[Map] Idlewood gas station - Simple
#1

I'm trying to improve my mapping skills therefore I'm releasing my maps to know my rating yet.

Here's the pics
http://imgur.com/a/C8SY9

Here's the code.

Add this Under "public OnGameModeInit"

PHP код:
//Objects////////////////////////////////////////////////////////////////////////////////////////////////////////
new tmpobjid;
tmpobjid CreateDynamicObject(5409,1918.849,-1776.329,16.976,0.000,0.000,0.000,-1,-1,-1,1000.000,1000.000);
SetDynamicObjectMaterial(tmpobjid1, -1"none""none"0xFFFF9900);
SetDynamicObjectMaterial(tmpobjid2, -1"none""none"0xFFFF9900);
SetDynamicObjectMaterial(tmpobjid3, -1"none""none"0xFFFFFFFF);
SetDynamicObjectMaterial(tmpobjid4, -1"none""none"0xFFFF9900);
SetDynamicObjectMaterial(tmpobjid5, -1"none""none"0xFFFF9900);
SetDynamicObjectMaterial(tmpobjid6, -1"none""none"0xFFFFFFFF);
SetDynamicObjectMaterial(tmpobjid7, -1"none""none"0xFFFF9900);
SetDynamicObjectMaterial(tmpobjid8, -1"none""none"0xFFFF9900);
SetDynamicObjectMaterial(tmpobjid9, -1"none""none"0xFFFF9900);
SetDynamicObjectMaterial(tmpobjid10, -1"none""none"0xFFFFFFFF);
SetDynamicObjectMaterial(tmpobjid11, -1"none""none"0xFF00FF00);
tmpobjid CreateDynamicObject(5489,1932.589,-1782.099,12.510,0.000,0.000,0.000,-1,-1,-1,1000.000,1000.000);
SetDynamicObjectMaterial(tmpobjid1, -1"none""none"0xFFFFFFFF);
SetDynamicObjectMaterial(tmpobjid3, -1"none""none"0xF9999999);
tmpobjid CreateDynamicObject(19425,1964.169,-1801.772,12.382,0.000,0.000,0.000,-1,-1,-1,1000.000,1000.000);
SetDynamicObjectMaterial(tmpobjid0, -1"none""none"0xFFFFFFFF);
SetDynamicObjectMaterial(tmpobjid1, -1"none""none"0xFF00FF00);
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
tmpobjid CreateDynamicObject(5681,1920.576,-1778.911,158.257,0.000,0.000,0.000,-1,-1,-1,1000.000,1000.000);
tmpobjid CreateDynamicObject(19176,1928.303,-1776.263,13.982,0.000,0.000,90.200,-1,-1,-1,1000.000,1000.000);
tmpobjid CreateDynamicObject(16363,1934.912,-1671.542,55.059,0.000,0.000,0.000,-1,-1,-1,1000.000,1000.000);
tmpobjid CreateDynamicObject(19425,1959.173,-1801.780,12.392,0.000,0.000,0.000,-1,-1,-1,1000.000,1000.000);
tmpobjid CreateDynamicObject(19425,1964.262,-1763.049,12.392,0.000,0.000,0.000,-1,-1,-1,1000.000,1000.000);
tmpobjid CreateDynamicObject(19425,1959.276,-1762.979,12.392,0.000,0.000,0.000,-1,-1,-1,1000.000,1000.000);
tmpobjid CreateDynamicObject(19425,1938.344,-1764.923,12.382,0.000,0.000,0.000,-1,-1,-1,1000.000,1000.000);
tmpobjid CreateDynamicObject(19425,1944.521,-1765.244,12.392,0.000,0.000,0.000,-1,-1,-1,1000.000,1000.000);
tmpobjid CreateDynamicObject(19425,1944.876,-1779.874,12.400,0.000,0.000,0.000,-1,-1,-1,1000.000,1000.000);
tmpobjid CreateDynamicObject(19425,1938.941,-1779.958,12.400,0.000,0.000,0.000,-1,-1,-1,1000.000,1000.000);
tmpobjid CreateDynamicObject(18880,1967.397,-1777.527,12.392,0.000,0.000,0.000,-1,-1,-1,1000.000,1000.000);
tmpobjid CreateDynamicObject(8843,1941.514,-1788.998,12.392,0.000,0.000,-88.300,-1,-1,-1,1000.000,1000.000);
tmpobjid CreateDynamicObject(10183,1911.789,-1794.358,12.438,0.000,0.000,-133.500,-1,-1,-1,1000.000,1000.000);
tmpobjid CreateDynamicObject(19425,1931.196,-1754.932,12.382,0.000,0.000,91.599,-1,-1,-1,1000.000,1000.000);
tmpobjid CreateDynamicObject(19425,1950.762,-1749.547,12.382,0.000,0.000,92.599,-1,-1,-1,1000.000,1000.000); 
Add this under "public OnPlayerConnect"
PHP код:
RemoveBuildingForPlayer(playerid54091918.849, -1776.32916.9760.250);
RemoveBuildingForPlayer(playerid55351918.849, -1776.32916.9760.250);
RemoveBuildingForPlayer(playerid54891932.589, -1782.09912.5000.250);
RemoveBuildingForPlayer(playerid55331932.589, -1782.09912.5000.250);
RemoveBuildingForPlayer(playerid13081952.030, -1801.02011.7180.250); 
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#2

9.9/10 ! Great map through
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#3

Not bad at all, but you should try deleting the speed bumps near the pumps it's not so realistic, never seen that on a gas station before tho.
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#4

Nice work
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#5

Looks dope, would be great if you could remove that building behind it and attempt to map something in to fit it.
Dope 8/10
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#6

Very good re-texturing, I like it.

Those speedbumps look pretty unrealistic indeed though.
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#7

You mappers never heard of for loop?
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#8

Quote:
Originally Posted by amirm3hdi
Посмотреть сообщение
You mappers never heard of for loop?
This thread is seriously from 11 months, never even looked at it. I'm no longer updating this which means I won't be adding the loop. Also, it was my first map when I mapped it.
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