Question about mapping
#1

I created an interior using the texture studio of Potus when I noticed that some of the objects disappear (images below) from a certain distance. Does anyone know how to fix this? Thanks.

Edit: Fixed. How? I used Streamer_VisibleItems as Streamer_MaxItems is default to unlimited.
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#2

This is because of the streamer not being able to stream all objects at the same time. Are you using CreateObject (Regular SA:MP Streamer) or CreateDynamicObject with Incognito's plugin?
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#3

Try using Incognito's streamer. Or if you already use it, try this:

Код:
// OnGameModeInit
Streamer_MaxItems(STREAMER_TYPE_OBJECT , 800);
Streamer_VisibleItems(STREAMER_TYPE_OBJECT , 800);
This will increase the amount of objects the streamer will draw.
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#4

Quote:
Originally Posted by xPhantom
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This is because of the streamer not being able to stream all objects at the same time. Are you using CreateObject (Regular SA:MP Streamer) or CreateDynamicObject with Incognito's plugin?
I'm already using Incognito's streamer.

Quote:
Originally Posted by Darkwood17
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Try using Incognito's streamer. Or if you already use it, try this:

Код:
// OnGameModeInit
Streamer_MaxItems(STREAMER_TYPE_OBJECT , 800);
Streamer_VisibleItems(STREAMER_TYPE_OBJECT , 800);
This will increase the amount of objects the streamer will draw.
I'll give it a go, thanks.
Edit: Works perfectly, although I used 1000 for the value. Thank you!
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