[FilterScript] Headphones
#1

This filterscript allows players to listen any audio streams they want, it also comes with a pretty cool headphones attachment which you can paint any color anytime you want.


Information

There are 2 defines you may want to edit:

HEADPHONE_INDEX - SetPlayerAttachedObject index for headphones object, you can change it to avoid conflicts if you get any. (Default: 5)
HEADPHONE_PRICE - Price of the headphones, you can change it to whatever you want. (Default: 20)

Commands

/headphones - Opens the headphones menu if you have one. If you don't have one, opens a purchase confirmation dialog.

Downloads

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#2

best headphones 2016
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#3

Good job bro!
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#4

Good work mate, keep it up!
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#5

Good Work !
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#6

Great work!
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#7

Good work, right now i got an idea
CMD:mp3
then when he will press that cmd the headphones will be attached in player skin in the right position(head)
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#8

Good Idea,
Keep it Up
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#9

Quote:
Originally Posted by Deniz1467
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best headphones 2016
Quote:
Originally Posted by eco1999
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Good job bro!
Quote:
Originally Posted by MarleyBanks
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Good work mate, keep it up!
Quote:
Originally Posted by CrunchxNoy
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Good Work !
Quote:
Originally Posted by Warr3n
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Great work!
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Originally Posted by Amunra
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Good Idea,
Keep it Up
Thanks guys.

Quote:
Originally Posted by JamalMaddox
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Good work, right now i got an idea
CMD:mp3
then when he will press that cmd the headphones will be attached in player skin in the right position(head)
Meanwhile what you said is totally doable, I'm too lazy to get right headphones offsets for all skins.

I might take a look but don't expect much and thanks!
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#10

Quote:
Originally Posted by rootcause
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Thanks guys.



Meanwhile what you said is totally doable, I'm too lazy to get right headphones offsets for all skins.

I might take a look but don't expect much and thanks!
Or you could just let the player specify the right offset and save it in the player file. Load the player file when the player logs in and set it to that offset when required to.

OT: Well done. Keep it up and coming.
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