14.01.2016, 00:47
Right, so, two questions...
A while ago I've done some search about AntiDeAmx and I found this:
The post dated 2010 I think, does it still work to this day?
Also, I've seen some people complaining that after adding it into their scripts it caused lagg/bugs, is it true that it can cause some lag or it is just like many posts say that it makes no difference, only during being decompiled?
Thanks.
A while ago I've done some search about AntiDeAmx and I found this:
Код:
public OnGameModeInit() { AntiDeAMX(); } AntiDeAMX() { new antidamx[][] = { "Unarmed (Fist)", "Brass K", "Fire Ex" }; #pragma unused antidamx
Also, I've seen some people complaining that after adding it into their scripts it caused lagg/bugs, is it true that it can cause some lag or it is just like many posts say that it makes no difference, only during being decompiled?
Thanks.