[FilterScript] Camp Trailers system || Ownable || Unique || By. Pachino
#1

Hi, i want to show you my first filterscript. Camp Trailers System.

**Saving system is YINI

With camp trailers you can:

-Buy trailer for $10000
-Park trailer
-Lock/Unlock trailer
-Locate your trailer
-Sell trailer
-Enter in your camp trailer with key 'N'
-Tow trailer to vehicle with key 'Y'


INSTALLATION GUIDE IS IN Readme.txt
If you find any bugs report to me here.


Sorry for my bad English

Pictures:








Reply
#2

Nice!
Reply
#3

hehe this is nice, my recommendation is to attach trailer to another trailer that is actually vehicle so when you attach it to car it has same physic rules as rest of vehicles.

You can attach your trailer on vehicle model 607

something like this

Reply
#4

Quote:
Originally Posted by CoaPsyFactor
Посмотреть сообщение
hehe this is nice, my recommendation is to attach trailer to another trailer that is actually vehicle so when you attach it to car it has same physic rules as rest of vehicles.

You can attach your trailer on vehicle model 607

something like this

That would be better.
Anyway, it's a nice filterscript.
Reply
#5

Haha, it seems that is, the idea is good, but for now stick to this: D

Thanks
Reply
#6

set real trailer in another interior, it looks much better.
Reply
#7

I love the Idea!
Good job
Reply
#8

Thanks
Reply
#9

Nice !
Reply
#10

You use the streamer but don't use the features you need for instance all the objects should be streamer dynamic objects and instead of looping through all the trailers use dynamic areas. Another silly thing is you are using YSI but still use the standalone foreach include #include <YSI\y_iterate>
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)