15.04.2016, 22:02
How to anti 2-2 ??
public OnPlayerUpdate(playerid) { static wepState ; wepState = GetPlayerWeaponState (playerid); if( WEAPONSTATE_LAST_BULLET == wepState || wepState == WEAPONSTATE_MORE_BULLETS || WEAPONSTATE_RELOADING == wepState) { return true; } static wepId ; wepId = GetPlayerWeapon(playerid); if ( wepId != SAWN_ OFFID ) { SetPVarInt( playerid, "lastWeapon", wepId ); SetPVarInt( playerid, "lastTimewep", gettime() ); return true; } else { if ( gettime() - GetPVarInt(playerid,"sawnoffPega") < 10 && gettime () - GetPVarInt( playerid, "lastTimewep") < 2 && GetPVarInt( playerid, "lastWeapon" ) != SAWN_ OFFID ) { SetPVarInt( playerid, "lastWeapon", SAWN_ OFFID); SetPVarInt( playerid, "lastTimewep", 0); return true; } SetPVarInt( playerid, "sawnoffPega", gettime()); } return true ; }