14.05.2016, 19:36
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Last edited by GoldenLion; 06/07/2016 at 11:01 AM.
)
Injury System by GoldenLion
Hello there,
I was searching for injury systems, but I couldn't find a good one and they were all pretty same and simple so I decided to create my own different injury system. This is my first filterscript that is something bigger than just a simple /god command that got removed. So basically after death you spawn at your death position and be in injured state and you will lose 5 health every 10 seconds. You can also accept death when you are injured by doing /acceptdeath. RCON admins can revive players using /revive. I hope you like it. Tell me if you find any bugs.
You will need sscanf2 and zcmd for this.
sscanf2 - https://sampforum.blast.hk/showthread.php?tid=602923
zmcd - https://sampforum.blast.hk/showthread.php?tid=91354
Video
Pastebin - http://pastebin.com/AtYrGAfx
https://youtu.be/bMZPlBmbLfg
Credits
SA-MP team for SA-MP
****** and Emmet_ for sscanf2
Zeex for zcmd
DownloadCredits
SA-MP team for SA-MP
****** and Emmet_ for sscanf2
Zeex for zcmd
Pastebin - http://pastebin.com/AtYrGAfx