I Need Quick Help Fixing Error In Server Log
#1

Please Help Me I Am Getting These Errors In My Server Log Please Help Me
Errors Are
Код:
[17:36:38] Number of vehicle models: 35
[17:51:28] [connection] 117.243.182.73:27081 requests connection cookie.
[17:51:29] [connection] incoming connection: 117.243.182.73:27081 id: 0
[17:51:31] [join] Anurag has joined the server (0:117.243.182.73)
[17:52:25] [debug] Server crashed while executing cod8aawv1.1.amx
[17:52:25] [debug] AMX backtrace:
[17:52:25] [debug] #0 native KillTimer () from fixes2.so
[17:52:25] [debug] #1 00059420 in public Itter_OnPlayerDisconnect (0, 0) from cod8aawv1.1.amx
[17:52:25] [debug] #2 native CallLocalFunction () from samp03svr
[17:52:25] [debug] #3 0000cbb0 in public SSCANF_OnPlayerDisconnect (0, 0) from cod8aawv1.1.amx
[17:52:25] [debug] #4 native CallLocalFunction () from samp03svr
[17:52:25] [debug] #5 00006b48 in public FC_OnPlayerDisconnect (0, 0) from cod8aawv1.1.amx
[17:52:25] [debug] #6 native CallLocalFunction () from samp03svr
[17:52:25] [debug] #7 000035b0 in public OnPlayerDisconnect (0, 0) from cod8aawv1.1.amx
[17:52:25] [debug] Native backtrace:
[17:52:25] [debug] #0 00723e8b in _ZN10StackTraceC1EPv () from plugins/crashdetect.so
[17:52:25] [debug] #1 0071cbcf in _ZN11CrashDetect20PrintNativeBacktraceERSoPv () from plugins/crashdetect.so
[17:52:25] [debug] #2 0071ddbc in _ZN11CrashDetect20PrintNativeBacktraceEPv () from plugins/crashdetect.so
[17:52:25] [debug] #3 0071e226 in _ZN11CrashDetect11OnExceptionEPv () from plugins/crashdetect.so
[17:52:25] [debug] #4 00723adc in ?? () from plugins/crashdetect.so
[17:52:25] [debug] #5 00a9a410 in ?? ()
[17:52:25] [debug] #6 00a1b5af in ?? () from plugins/fixes2.so
[17:52:25] [debug] #7 080950e4 in ?? () from ./samp03svr
[17:52:25] [debug] #8 0071f94b in _ZN11CrashDetect13DoAmxCallbackEiPiS0_ () from plugins/crashdetect.so
[17:52:25] [debug] #9 007228f8 in ?? () from plugins/crashdetect.so
[17:52:25] [debug] #10 00726916 in amx_Exec () from plugins/crashdetect.so
[17:52:25] [debug] #11 0071ebe6 in _ZN11CrashDetect9DoAmxExecEPii () from plugins/crashdetect.so
[17:52:25] [debug] #12 00722659 in ?? () from plugins/crashdetect.so
[17:52:25] [debug] #13 00df988a in ?? () from plugins/streamer.so
[17:52:25] [debug] #14 080dfd62 in ?? () from ./samp03svr
[17:52:25] [debug] #15 080950e4 in ?? () from ./samp03svr
[17:52:25] [debug] #16 0071f94b in _ZN11CrashDetect13DoAmxCallbackEiPiS0_ () from plugins/crashdetect.so
[17:52:25] [debug] #17 007228f8 in ?? () from plugins/crashdetect.so
[17:52:25] [debug] #18 00726916 in amx_Exec () from plugins/crashdetect.so
[17:52:25] [debug] #19 0071ebe6 in _ZN11CrashDetect9DoAmxExecEPii () from plugins/crashdetect.so
[17:52:25] [debug] #20 00722659 in ?? () from plugins/crashdetect.so
[17:52:25] [debug] #21 00df988a in ?? () from plugins/streamer.so
[17:52:25] [debug] #22 080dfd62 in ?? () from ./samp03svr
[17:52:25] [debug] #23 080950e4 in ?? () from ./samp03svr
[17:52:25] [debug] #24 0071f94b in _ZN11CrashDetect13DoAmxCallbackEiPiS0_ () from plugins/crashdetect.so
[17:52:25] [debug] #25 007228f8 in ?? () from plugins/crashdetect.so
[17:52:25] [debug] #26 00726916 in amx_Exec () from plugins/crashdetect.so
[17:52:25] [debug] #27 0071ebe6 in _ZN11CrashDetect9DoAmxExecEPii () from plugins/crashdetect.so
[17:52:25] [debug] #28 00722659 in ?? () from plugins/crashdetect.so
[17:52:25] [debug] #29 00df988a in ?? () from plugins/streamer.so
[17:52:25] [debug] #30 080dfd62 in ?? () from ./samp03svr
[17:52:25] [debug] #31 080950e4 in ?? () from ./samp03svr
[17:52:25] [debug] #32 0071f94b in _ZN11CrashDetect13DoAmxCallbackEiPiS0_ () from plugins/crashdetect.so
[17:52:25] [debug] #33 007228f8 in ?? () from plugins/crashdetect.so
[17:52:25] [debug] #34 00726916 in amx_Exec () from plugins/crashdetect.so
[17:52:25] [debug] #35 0071ebe6 in _ZN11CrashDetect9DoAmxExecEPii () from plugins/crashdetect.so
[17:52:25] [debug] #36 00722659 in ?? () from plugins/crashdetect.so
[17:52:25] [debug] #37 00df988a in ?? () from plugins/streamer.so
[17:52:25] [debug] #38 080a523a in ?? () from ./samp03svr
[17:52:25] [debug] #39 080d0b31 in ?? () from ./samp03svr
[17:52:25] [debug] #40 080ad684 in ?? () from ./samp03svr
[17:52:25] [debug] #41 080aee02 in ?? () from ./samp03svr
[17:52:25] [debug] #42 080aef02 in ?? () from ./samp03svr
[17:52:25] [debug] #43 080aa13a in ?? () from ./samp03svr
[17:52:25] [debug] #44 00586d36 in __libc_start_main () from /lib/libc.so.6
[17:52:25] [debug] #45 0804b4e1 in ?? () from ./samp03svr
[17:52:41] [connection] 117.243.182.73:27148 requests connection cookie.
[17:52:47] [connection] 117.243.182.73:27149 requests connection cookie.
[17:53:30] [connection] 117.243.182.73:27125 requests connection cookie.
[17:54:01] Kicking 117.243.182.73 because they didn't logon to the game.
Please Help Me Fixing Then All
Here Is My ONPLAYERDISCONNECT
Код:
public OnPlayerDisconnect(playerid, reason)
{
    if(DuelActive == true && Dueling[playerid] == true)
    {
    DuelActive = false;
    Dueling[Duelist[playerid]] = false;
    Duelist[Duelist[playerid]] = -1;
    WinningPrice = 0;
	}
    format(MessageStrl6, 170, MessageStrl5);
	format(MessageStrl5, 170, MessageStrl4);
    format(MessageStrl4, 170, MessageStrl3);
    format(MessageStrl3, 170, MessageStrl2);
    format(MessageStrl2, 170, MessageStr);
    new name[MAX_PLAYER_NAME+1];
    GetPlayerName(playerid, name, sizeof(name)); // getting the player name
    switch(reason) //switching reasons
    {
            case 0: format(MessageStr,sizeof MessageStr,"~r~[LEFT]~w~%s(~r~%d~w~) has ~r~left ~w~the server.", name, playerid);
            case 1: format(MessageStr,sizeof MessageStr,"~r~[LEFT]~w~%s(~r~%d~w~) was ~r~timeout.", name, playerid);
            case 2: format(MessageStr,sizeof MessageStr,"~r~[LEFT]~w~%s(~r~%d~w~) was ~r~kicked/banned.", name, playerid);
    }
    new STR[510]; //creating a new string to merge the 3 strings into a one 3 lines string
    format(STR, sizeof(STR), "%s~n~%s~n~%s~n~%s~n~%s~n~%s", MessageStrl6,MessageStrl5,MessageStrl4,MessageStrl3, MessageStrl2, MessageStr); //formatting the newly created string
    TextDrawSetString(Message, STR); //showing it on the screen

    TextDrawHideForPlayer(playerid, TeamText[playerid]);
    TextDrawSetString(TeamText[playerid]," ");
    TextDrawHideForPlayer(playerid, Rank1[playerid]);
    TextDrawHideForPlayer(playerid, CountText[playerid]);
	Streak[playerid] = 0;
	rconAttempts[playerid] = 0;
	LastPm[playerid] = -1;
	Update3DTextLabelText(RankLabel[playerid], 0xFFFFFFFF, " ");
	TextDrawHideForPlayer(playerid, Web);
    TextDrawHideForPlayer(playerid, A);
    TextDrawHideForPlayer(playerid, A2);
    TextDrawHideForPlayer(playerid, Tur);
    TextDrawHideForPlayer(playerid, ML);
    TextDrawHideForPlayer(playerid, U);
    TextDrawHideForPlayer(playerid, S);
    TextDrawHideForPlayer(playerid, StartLogo);
    /*TextDrawHideForPlayer(playerid, startbox);
    TextDrawHideForPlayer(playerid, welcome);
    TextDrawHideForPlayer(playerid, to);
    TextDrawHideForPlayer(playerid, advance);
    TextDrawHideForPlayer(playerid, copyright);*/
	//-----------------------------------------------------
	UpdateTimer[playerid] = KillTimer(UpdateTimer[playerid]);
	SetPVarInt(playerid,"LastID",-1);
	new PlayerName[MAX_PLAYER_NAME];
	GetPlayerName(playerid, PlayerName, sizeof(PlayerName));

	if(PlayerInfo[playerid][LoggedIn] == 1)	SavePlayer(playerid);
	if(udb_Exists(PlayerName2(playerid))) dUserSetINT(PlayerName2(playerid)).("loggedin",0);
  	PlayerInfo[playerid][LoggedIn] = 0;
	PlayerInfo[playerid][Level] = 0;
	PlayerInfo[playerid][Jailed] = 0;
	PlayerInfo[playerid][Frozen] = 0;

	if(PlayerInfo[playerid][Jailed] == 1) KillTimer( JailTimer[playerid] );
	if(PlayerInfo[playerid][Frozen] == 1) KillTimer( FreezeTimer[playerid] );
	if(ServerInfo[Locked] == 1)	KillTimer( LockKickTimer[playerid] );
	if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
	//==========================================================================
	if(Captured[playerid][SNAKE] == 0 && IsPlayerCapturing[playerid][SNAKE] == 1)
    {
		LeavingSnakeFarm(playerid);
	}
	if(Captured[playerid][BAY] == 0 && IsPlayerCapturing[playerid][BAY] == 1)
    {
		LeavingBay(playerid);
	}
	if(Captured[playerid][BIG] == 0 && IsPlayerCapturing[playerid][BIG] == 1)
	{
		LeavingEar(playerid);
	}
	if(Captured[playerid][ARMY] == 0 && IsPlayerCapturing[playerid][ARMY] == 1)
	{
		LeavingArmy(playerid);
	}
	if(Captured[playerid][PETROL] == 0 && IsPlayerCapturing[playerid][PETROL] == 1)
	{
		LeavingPetrol(playerid);
	}
	if(Captured[playerid][OIL] == 0 && IsPlayerCapturing[playerid][OIL] == 1)
	{
		LeavingOil(playerid);
	}
	if(Captured[playerid][DESERT] == 0 && IsPlayerCapturing[playerid][DESERT] == 1)
	{
		LeavingDesert(playerid);
	}
	if(Captured[playerid][QUARRY] == 0 && IsPlayerCapturing[playerid][QUARRY] == 1)
	{
		LeavingQuarry(playerid);
	}
	if(Captured[playerid][GUEST] == 0 && IsPlayerCapturing[playerid][GUEST] == 1)
	{
		LeavingGuest(playerid);
	}
	if(Captured[playerid][EAR] == 0 && IsPlayerCapturing[playerid][EAR] == 1)
	{
		LeavingEar(playerid);
	}
	if(Captured[playerid][AIRPORT] == 0 && IsPlayerCapturing[playerid][AIRPORT] == 1)
	{
		LeavingAirport(playerid);
	}
	if(Captured[playerid][SHIP] == 0 && IsPlayerCapturing[playerid][SHIP] == 1)
	{
		LeavingShip(playerid);
	}
	if(Captured[playerid][GAS] == 0 && IsPlayerCapturing[playerid][GAS] == 1)
	{
		LeavingGas(playerid);
	}
	if(Captured[playerid][RES] == 0 && IsPlayerCapturing[playerid][RES] == 1)
	{
		LeavingRes(playerid);
	}
	/*if(Captured[playerid][NPP] == 0 && IsPlayerCapturing[playerid][NPP] == 1)
	{
		LeavingNuclear(playerid);
	}*/
	if(Captured[playerid][MOTEL] == 0 && IsPlayerCapturing[playerid][MOTEL] == 1)
	{
		LeavingMOTEL(playerid);
	}
	if(Captured[playerid][BATTLESHIP] == 0 && IsPlayerCapturing[playerid][BATTLESHIP] == 1)
	{
		LeavingBattleShip(playerid);
	}
	if(Captured[playerid][HOSPITAL] == 0 && IsPlayerCapturing[playerid][HOSPITAL] == 1)
	{
		LeavingHospital(playerid);
	}
	//==========================================================================
	#if defined ENABLE_SPEC
	for(new x=0; x<MAX_PLAYERS; x++)
	    if(GetPlayerState(x) == PLAYER_STATE_SPECTATING && PlayerInfo[x][SpecID] == playerid)
   		   	AdvanceSpectate(x);
	#endif
	return 1;
}
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#2

You have too many threads, and this is the wrong section. Post in scripting help section and I'll fix all for you.
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