#2

You can use IsPlayerInRangeOfPoint with pickup's location and timer check, but that's a bit wacky. I'd rather use OnPlayerLeaveCheckpoint and an invisible checkpoint type.
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Messages In This Thread
Help - by SilverStand - 26.12.2015, 17:26
Re: Help - by lucamsx - 26.12.2015, 17:32
Re: Help - by SilverStand - 26.12.2015, 17:52
Re: Help - by jlalt - 26.12.2015, 18:11
Re: Help - by Ritzy2K - 26.12.2015, 18:21
Re: Help - by lucamsx - 26.12.2015, 18:27

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