Help with robbank system
#1

I just looking for some func that can apply animations for actor when player aiming at them. I tried to search and found some actor func of Emmet : https://sampforum.blast.hk/showthread.php?tid=573504. But it was deleted , please help me!! P/S: sorry about bad English
Reply
#2

Hi, there is nothing to complicate you put a checkpoint and the checkpoint you put animation robber, the ride is play
Reply
#3

thanks for your idea, maybe I will use it
Reply
#4

No problиm, if you wan't a help call me
Reply
#5

You can use ApplyAnimation in order to force a player to do an animation

https://sampwiki.blast.hk/wiki/ApplyAnimation

I believe this is what you were asking
Reply
#6

This include is currently developed by Admingo... or so I think

https://sampforum.blast.hk/showthread.php?tid=604223
Reply
#7

thanks a lot!! Dude!
Reply
#8

If you want that type of robbery system you'll have to detect if a player is aiming/stopped aiming at an actor, and do other stuff.

Here's some links to help you get started.

https://sampwiki.blast.hk/wiki/GetPlayerTargetActor
https://sampwiki.blast.hk/wiki/ApplyActorAnimation
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)