Unsync player
#1

Hi!

How to detect if player is unsynchro?

Thanks!
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#2

You can't , the moment player is desynced it doesnt send the data properly.
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#3

The players from my server are desynced when they exit interior/building because there's a lot to load (vehicles, players).
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#4

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#5

Do you use much instructions in OnPlayerUpdate ?
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#6

No..
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#7

Код:
echo Executing Server Config...
lanmode 1
maxplayers 300
announce 0
query 1
port 1700
hostname
gamemode0 roleplay_withoutcustom 1
rcon_password XX
filterscripts
plugins mysql.so crashdetect.so streamer.so
mapname Los Santos
language FRA
maxnpc 0
onfoot_rate 40
incar_rate 40
weapon_rate 40
stream_distance 300.0
stream_rate 1000
logqueries 0
sleep 2
logtimeformat [%H:%M:%S]
chatlogging 0
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#8

UP, please.



It's not normal
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#9

You can try playing with packetloss and netstats functions
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