Ugly texture bug?
#1

Look at these ugly blue borders:



It's a re-textured object, here's the code if you need it:

Quote:

object_id = CreateDynamicObject(19447, -1062.975, -972.126, 131.745, 0.000, 89.999, 89.999, 1, 1, -1, 300.000, 300.000);
SetDynamicObjectMaterial(object_id, 0, 14548, "ab_cargo_int", "747_cage", 0x00000000);

What is causing this and how do i fix it?

This bug is also appearing around plants etc. it's really making the map look ugly.
Reply
#2

It's a GTA bug. It's not necessarily a bug though. It's a limitation of the graphics system.

There is nothing that can be done within SA-MP to fix this.

And btw, it's not plants or those objects specifically, it's all objects with semi-transparent textures. In fact, if you texture ANY object to make it half transparent (or any transparent value that causes this) this will happen to certain layers in your view.
Reply
#3

I "fixed it" by changing the weather to id 8, if anyone else has any better idea please let me know.
Reply
#4

Place solid objects above, or below it. I had to do that with a few of my interior maps. If that doesn't work, try finding a different texture that still suits your map.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)