Bug MAP
#1

Fixed
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#2

Select the Object you wanna delete, Then simply click delete using Map Construction then click Show code it will show you code like RemoveBuldingForPlayer, Copy that and paste it in your pawno, Gamemode script under OnPlayerConnect
Example is here:
PHP код:
public OnPlayerConnect(playerid)
{
    
RemoveBuildingForPlayer(playerid36641960.6953, -2236.429719.28130.25);
    
RemoveBuildingForPlayer(playerid36641388.0078, -2593.000019.28130.25);
    return 
1;

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#3

Quote:
Originally Posted by SaiyanZ
Посмотреть сообщение
Select the Object you wanna delete, Then simply click delete using Map Construction then click Show code it will show you code like RemoveBuldingForPlayer, Copy that and paste it in your pawno, Gamemode script under OnPlayerConnect
Example is here:
PHP код:
public OnPlayerConnect(playerid)
{
    
RemoveBuildingForPlayer(playerid36641960.6953, -2236.429719.28130.25);
    
RemoveBuildingForPlayer(playerid36641388.0078, -2593.000019.28130.25);
    return 
1;

The objects he don't want are NOT the original GTA:SA objects. They are created by code in SA-MP.

Anyways check again your gamemode for objects (search for CreateObject or CreateDynamicObject, etc..) and if you don't find these objects, try searching in filterscripts.
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#4

I've search for many times, but I cant find where the problem is.
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