Forcing update?
#1

Hey guys, currently when player is not moving he sends one update once a second. But when he starts moving well than its about 10 updates per second (depending on ping). Anyone has some idea of forcing player sending updates more frequently while idle?

At the moment i only have two. Dropping player from sky or putting him in a vehicle and changing vehicle velocity. Nether satisfy my needs as i need player to stay on same position (saving and restoring position is out of question)
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Messages In This Thread
Forcing update? - by DRIFT_HUNTER - 30.05.2016, 18:15
Re: Forcing update? - by PrO.GameR - 30.05.2016, 18:50
Re: Forcing update? - by DRIFT_HUNTER - 30.05.2016, 19:06
Re: Forcing update? - by Spmn - 30.05.2016, 19:17
Re: Forcing update? - by DRIFT_HUNTER - 30.05.2016, 19:54
Re: Forcing update? - by PrO.GameR - 30.05.2016, 20:06
Re: Forcing update? - by Sew_Sumi - 30.05.2016, 20:39
Re: Forcing update? - by PrO.GameR - 30.05.2016, 21:06
Re: Forcing update? - by Sew_Sumi - 30.05.2016, 21:19
Re: Forcing update? - by DRIFT_HUNTER - 30.05.2016, 22:09

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