15.04.2016, 21:15
Bom, estou criando um sistema de Login em Textdraw.. E jб tenho um em Dialog Salvo.. Bom, queria saber, como eu passo as funзхes do Dialog, para o OnPlayerClickTextDraw.. Entenderam??
new Text:gTextDraw;
public OnGameModeInit()
{
gTextDraw = TextDrawCreate(10.000000, 141.000000, "MyTextDraw");
TextDrawTextSize(gTextDraw,60.000000, 20.000000);
TextDrawAlignment(gTextDraw,0);
TextDrawBackgroundColor(gTextDraw,0x000000ff);
TextDrawFont(gTextDraw,1);
TextDrawLetterSize(gTextDraw,0.250000, 1.000000);
TextDrawColor(gTextDraw,0xffffffff);
TextDrawSetProportional(gTextDraw,1);
TextDrawSetShadow(gTextDraw,1);
TextDrawSetSelectable(gTextDraw, 1);
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(newkeys == KEY_SUBMISSION)
{
TextDrawShowForPlayer(playerid, gTextDraw);
SelectTextDraw(playerid, 0xFF4040AA);
}
return 1;
}
public OnPlayerClickTextDraw(playerid, Text:clickedid)
{
if(clickedid == gTextDraw)
{
// coloque aqui o seu script
}
return 1;
}
public OnPlayerClickTextDraw(playerid, Text:clickedid)
{
if(clickedid == /*Variavel da sua Textdraw*/)
{
}
return 1;
}