18.06.2016, 18:08
How can
If ammo more than 9999 player kick
If ammo more than 9999 player kick
new ammo = GetPlayerAmmo(playerid);
if(ammo > 9999) Kick(playerid);
new ammo = GetPlayerAmmo(playerid); if(ammo > 9999) Kick(playerid); |
public OnPlayerWeaponShot(playerid, weaponid, hittype, hitid, Float:fX, Float:fY, Float:fZ) {
if(GetPlayerAmmo(playerid) > 9999) {
Kick(playerid);
}
return 1;
}
public OnPlayerUpdate(playerid)
{
if(GetPlayerAmmo(playerid) >= 9999) ResetPlayerWeapons(playerid);
return 1;
}
public OnPlayerUpdate(playerid) { if(GetPlayerAmmo(playerid) >= 9999) ResetPlayerWeapons(playerid); return 1; } |