11.01.2016, 08:56
Код:
C:\Users\KONTROWKEN\Desktop\Untitled.pwn(62) : error 013: no entry point (no public functions) Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Error.
Pawn Code:
Код:
#define SERVER_SLOT (50) // slot sayısı #define TEXT_SAYI (5) // 5 tane mesaj textdrawı #define TEXT_KARAKTER (300) // 128 karakter new PlayerText: tdMesaj[SERVER_SLOT][TEXT_SAYI]; new tdMesajStr[SERVER_SLOT][TEXT_SAYI][TEXT_KARAKTER]; stock tdMesajYolla(playerid, const mesaj[]) { new id = TEXT_SAYI-1; for(new i; i < id; ++i) { tdMesajStr[playerid][i] = tdMesajStr[playerid][i+1]; PlayerTextDrawSetString(playerid, tdMesaj[playerid][i], tdMesajStr[playerid][i]); } format(tdMesajStr[playerid][id], TEXT_KARAKTER, "%s", mesaj); PlayerTextDrawSetString(playerid, tdMesaj[playerid][id], tdMesajStr[playerid][id]); return 1; } stock tdMesajTemizle(playerid) { for(new i; i < TEXT_SAYI; ++i) { strdel(tdMesajStr[playerid][i], 0, TEXT_KARAKTER); PlayerTextDrawSetString(playerid, tdMesaj[playerid][i], tdMesajStr[playerid][i]); } return 1; } stock tdMesajOlustur(playerid) { tdMesajTemizle(playerid); for(new i; i < TEXT_SAYI; ++i) { tdMesaj[playerid][i] = CreatePlayerTextDraw(playerid, 220.000000, 340.000000 + (i * 12), "_"); PlayerTextDrawBackgroundColor(playerid, tdMesaj[playerid][i], 255); PlayerTextDrawUseBox(playerid, tdMesaj[playerid][i], 1); PlayerTextDrawBoxColor(playerid, tdMesaj[playerid][i], 0x63AFF00A); PlayerTextDrawFont(playerid, tdMesaj[playerid][i], 1); PlayerTextDrawLetterSize(playerid, tdMesaj[playerid][i], 0.210000, 1.100000); PlayerTextDrawTextSize(playerid, tdMesaj[playerid][i], 640, 480); PlayerTextDrawColor(playerid, tdMesaj[playerid][i], -1); PlayerTextDrawSetOutline(playerid, tdMesaj[playerid][i], 1); PlayerTextDrawSetProportional(playerid, tdMesaj[playerid][i], 1); PlayerTextDrawSetSelectable(playerid, tdMesaj[playerid][i], 0); PlayerTextDrawShow(playerid, tdMesaj[playerid][i]); format(tdMesajStr[playerid][i], TEXT_KARAKTER, "_"); // boş yaparsak textdraw oyuncuya crash attırabilir } return 1; } stock tdMesajYoket(playerid) { for(new i; i < TEXT_SAYI; ++i) { PlayerTextDrawDestroy(playerid, tdMesaj[playerid][i]); format(tdMesajStr[playerid][i], TEXT_KARAKTER, "_"); } return 1; }