IsXYZinAir
#9

I just need use this?

CA_ContactTest

I don't need that ongamemodeinit?

CA_RemoveBuilding();

// Initialize the collision world (This removes any objects and creates the collision world)
CA_Init();

// Create objects
CreateDynamicObject_SC();
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Messages In This Thread
IsXYZinAir - by ScIrUsna - 26.04.2016, 04:50
Re: IsXYZinAir - by Gammix - 26.04.2016, 05:00
Re: IsXYZinAir - by ScIrUsna - 26.04.2016, 05:07
Re: IsXYZinAir - by Crayder - 26.04.2016, 05:08
Re: IsXYZinAir - by ScIrUsna - 26.04.2016, 05:23
Re: IsXYZinAir - by Crayder - 26.04.2016, 05:28
Re: IsXYZinAir - by ScIrUsna - 26.04.2016, 05:29
Re: IsXYZinAir - by Crayder - 26.04.2016, 05:34
Re: IsXYZinAir - by ScIrUsna - 26.04.2016, 06:04
Re: IsXYZinAir - by ScIrUsna - 26.04.2016, 06:31

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