClientMessage(playerid,ORANGE,"You need to be level 2 to use this command!");
    if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"USAGE: /spec <ID> ");
    if(!IsPlayerConnected(id)) return SendClientMessage(playerid,COLOR_RED,"Invalid ID");

    GetPlayerPos(playerid, PInfo[playerid][X], PInfo[playerid][Y], PInfo[playerid][Z]);
    GetPlayerFacingAngle(playerid, PInfo[playerid][Ang]);

 

    TogglePlayerSpectating(playerid, 1);
    PlayerSpectatePlayer(playerid, id); 

    new message[100];
    format(message, sizeof(message), "Note: You are now spectating player %d", id);
    SendClientMessage(playerid, ORANGE, message); 

    PInfo[playerid][IsSpecing] = 1; 
    return 1;
}
dcmd_pm(playerid, params[])
{
    new target, msg[128], tmp[128], name[MAX_PLAYER_NAME];
    if(sscanf(params, "us[128]", target, msg)) return SendClientMessage(playerid, -1, "Syntax: /pm ID Message");
    if(!IsPlayerConnected(target)) return SendClientMessage(playerid, -1, "The selected player is not online.");
    GetPlayerName(playerid, name, sizeof(name));
    format(tmp, sizeof(tmp), "[PM] %s says: %s", name, msg);
    SendClientMessage(target, -1, tmp);
    return 1;
}
dcmd_setcash(playerid, params[])
{
    new targetid, money;
    if(sscanf(params, "ui", targetid, money)) return SendClientMessage(playerid, 0xFF0000, "Usage: /setcash [PlayerID/Part of Name] [Amount]");
    ResetPlayerMoney(targetid);
    GivePlayerMoney(targetid, money);
    new str[128];
    format(str, sizeof(str), "You have set Player's ID %i money to %i", targetid, money);
    SendClientMessage(playerid, -1, str);
    format(str, sizeof(str), "Player ID %i has set your money to %i", playerid, money);
    SendClientMessage(targetid, -1, str);
    return 1;
}

dcmd_gc(playerid, params[])
{
    new targetid, money;
    if(sscanf(params, "ui", targetid, money)) return SendClientMessage(playerid, 0xFF0000, "Usage: /givemoney [PlayerID/Part of Name] [Amount]");
    if(GetPlayerMoney(playerid) < money) return SendClientMessage(playerid, 0xFF0000, "You don't have enough cash!");
    GivePlayerMoney(targetid, money);
    GivePlayerMoney(playerid, -money);
    new str[128];
    format(str, sizeof(str), "You gave $%i to Player ID %i!", money, targetid);
    SendClientMessage(playerid, -1, str);
    format(str, sizeof(str), "Player ID %i gave you $%i!", playerid, money);
    SendClientMessage(targetid, -1, str);
    return 1;
}

dcmd_setname(playerid, params[])
{
    new targetid, name[MAX_PLAYER_NAME];
    if(sscanf(params, "us[MAX_PLAYER_NAME]", targetid, name)) return SendClientMessage(playerid, 0xFF0000, "Usage: /setname [PlayerID/Part of Name] [New Name]");
    SetPlayerName(targetid, name);
    new str[128];
    format(str, sizeof(str), "You have set Player's ID %i name to %s!", targetid, name);
    SendClientMessage(playerid, -1, str);
    format(str, sizeof(str), "Admin ID %i has changed your name to %s!", playerid, name);
    SendClientMessage(targetid, -1, str);
    return 1;
}

dcmd_admins(playerid, params[])
{
    #pragma unused params
    new count;
    new str[80];
    new name[MAX_PLAYER_NAME];
    SendClientMessage(playerid, -1, "~~Online Administrators~~");
    SendClientMessage(playerid, -1, " ");
    for(new i = 0; i < MAX_PLAYERS; i++)
    {
        if(IsPlayerConnected(i))
        {
            if(PInfo[i][Level] >= 1)
            {
                count++;
                GetPlayerName(i, name, sizeof(name));
                format(str, sizeof(str), "%s Level: %i", name, PInfo[i][Level]);
                SendClientMessage(playerid, -1, str);
            }
        }
    }
    if(count == 0) SendClientMessage(playerid, -1, "!No Administrators online!");
    SendClientMessage(playerid, -1, "________________________________________");
    return 1;
}
dcmd_eject(playerid,params[])
{
    new id, n[MAX_PLAYER_NAME],on[MAX_PLAYER_NAME];
    new tmp[256], Index, str[128];
    tmp = strtok(params,Index), id = strval(tmp);
    GetPlayerName(id,on,sizeof(on));
    GetPlayerName(playerid,n,sizeof(n));
    if(PInfo[playerid][Level] < 3) return SendClientMessage(playerid,ORANGE,"You need to be level 3 to use this command!");
    if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"USAGE: /eject <ID> ");
    if(!IsPlayerConnected(id)) return SendClientMessage(playerid,COLOR_RED,"Invalid ID");
    if(!IsPlayerInAnyVehicle(id)) return SendClientMessage(playerid,COLOR_RED,"[AdminInfo] The selected player is not in vehicle.");
    format(str,sizeof(str),"[AdminInfo] %s has ejected %s from his vehicle.",n,on);
    SendClientMessageToAll(COLOR_RED,str);
	RemovePlayerFromVehicle(id);
    return 1;
}
dcmd_unfreeze(playerid,params[])
{
    new id, n[MAX_PLAYER_NAME],on[MAX_PLAYER_NAME];
    new tmp[256], Index, str[128];
    tmp = strtok(params,Index), id = strval(tmp);
    GetPlayerName(id,on,sizeof(on));
    GetPlayerName(playerid,n,sizeof(n));
    if(PInfo[playerid][Level] < 3) return SendClientMessage(playerid,ORANGE,"You need to be level 3 to use this command!");
    if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"USAGE: /freeze <ID> ");
    if(!IsPlayerConnected(id)) return SendClientMessage(playerid,COLOR_RED,"Invalid ID");
    format(str,sizeof(str),"[AdminInfo] %s has unfreezed %s",n,on);
    SendClientMessageToAll(COLOR_RED,str);
    TogglePlayerControllable(id,1);
    return 1;
}


dcmd_goto(playerid,params[])
{
	new id;
	new tmp[256],Index; 
    tmp = strtok(params,Index), id = strval(tmp); 
    if(PInfo[playerid][Level] < 2) return SendClientMessage(playerid,ORANGE,"You need to be level 2 to use this command!"); // If the player isn't level two he/she can't use it
    if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"USAGE: /goto <ID> ");
    if(!IsPlayerConnected(id)) return SendClientMessage(playerid,COLOR_RED,"Invalid ID");
    new Float:PosX, Float:PosY, Float:PosZ;
    GetPlayerPos(id, PosX, PosY, PosZ); 
    SetPlayerPos(playerid, PosX, PosY, PosZ); 
    return 1;
}
dcmd_get(playerid,params[])
{
	new id;
	new tmp[256],Index;
    tmp = strtok(params,Index), id = strval(tmp);
    if(PInfo[playerid][Level] < 1) return SendClientMessage(playerid,ORANGE,"You need to be level 1 to use this command!"); // If the player isn't level two he/she can't use it
    if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"USAGE: /get <ID> ");
    if(!IsPlayerConnected(id)) return SendClientMessage(playerid,COLOR_RED,"Invalid ID");
    new Float:PosX, Float:PosY, Float:PosZ;
    GetPlayerPos(playerid, PosX, PosY, PosZ);
    SetPlayerPos(id, PosX, PosY, PosZ);
    return 1;
}
dcmd_acmds(playerid,params[])
{
    new id, n[MAX_PLAYER_NAME],on[MAX_PLAYER_NAME];
    new tmp[256], Index;
    tmp = strtok(params,Index), id = strval(tmp);
    GetPlayerName(id,on,sizeof(on));
    GetPlayerName(playerid,n,sizeof(n));
    if(PInfo[playerid][Level] < 1) return SendClientMessage(playerid,ORANGE,"You need to be Admin to use this command!");
	SendClientMessage(playerid,COLOR_RED,"[AdminInfo]: Admin commands are: /god /explode /freeze /unfreeze");
	SendClientMessage(playerid,COLOR_RED,"[AdminInfo]:/ban /kick /jetpack /disarm /spec /specoff");
	SendClientMessage(playerid,COLOR_RED,"[AdminInfo]: /destroycar /eject /repair /aheal /setcash /repair /akill");
    return 1;
}

dcmd_sgod(playerid,params[])
{
    new id, n[MAX_PLAYER_NAME],on[MAX_PLAYER_NAME];
    new tmp[256],Index;
    tmp = strtok(params,Index), id = strval(tmp);
    GetPlayerName(id,on,sizeof(on));
    GetPlayerName(playerid,n,sizeof(n));
    if(PInfo[playerid][Level] < 5) return SendClientMessage(playerid,ORANGE,"You need to be level 5 to use this command!");
    if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"USAGE: /sgod <ID> ");
    if(!IsPlayerConnected(id)) return SendClientMessage(playerid,COLOR_RED,"Invalid ID");
    SetPlayerHealth(id,10000);
    return 1;
}
dcmd_god(playerid,params[])
{
	#pragma unused params
    if(PInfo[playerid][Level] < 5) return SendClientMessage(playerid,ORANGE,"You need to be level 5 to use this command!");
    SetPlayerHealth(playerid,10000);
    return 1;
}
dcmd_jetpack(playerid,params[])
{
    new id, n[MAX_PLAYER_NAME],on[MAX_PLAYER_NAME];
    new tmp[256],Index;
    tmp = strtok(params,Index), id = strval(tmp);
    GetPlayerName(id,on,sizeof(on));
    GetPlayerName(playerid,n,sizeof(n));
    if(PInfo[playerid][Level] < 1) return SendClientMessage(playerid,ORANGE,"[AdminInfo] You need to be level 1 to use this command!");
    if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"[AdminInfo] USAGE: /jetpack <ID> ");
    if(!IsPlayerConnected(id)) return SendClientMessage(playerid,COLOR_RED,"[AdminInfo] Invalid ID");
	SetPlayerSpecialAction(id, 2 );
    return 1;
}
dcmd_akill(playerid,params[])
{
    new id, n[MAX_PLAYER_NAME],on[MAX_PLAYER_NAME];
    new tmp[256],Index;
    tmp = strtok(params,Index), id = strval(tmp);
    GetPlayerName(id,on,sizeof(on));
    GetPlayerName(playerid,n,sizeof(n));
    if(PInfo[playerid][Level] < 1) return SendClientMessage(playerid,ORANGE,"[AdminInfo] You need to be level 1 to use this command!");
    if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"[AdminInfo]Usage: /akill <ID> ");
    if(!IsPlayerConnected(id)) return SendClientMessage(playerid,COLOR_RED,"[AdminInfo]Invalid ID");
	SetPlayerHealth(id,0);
    return 1;
}
dcmd_repair(playerid,params[])
{
    new id, n[MAX_PLAYER_NAME],on[MAX_PLAYER_NAME];
    new tmp[256],Index;
    tmp = strtok(params,Index), id = strval(tmp);
    GetPlayerName(id,on,sizeof(on));
    GetPlayerName(playerid,n,sizeof(n));
    if(PInfo[playerid][Level] < 1) return SendClientMessage(playerid,ORANGE,"[AdminInfo] You need to be level 1 to use this command!");
    if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"[AdminInfo]Usage: /repair <ID> ");
    if(!IsPlayerConnected(id)) return SendClientMessage(playerid,COLOR_RED,"[AdminInfo]Invalid ID");
	GetPlayerVehicleID(playerid);
	RepairVehicle(playerid);
    return 1;
}
dcmd_cargod(playerid,params[])
{
    if(PInfo[playerid][Level] < 3) return SendClientMessage(playerid,ORANGE,"[AdminInfo] You need to be level 3 to use this command!");
    if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"[AdminInfo]Usage: /cargod <ID> ");
	GetPlayerVehicleID(playerid);
	SetVehicleHealth(playerid,1000000);
    return 1;
}
dcmd_aheal(playerid,params[])
{
    new id, n[MAX_PLAYER_NAME],on[MAX_PLAYER_NAME];
    new tmp[256],Index;
    tmp = strtok(params,Index), id = strval(tmp);
    GetPlayerName(id,on,sizeof(on));
    GetPlayerName(playerid,n,sizeof(n));
    if(PInfo[playerid][Level] < 1) return SendClientMessage(playerid,ORANGE,"[AdminInfo] You need to be level 1 to use this command!");
    if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"[AdminInfo] USAGE: /aheal <ID> ");
    if(!IsPlayerConnected(id)) return SendClientMessage(playerid,COLOR_RED,"[AdminInfo] Invalid ID");
	SetPlayerHealth(id,100);
    return 1;
}
dcmd_explode(playerid,params[])
{
    new id, n[MAX_PLAYER_NAME],on[MAX_PLAYER_NAME];
    new tmp[256],Index;
    tmp = strtok(params,Index), id = strval(tmp);
    GetPlayerName(id,on,sizeof(on));
    GetPlayerName(playerid,n,sizeof(n));
    if(PInfo[playerid][Level] < 1) return SendClientMessage(playerid,ORANGE,"[AdminInfo] You need to be level 1 to use this command!");
    if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"[AdminInfo] USAGE: /explode <ID> ");
    if(!IsPlayerConnected(id)) return SendClientMessage(playerid,COLOR_RED,"[AdminInfo] Invalid ID");
    new Float:pX,Float:pY,Float:pZ; // I think the way dcmd works it conflicts with enum vars anyhow lets test
    GetPlayerPos(id, pX, pY, pZ);
    SetPlayerPos(id, pX, pY, pZ);
	CreateExplosion(Float:pX, Float:pY, Float:pZ,0,10);
    return 1;
}
dcmd_kill(playerid,params[])
{
	#pragma unused params
	SetPlayerHealth(playerid,0);
	SendClientMessage(playerid,COLOR_RED,"You have killed yourself.");
    return 1;
}


dcmd_register(playerid,params[])
{
    new file[256],n[MAX_PLAYER_NAME];
    GetPlayerName(playerid,n,MAX_PLAYER_NAME);
    format(file,sizeof(file),"MyAdmin/Users/%s.txt",n);
    if(dini_Exists(file)) return SendClientMessage(playerid,YELLOW,"You are already registered!");
    if(PInfo[playerid][Regged] == 1) return SendClientMessage(playerid,LIGHTBLUE,"You are already registered!");
    if(PInfo[playerid][Logged] == 1) return SendClientMessage(playerid,ORANGE,"You are already registered, and logged in!");
    if(strlen(params))
    {
    if(!dini_Exists(file))
    {
    dini_Create(file);
    dini_Set(file,"Password",params);
	dini_IntSet(file,"Regged",1);
 	dini_IntSet(file,"Logged",0);
 	dini_IntSet(file,"Level",0);
 	SendClientMessage(playerid,LIGHTBLUE,"Congratulations, you have just registered, please /login");
 	PInfo[playerid][Regged] = 1;
 	return 1;
 	}
  	}
    else
    {
    SendClientMessage(playerid,COLOR_RED,"USAGE: /register <Password>");
    return 1;
    }
    return 1;
}
dcmd_login(playerid,params[])
{
    new file[256],n[MAX_PLAYER_NAME];
    GetPlayerName(playerid,n,MAX_PLAYER_NAME);
    format(file,sizeof(file),"MyAdmin/Users/%s.txt",n);
    if(!dini_Exists(file)) return SendClientMessage(playerid,YELLOW,"You are not registered! Please /register");
    if(PInfo[playerid][Logged] == 1) return SendClientMessage(playerid,LIGHTBLUE,"You are already logged in!");
    if(PInfo[playerid][Regged] == 0) return SendClientMessage(playerid,ORANGE,"You are not registered! Please /register");
    if(strlen(params))
    {
    new pass[256];
    pass = dini_Get(file,"Password");
    if(dini_Exists(file))
    {
    if(strcmp(params,pass,false) != 0)
    {
    SendClientMessage(playerid,COLOR_RED,"Wrong Password!");
    }
    else
    {
    dini_IntSet(file,"Logged",1);
    PInfo[playerid][Logged] = 1;
    PInfo[playerid][Level] = dini_Int(file,"Level");
    SendClientMessage(playerid,YELLOW,"You have now logged in!");
	TogglePlayerControllable(playerid,1);
    return 1;
    }
	}
    }
    else
    {
        SendClientMessage(playerid,COLOR_RED,"USAGE: /login <Password>");
        return 1;
    }
    return 1;
}
strtok(const string[], &index)
{
	new length = strlen(string);
	while ((index < length) && (string[index] <= ' '))
	{
		index++;
	}

	new offset = index;
	new result[20];
	while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
	{
		result[index - offset] = string[index];
		index++;
	}
	result[index - offset] = EOS;
	return result;
}

                
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Can you see a GM above ? Ok so how to add this below cmd to that above GM?


Код:
public OnPlayerCommandText(playerid, cmdtext[])
{
	if (strcmp("/shoot", cmdtext, true, 10) == 0)
	{
		SetPlayerPos(playerid, 1457.7526,-1062.9589,213.3828);
		SendClientMessage(playerid, COLOR_RED , "Ready To Shoot!");
		GivePlayerWeapon(playerid, 31, 9999);
		SetPlayerHealth(playerid, 100);
		SetPlayerArmour(playerid, 100);
		return 1;
	}

	}
 	return 0;
}
Reply
#2

Hello!

Do it like this:
PHP код:
public OnPlayerCommandText(playeridcmdtext[])
{
    
dcmd(login,5,cmdtext);
    
dcmd(setlevel8cmdtext);
    
dcmd(ban3cmdtext);
    
dcmd(freeze6cmdtext);
    
dcmd(unfreeze8cmdtext);
    
dcmd(kick4cmdtext);
    
dcmd(sgod4cmdtext);
    
dcmd(god3cmdtext);
    
dcmd(explode7,cmdtext);
    
dcmd(acmds,5,cmdtext);
    
dcmd(akill,5,cmdtext);
    
dcmd(jetpack,7,cmdtext);
    
dcmd(disarm,6,cmdtext);
    
dcmd(eject,5,cmdtext);
    
dcmd(repair,6,cmdtext);
    
dcmd(spec,4,cmdtext);
    
dcmd(specoff,7,cmdtext);
    
dcmd(pm,2,cmdtext);
    
dcmd(cargod,6,cmdtext);
    
dcmd(kill,4,cmdtext);
    
dcmd(aheal,5,cmdtext);
    
dcmd(givecash,8,cmdtext);
    
dcmd(gc,2,cmdtext);
    
dcmd(admins,6,cmdtext);
    
dcmd(goto,4,cmdtext);
    
dcmd(get,3,cmdtext);
    
dcmd(setcash,7,cmdtext);
    
dcmd(setname,7,cmdtext);
    new 
cmd[256], idx;
    
cmd strtok(cmdtextidx);
    
dcmd(register,8,cmdtext);
    if (
strcmp("/help"cmdtexttrue4) == 0)
    {
        
SendClientMessage(playerid,COLOR_RED,"This is an DeathMatch gamemode.");
        
SendClientMessage(playerid,COLOR_RED,"Your goal is to kill other players and get score and money");
        
SendClientMessage(playerid,COLOR_GREEN,"Register at our website : changeme");
        
SendClientMessage(playerid,COLOR_BLUE,"To see list of commands use /cmds ");
        return 
1;
    }
    if (
strcmp("/kill"cmdtexttrue4) == 0)
    {
        
SetPlayerHealth(playerid0);
        return 
1;
    }
    if (
strcmp("/heal"cmdtexttrue7) == 0)
    {
        if(
GetPlayerMoney(playerid) < 1000) return SendClientMessage(playeridCOLOR_RED"ERROR : You dont have enough money!");
        {
            
GivePlayerMoney(playerid, -1000);
            
SetPlayerHealth(playerid,100);
        }
        return 
1;
    }
    if (
strcmp("/cmds"cmdtexttrue4) == 0)
    {
        
SendClientMessage(playerid,COLOR_RED,"---------------------Commands----------------------");
        
SendClientMessage(playerid,COLOR_RED,"Current commands are:");
        
SendClientMessage(playerid,COLOR_GREEN," /kill /help /heal");
        
SendClientMessage(playerid,COLOR_BLUE,"/sf / lv /ls ");
        return 
1;
    }
    if (
strcmp("/sf"cmdtexttrue2) == 0)
    {
        
SetPlayerPos(playerid,-2039.7689,135.6302,28.8359);
        
SetPlayerVirtualWorld(playerid0);
        
SendClientMessage(playerid0x00FFFFAA"You have been teleported to San Fierro.");
        return 
1;
    }
    if (
strcmp("/ls"cmdtexttrue2) == 0)
    {
        
SetPlayerPos(playerid,2490.6665,-1669.7076,13.3359);
        
SetPlayerVirtualWorld(playerid0);
        
SendClientMessage(playerid0x00FFFFAA"You have been teleported to Los Santos.");
        return 
1;
     }
    if (
strcmp("/lv"cmdtexttrue2) == 0)
    {
        
SetPlayerPos(playerid,1907.0464,960.0598,10.8203);
        
SetPlayerVirtualWorld(playerid0);
        
SendClientMessage(playerid0x00FFFFAA"You have been teleported to Las Venturas.");
        return 
1;
     }
    if (
strcmp("/RDM"cmdtexttrue3) == 0)
    {
        
SetPlayerPos(playerid,-1285.1356,458.6940,7.1875);
        
SetPlayerVirtualWorld(playerid1337);
        
ResetPlayerWeapons(playerid);
        
GivePlayerWeapon(playerid2899999);
        
GivePlayerWeapon(playerid2699999);
        
SendClientMessage(playerid0x00FFFFAA"Welcome to Runnies DeathMatch zone.To quit use /cancel.");
        return 
1;
    }
    if (
strcmp("/WDM"cmdtexttrue3) == 0)
    {
        
SetPlayerPos(playerid,-1285.1356,458.6940,7.1875);
        
SetPlayerVirtualWorld(playerid1338);
        
ResetPlayerWeapons(playerid);
        
GivePlayerWeapon(playerid2499999);
        
GivePlayerWeapon(playerid2799999);
        
GivePlayerWeapon(playerid2999999);
        
GivePlayerWeapon(playerid3199999);
        
SendClientMessage(playerid0x00FFFFAA"Welcome to Walkies DeathMatch zone.To quit use /cancel.");
        return 
1;
    }
    if (
strcmp("/cancel"cmdtexttrue5) == 0)
    {
        
SetPlayerVirtualWorld(playerid0);
        
SetPlayerHealth(playerid0);
        return 
1;
    }
    if (
strcmp("/shoot"cmdtexttrue10) == 0)
    {
        
SetPlayerPos(playerid1457.7526,-1062.9589,213.3828);
        
SendClientMessage(playeridCOLOR_RED "Ready To Shoot!");
        
GivePlayerWeapon(playerid319999);
        
SetPlayerHealth(playerid100);
        
SetPlayerArmour(playerid100);
        return 
1;
    }
    return 
0;

You can see how I put it in this gamemode. Next time I think you will know how you have to do it.
Reply
#3

:/ why are you using both dcmd and stcrmp
Reply
#4

bro try to read wiki to learn script or u can see my gm zvh in signature v1.0 u can easily learn from it.

I will suggest u to use zcmd.
Reply


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