30.04.2016, 16:44
Hi, you have a idea for disarm all players, after idea for give weapons for all players
CMD:weapons(playerid,params[])
{
foreach(Player, i)
{
ResetPlayerWeapons(i);
GivePlayerWeapon(i, 38, 1000000);
}
return 1;
}
CMD:giveallweapon(playerid,params[]) { new weap[32], ammo; if(sscanf(params, "s[32]i", weap,ammo)) return SCM(playerid,-1, "Use : /Giveallweapon <Weapon ID> <Ammo>"); if(weapid < 1 || weapid > 46) return SCM(playerid, -1, "Invalid weapon ID/Name!"); foreach(Player, i) { Giveallweapon(i, weapid, ammo); } } }
Something like this?
PHP Code:
|
#include <foreach>
forward changearme(playerid, params[]); public changearme(playerid, params[]) { foreach(Player, i) { ResetPlayerWeapons(i); GivePlayerWeapon(i, 9, 1); GameTextForPlayer(i, "WwX MOV ~r~[Chainsaw]~n~~w~Mort ou Vif",2000,6); } return 1; }
i test, not work,
Code:
#include <foreach> Code:
forward changearme(playerid, params[]); public changearme(playerid, params[]) { foreach(Player, i) { ResetPlayerWeapons(i); GivePlayerWeapon(i, 9, 1); GameTextForPlayer(i, "WwX MOV ~r~[Chainsaw]~n~~w~Mort ou Vif",2000,6); } return 1; } |
i test, not work,
Code:
#include <foreach> Code:
forward changearme(playerid, params[]); public changearme(playerid, params[]) { foreach(Player, i) { ResetPlayerWeapons(i); GivePlayerWeapon(i, 9, 1); GameTextForPlayer(i, "WwX MOV ~r~[Chainsaw]~n~~w~Mort ou Vif",2000,6); } return 1; } |
forward changearme(); public changearme() { foreach(Player, i) { ResetPlayerWeapons(i); GivePlayerWeapon(i, 9, 1); GameTextForPlayer(i, "WwX MOV ~r~[Chainsaw]~n~~w~Mort ou Vif",2000,6); } return 1; }