27.12.2015, 08:15
(
Последний раз редактировалось SecretBoss; 27.12.2015 в 17:53.
)
Hello,
I faced a very weird problem on my server, OnPlayerDeath callback doesn't return correct killerid and reason I tried to debug it and every statement is called I have also putted a print message and got the following results
Code
Output:
That printed when my friend killed me^
I tried to run nativechecker and crashdetect but nothing printed, also I don't think that code is needed because I debugged every statement and everything worked properly, any help would very appreciated
EDIT:
Problem is fixed, fix is here
I faced a very weird problem on my server, OnPlayerDeath callback doesn't return correct killerid and reason I tried to debug it and every statement is called I have also putted a print message and got the following results
Code
Код:
public OnPlayerDeath(playerid, killerid, reason) { Server(playerid, "OnPlayerDeathCalled"); printf("playerid: %d killerid: %d reason: %d", playerid, killerid, reason); return 1; }
Код:
[04:07:49] playerid: 0 killerid: 65535 reason: 255
I tried to run nativechecker and crashdetect but nothing printed, also I don't think that code is needed because I debugged every statement and everything worked properly, any help would very appreciated
EDIT:
Problem is fixed, fix is here