16.06.2016, 18:10
Hi everyone, do anyone know how to make that if someone pause the game, it will stop the sweeper timer, so you will get no money while you have tapped/paused the game?
pawn Code:
#include <a_samp>
new stimer;
#define WAIT_TIME 60000
public OnFilterScriptInit()
{
print("[FILTERSCRIPT]Street Sweeping Job has loaded successfully");
return 1;
}
public OnFilterScriptExit()
{
print("[FILTERSCRIPT]Street Sweeping Job has unloaded successfully");
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
if(oldstate == PLAYER_STATE_ONFOOT && newstate == PLAYER_STATE_DRIVER)
{
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 574)
{
stimer = SetTimerEx("Sweeping", WAIT_TIME, true, "d", playerid);
SendClientMessage(playerid, 0x58E11EC8, "You are now Street Sweeping to earn money. Drive around and earn money!");
}
}
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
if(GetVehicleModel(vehicleid) == 574)
{
KillTimer(stimer);
SendClientMessage(playerid, 0x58E11EC8, "You are no longer doing your Street Sweeping Job!");
}
return 1;
}
forward Sweeping(playerid);
public Sweeping(playerid)
{
new string[128];
new rand = 200 + random(210);
GivePlayerMoney(playerid, rand);
format(string, sizeof(string), "You have received $%d for your Street Sweeping Job!", rand);
SendClientMessage(playerid, 0x58E11EC8, string);
return 1;
}