InValidVehicleID.
#7

Quote:
Originally Posted by kadaradam
Посмотреть сообщение
Then I would print out the index whenever you want to access the "Veh" veriable to make sure it won't exceed the 1999 value.

Like this:
Код:
printf("Veh index: %i", UlIDV);
Veh[UlIDV][ServerID] = CreateVehicle(Veh[UlIDV][Model], Veh[UlIDV][PosX], Veh[UlIDV][PosY], Veh[UlIDV][PosZ], Veh[UlIDV][VAngle], Veh[UlIDV][Color1], Veh[UlIDV][Color2], -1);
Player 1 has have 6 vehicles, Player 1 Connect:
Код HTML:
[17:37:57] Model: 468
[17:37:57] Veh index: 0
[17:37:57] Model: 602
[17:37:57] Veh index: 1
[17:37:57] Model: 411
[17:37:57] Veh index: 2
[17:37:57] Model: 496
[17:37:57] Veh index: 3
[17:37:57] Model: 462
[17:37:57] Veh index: 4
[17:37:57] Model: 463
[17:37:57] Veh index: 5
Player 2 has have 1 vehicles, Player 2 Connect:
Код HTML:
[17:38:38] Model: 0
[17:38:38] Veh index: 6
[17:38:38] [debug] Run time error 4: "Array index out of bounds"
[17:38:38] [debug]  Accessing element at index 65535 past array upper bound 1999
[17:38:38] [debug] AMX backtrace:
[17:38:38] [debug] #0 0004ed6c in public OnVehiclesLoad (1) from GM.amx
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Messages In This Thread
InValidVehicleID. - by norton2 - 05.01.2016, 12:40
Re: InValidVehicleID. - by norton2 - 05.01.2016, 13:05
Re: InValidVehicleID. - by norton2 - 05.01.2016, 14:21
Re: InValidVehicleID. - by kadaradam - 05.01.2016, 15:45
Re: InValidVehicleID. - by norton2 - 05.01.2016, 16:08
Re: InValidVehicleID. - by kadaradam - 05.01.2016, 16:59
Re: InValidVehicleID. - by norton2 - 05.01.2016, 17:06
Re: InValidVehicleID. - by SickAttack - 05.01.2016, 17:21
Re: InValidVehicleID. - by norton2 - 05.01.2016, 17:24
Re: InValidVehicleID. - by SickAttack - 05.01.2016, 17:29

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