24.05.2016, 13:59
IMAGES
Код HTML:
ServerWeapon(playerid, weaponid, ammo) { if(weaponid >= 1 && weaponid <= 15) { Weapons[playerid][Melee] = weaponid; GivePlayerWeapon(playerid, weaponid, ammo); return 1; } if( weaponid >= 16 && weaponid <= 18 || weaponid == 39 ) // Checking Thrown { Weapons[playerid][Thrown] = weaponid; GivePlayerWeapon(playerid, weaponid, ammo); return 1; } if( weaponid >= 22 && weaponid <= 24 ) // Checking Pistols { Weapons[playerid][Pistols] = weaponid; GivePlayerWeapon(playerid, weaponid, ammo); return 1; } if( weaponid >= 25 && weaponid <= 27 ) // Checking Shotguns { Weapons[playerid][Shotguns] = weaponid; GivePlayerWeapon(playerid, weaponid, ammo); return 1; } if( weaponid == 28 || weaponid == 29 || weaponid == 32 ) // Checking Sub Machine Guns { Weapons[playerid][SubMachine] = weaponid; GivePlayerWeapon(playerid, weaponid, ammo); return 1; } if( weaponid == 30 || weaponid == 31 ) // Checking Assault { Weapons[playerid][Assault] = weaponid; GivePlayerWeapon(playerid, weaponid, ammo); return 1; } if( weaponid == 33 || weaponid == 34 ) // Checking Rifles { Weapons[playerid][Rifles] = weaponid; GivePlayerWeapon(playerid, weaponid, ammo); return 1; } if( weaponid >= 35 && weaponid <= 38 ) // Checking Heavy { Weapons[playerid][Heavy] = weaponid; GivePlayerWeapon(playerid, weaponid, ammo); return 1; } return 1; }