Textdraws
#1


So I have this selection panel up top, and it's completely solid, if u can say so...
I need to make it transperent. Here is the code of TDs:
PHP код:
SelectionPanel[playerid][0] = CreatePlayerTextDraw(playerid257.0000003.792562"LD_SPAC:white");
    
PlayerTextDrawLetterSize(playeridSelectionPanel[playerid][0], 0.00.0);
    
PlayerTextDrawTextSize(playeridSelectionPanel[playerid][0], 127.60005918.708145);
    
PlayerTextDrawAlignment(playeridSelectionPanel[playerid][0], 1);
    
PlayerTextDrawColor(playeridSelectionPanel[playerid][0], 48);
    
PlayerTextDrawSetShadow(playeridSelectionPanel[playerid][0], 0);
    
PlayerTextDrawSetOutline(playeridSelectionPanel[playerid][0], 0);
    
PlayerTextDrawFont(playeridSelectionPanel[playerid][0], 4);
    
SelectionPanel[playerid][1] = CreatePlayerTextDraw(playerid320.0000009.466794"nick name - ###");
    
PlayerTextDrawLetterSize(playeridSelectionPanel[playerid][1], 0.1979990.708148);
    
PlayerTextDrawAlignment(playeridSelectionPanel[playerid][1], 2);
    
PlayerTextDrawColor(playeridSelectionPanel[playerid][1], -1);
    
PlayerTextDrawSetShadow(playeridSelectionPanel[playerid][1], 0);
    
PlayerTextDrawSetOutline(playeridSelectionPanel[playerid][1], 0);
    
PlayerTextDrawBackgroundColor(playeridSelectionPanel[playerid][1], 51);
    
PlayerTextDrawFont(playeridSelectionPanel[playerid][1], 2);
    
PlayerTextDrawSetProportional(playeridSelectionPanel[playerid][1], 1);
    
SelectionPanel[playerid][2] = CreatePlayerTextDraw(playerid256.99996923.998483"LD_SPAC:white");
    
PlayerTextDrawLetterSize(playeridSelectionPanel[playerid][2], 0.0000000.000000);
    
PlayerTextDrawTextSize(playeridSelectionPanel[playerid][2], 127.60005910.000000);
    
PlayerTextDrawAlignment(playeridSelectionPanel[playerid][2], 2);
    
PlayerTextDrawColor(playeridSelectionPanel[playerid][2], 48);
    
PlayerTextDrawSetShadow(playeridSelectionPanel[playerid][2], 0);
    
PlayerTextDrawSetOutline(playeridSelectionPanel[playerid][2], 0);
    
PlayerTextDrawFont(playeridSelectionPanel[playerid][2], 4);
    
PlayerTextDrawSetPreviewModel(playeridSelectionPanel[playerid][2], 0);
    
PlayerTextDrawSetPreviewRot(playeridSelectionPanel[playerid][2], 0.0000000.0000000.0000000.000000);
    
SelectionPanel[playerid][3] = CreatePlayerTextDraw(playerid256.99996935.576251"LD_SPAC:white");
    
PlayerTextDrawLetterSize(playeridSelectionPanel[playerid][3], 0.0000000.000000);
    
PlayerTextDrawTextSize(playeridSelectionPanel[playerid][3], 127.60005910.000000);
    
PlayerTextDrawAlignment(playeridSelectionPanel[playerid][3], 2);
    
PlayerTextDrawColor(playeridSelectionPanel[playerid][3], 48);
    
PlayerTextDrawSetShadow(playeridSelectionPanel[playerid][3], 0);
    
PlayerTextDrawSetOutline(playeridSelectionPanel[playerid][3], 0);
    
PlayerTextDrawFont(playeridSelectionPanel[playerid][3], 4);
    
SelectionPanel[playerid][4] = CreatePlayerTextDraw(playerid258.10000636.576251"LD_SPAC:white");
    
PlayerTextDrawLetterSize(playeridSelectionPanel[playerid][4], 0.0000000.000000);
    
PlayerTextDrawTextSize(playeridSelectionPanel[playerid][4], 125.4333877.925923);
    
PlayerTextDrawAlignment(playeridSelectionPanel[playerid][4], 2);
    
PlayerTextDrawColor(playeridSelectionPanel[playerid][4], 2025449808);
    
PlayerTextDrawSetShadow(playeridSelectionPanel[playerid][4], 0);
    
PlayerTextDrawSetOutline(playeridSelectionPanel[playerid][4], 0);
    
PlayerTextDrawFont(playeridSelectionPanel[playerid][4], 4);
    
SelectionPanel[playerid][5] = CreatePlayerTextDraw(playerid258.10000624.965885"LD_SPAC:white");
    
PlayerTextDrawLetterSize(playeridSelectionPanel[playerid][5], 0.0000000.000000);
    
PlayerTextDrawTextSize(playeridSelectionPanel[playerid][5], 125.4333877.925921);
    
PlayerTextDrawAlignment(playeridSelectionPanel[playerid][5], 2);
    
PlayerTextDrawColor(playeridSelectionPanel[playerid][5], -10328496);
    
PlayerTextDrawSetShadow(playeridSelectionPanel[playerid][5], 0);
    
PlayerTextDrawSetOutline(playeridSelectionPanel[playerid][5], 0);
    
PlayerTextDrawFont(playeridSelectionPanel[playerid][5], 4);
    
SelectionPanel[playerid][6] = CreatePlayerTextDraw(playerid320.00000026.000000"100%");
    
PlayerTextDrawLetterSize(playeridSelectionPanel[playerid][6], 0.1203330.558815);
    
PlayerTextDrawAlignment(playeridSelectionPanel[playerid][6], 2);
    
PlayerTextDrawColor(playeridSelectionPanel[playerid][6], -1);
    
PlayerTextDrawSetShadow(playeridSelectionPanel[playerid][6], 0);
    
PlayerTextDrawSetOutline(playeridSelectionPanel[playerid][6], 0);
    
PlayerTextDrawBackgroundColor(playeridSelectionPanel[playerid][6], 51);
    
PlayerTextDrawFont(playeridSelectionPanel[playerid][6], 2);
    
PlayerTextDrawSetProportional(playeridSelectionPanel[playerid][6], 1);
    
SelectionPanel[playerid][7] = CreatePlayerTextDraw(playerid320.00000037.702209"100%");
    
PlayerTextDrawLetterSize(playeridSelectionPanel[playerid][7], 0.1203330.558815);
    
PlayerTextDrawAlignment(playeridSelectionPanel[playerid][7], 2);
    
PlayerTextDrawColor(playeridSelectionPanel[playerid][7], -1);
    
PlayerTextDrawSetShadow(playeridSelectionPanel[playerid][7], 0);
    
PlayerTextDrawSetOutline(playeridSelectionPanel[playerid][7], 0);
    
PlayerTextDrawBackgroundColor(playeridSelectionPanel[playerid][7], 51);
    
PlayerTextDrawFont(playeridSelectionPanel[playerid][7], 2);
    
PlayerTextDrawSetProportional(playeridSelectionPanel[playerid][7], 1); 
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