[FilterScript] [FS]Car Alarm
#1

..::[FS]Car Alarm::..
Features:

• When you enter a locked car, it will beep the times defines in MAX_BEEPS
• Definable volume
• /Alarm command for RCON admins
• Alarm beeps reset when vehicle is respawned
• Define how many seconds between beeps (1 second is realistic)
• Alarm(vehicleid,toggle); function
• Beeps heard by you and other players that are near
• Admins can type /alarmend to stop the alarm

Download:

Version 2 Mirror 1 (deLUX click n host)
Version 2 Mirror 2 (Rapidshare)
Version 2 Mirror 3 (Pastebin)
Version 2 Mirror 4 (Canadian Pastebin)
Version 2 Mirror 5 (Sendspace)
Version 2 Mirror 6 (Mediafire)

Installation:

Compile alarmsys.pwn and place the .amx file into your filterscripts folder.
Add "alarmsys" to your filterscripts line. Example: "filterscripts adminspec vactions alarmsys"

Information:

Any ideas or bug reports welcome!

Enjoy!
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#2

Haha, this is nice.
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#3

Thanks.

I made it when I bored and I just thought i'd share it ;d
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#4

Quote:
Originally Posted by Mikep
Thanks.

I made it when I bored and I just thought i'd share it ;d
For a bored filterscript it's nice.
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#5

This will happen when you enter ANY car?..this sould have a buy/sell sistem to be more realistic
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#6

Thats where you come in.

You use the Alarm() function.

I could make it into an include I suppose..
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#7

good job
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#8

why
Код:
if(i != driverid) PlayerPlaySound(i, 1147, vehX,vehY,vehZ);
if(i == driverid) PlayerPlaySound(i, 1147, 0.0,0.0,0.0);
? sounds are payed everywhere I think

nice script
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#9

Is there a possibility that this can be fashioned to where whenever someone enters the car it will go off?
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#10

how can I find my car id?
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