Questions about AntiDeAmx
#1

Right, so, two questions...

A while ago I've done some search about AntiDeAmx and I found this:

Код:
public OnGameModeInit()
{
    AntiDeAMX();
 
 
}
 
AntiDeAMX()
{
    new antidamx[][] =
    {
                "Unarmed (Fist)",
                "Brass K",
                "Fire Ex"
        };
        #pragma unused antidamx
The post dated 2010 I think, does it still work to this day?
Also, I've seen some people complaining that after adding it into their scripts it caused lagg/bugs, is it true that it can cause some lag or it is just like many posts say that it makes no difference, only during being decompiled?

Thanks.
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#2

In my humble opinion, I won't suggest you to DeAMX your game mode or use that thing for anything else. It didn't function correctly the last time I tried using it. Never did that again!
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#3

Well there's no harm in adding it. It's not malicious. Last time I checked, it worked. I doubt that the DeAMX software has changed since then, so it should still work. I believe I used 2 different Anti DeAMX methods at the same time to make sure.
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#4

still working

additionally recommend:
https://github.com/AbyssMorgan/SA-MP...riptSecure.inc
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