09.03.2016, 13:05
(
Последний раз редактировалось Amit1998; 12.04.2016 в 11:44.
)
DELETE
It only does it when the input is a certain length? Do some debugging and figure out the length at which it crashes
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if(strlen(inputtext) > 128) return SendClientMessage(playerid, -1, "blabla max 128 char");