16.02.2016, 13:46
I am using the Lux Admin System and I am having a problem with /ban and /kick commands. When a player gets kicked he doesn't get the reason and just gets kicked and receives a message "Server Closed the Connection". The same problem is with /ban command. This is my /kick and /ban command script.
Can someone help me? Especially LuxurioN, who is the rightful scripter of Lux Admin System.
Код:
dcmd_kick(playerid,params[]) { if(AccInfo[playerid][LoggedIn] == 1) { if(AccInfo[playerid][Level] >= 3) { new Index; new tmp[256]; tmp = strtok(params,Index); new tmp2[256]; tmp2 = strtok(params,Index); if(!strlen(params)) return SendClientMessage(playerid, LIGHTBLUE2, "Usage: /kick [PlayerID] [Reason]") && SendClientMessage(playerid, orange, "Function: Will Kick the specified player"); new player1; new string[128]; new playername[MAX_PLAYER_NAME]; new adminname [MAX_PLAYER_NAME]; player1 = strval(tmp); if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && player1 != playerid && (AccInfo[player1][Level] != ServerInfo[MaxAdminLevel])) { GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); SendCommandToAdmins(playerid,"Kick"); if(!strlen(tmp2)) { format(string,sizeof(string),"|- %s has been kicked by Administrator %s | Reason: Not Specified -|",playername,adminname); SendClientMessageToAll(grey,string); SaveIn("KickLog",string); print(string); return Kick(player1); } else { format(string,sizeof(string),"|- %s has been kicked by Administrator %s | Reason: %s -|",playername,adminname,params[2]); SendClientMessageToAll(grey,string); SaveIn("KickLog",string); print(string); return Kick(player1); } } else return ErrorMessages(playerid, 3); } else return ErrorMessages(playerid, 1); } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands"); } //============================================================================== dcmd_ban(playerid,params[]) { if(AccInfo[playerid][LoggedIn] == 1) { if(AccInfo[playerid][Level] >= 1) { new Index; new tmp[256]; tmp = strtok(params,Index); new tmp2[256]; tmp2 = strtok(params,Index); if(!strlen(params)) return SendClientMessage(playerid, LIGHTBLUE2, "Usage: /ban [PlayerID] [Reason]") && SendClientMessage(playerid, orange, "Function: Will Ban the specified player"); if(!strlen(tmp2)) return SendClientMessage(playerid, red, "ERROR: Reason unspecified!"); new player1; new string[128]; new playername[MAX_PLAYER_NAME]; new adminname [MAX_PLAYER_NAME]; player1 = strval(tmp); if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && player1 != playerid && (AccInfo[player1][Level] != ServerInfo[MaxAdminLevel])) { new Format[500]; GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); format(Format,sizeof(Format),"You have been banned!\n\nAdmin: %s\n\nReason:",adminname,params[2]); ShowPlayerDialog(player1,DIALOGID_BAN,DIALOG_STYLE_MSGBOX,"BANNED",Format,"Ok",""); new year,month,day; getdate(year, month, day); new hour,minuite,second; gettime(hour,minuite,second); SendCommandToAdmins(playerid,"Ban"); format(string,sizeof(string),"|- %s has been Banned by Administrator %s | Reason: %s [Date: %d/%d/%d] [Time: %d:%d]",playername,adminname,params[2],day,month,year,hour,minuite); SendClientMessageToAll(lightred,string); format(Format,sizeof(Format),"You have been banned!\n\nAdmin: %s\n\nReason:",adminname,params[2]); ShowPlayerDialog(player1,DIALOGID_BAN,DIALOG_STYLE_MSGBOX,"BANNED",Format,"Ok",""); new str[128]; format(str,sizeof(str),"%s has been Banned by Administrator %s | Reason: %s",playername,adminname,params[2]); SaveIn("BanLog",str); print(string); if(udb_Exists(PlayerName2(player1)) && AccInfo[player1][LoggedIn] == 1) dUserSetINT(PlayerName2(player1)).("Banned",1); format(string,sizeof(string),"Banned by Administrator %s. | Reason: %s",adminname,params[2]); BanEx(player1, string); } else return SendClientMessage(playerid, red, "ERRPR: Player is not connected or is yourself or is the highest level admin"); } else return ErrorMessages(playerid, 1); } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands"); return 0; }