27.04.2016, 09:13
Код:
C:\Users\Ron\Desktop\Insanity Gaming RP\gamemodes\/../gamemodes/includes/DSRP.pwn(42766) : warning 217: loose indentation C:\Users\Ron\Desktop\Insanity Gaming RP\gamemodes\/../gamemodes/includes/DSRP.pwn(42769) : warning 217: loose indentation C:\Users\Ron\Desktop\Insanity Gaming RP\gamemodes\/../gamemodes/includes/DSRP.pwn(42776) : warning 217: loose indentation C:\Users\Ron\Desktop\Insanity Gaming RP\gamemodes\/../gamemodes/includes/DSRP.pwn(45128) : warning 209: function "cmd_accept" should return a value C:\Users\Ron\Desktop\Insanity Gaming RP\gamemodes\/../gamemodes/includes/DSRP.pwn(45129) : error 010: invalid function or declaration Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Error.
Код:
} else { PlayerInfo[RefillOffer[playerid]][pMechSkill] += 1; PlayerInfo[RefillOffer[playerid]][pXP] += PlayerInfo[RefillOffer[playerid]][pLevel] * XP_RATE; } if(RefillPrice[playerid] >= 30000 && (PlayerInfo[playerid][pLevel] <= 3 || PlayerInfo[RefillOffer[playerid]][pLevel] <= 3)) { format(szMessage, sizeof(szMessage), "%s (IP:%s) has refueled %s (IP:%s) $%d in this session.", GetPlayerNameEx(playerid), ip, GetPlayerNameEx(RefillOffer[playerid]), ipex, RefillPrice[playerid]); //Log("logs/pay.log", szMessage); ABroadCast(COLOR_YELLOW, szMessage, 2); } RefillOffer[playerid] = INVALID_PLAYER_ID; RefillPrice[playerid] = 0; return 1; } return 1; } return 1; } else { SendClientMessageEx(playerid, COLOR_GREY, " You can't afford the refill!"); return 1; } } else { SendClientMessageEx(playerid, COLOR_GREY, " No-one offered you to refill your Car!"); return 1; } } else { return 1; } } return 1; }
The error is from the last return 1;
I have also warnings on this code.
Код:
} if(strcmp(params, "death", true) == 0) { if(GetPVarInt(playerid, "Injured") == 1) { for(new i; i < MAX_PLAYERS; i++) { // GetPlayerPool() or foreach is highly recommended! if(IsAMedic(i)) return SendClientMessage(playerid, COLOR_GREY, "There are FD Members Online!, (/service ems)"); break; } } SendClientMessageEx(playerid, COLOR_WHITE, "You gave up hope and fell unconscious, you were immediately sent to the hospital."); KillEMSQueue(playerid); ResetPlayerWeaponsEx(playerid); SpawnPlayer(playerid); } else { SendClientMessageEx(playerid, COLOR_GREY, " You are not injured, you can't do this right now !"); } }