cuffing system
#1

Hello again. Basically when someone cuffs another one and the player they're cuffing is on the ground like /sleep, doing /cuff will make the player stand up, but not keep him on the ground, so how can I make the player stay in the animation? Do I have to set the cuffing object in the animation?
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#2

use this but change "ROB_BANK" and "CAT_Safe_Rob" to your preference
ApplyAnimation(i,"ROB_BANK", "CAT_Safe_Rob", 3.0, 1, 0, 0, 0, 0);
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