variables mixing
#1

The script that I use: Roleplay GM
Description of the problem in question : It happens to be simply mixed variables, players receive a level 100+, admin level 100+, 100+ years, not necessarily in order and regularity, just so happens, I detail examined the script a couple of times and i can not find the problem, I hope that someone will help ..
Part of the script : //
Picture (optional) : //

Sorry for bad English..
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#2

How about posting
1.Commands
2.Enums.
3.OnPlayerConnect
4.ONPlayerDisconnect
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#3

what comannds? OPC, OPD?
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#4

enum player
{
pPassword[16],
pMoney,
pAdmin,
pHelper,
pPromoter,
.
.
.
.
.
.
pWanted,
pTicket,
pZlocin[16]
}
new PlayerInfo[MAX_PLAYERS][player];

mixing variables from this enum
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