police_lights01
#1

Hey all, sorry if this isn't in the right place, don't come here often.

Anyways, what I'm trying to do, is for the "police_lights01" object to not show, but to still get the flashing effect. I've tried to apply a texture with the alpha at zero (3ds max), delete the original in the SAMP.img using IMG Manager 2.0 and import the edited one, but when I do that, nothing shows up. I've also tried scaling the original object down and leaving the alpha alone, and again, nothing shows. I've only tried it without adding a collision file, as when I try to select the original .dff for the collision, 3ds max freezes up.

Any ideas on why that'd be happening, or if my idea would even work at all?

Thanks!
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