30.05.2016, 12:54
Fixed
DefuseTimer = SetTimerEx("DefuseBomb", 10000, false, "i", playerid);
if(checkpointid == PlantbombCP)
{
if(gTeam[playerid] == C1 && BombPlanted))
{
DefuseTimer = SetTimerEx("DefuseBomb", 10000, false, "i", playerid);
Defusing = 1;
GameTextForAll("~b~Army is trying to defuse the bomb!!~n~~r~Terrorists, Try to stop them!", 3000, 3);
return 1;
}
else return 0;
}