Problem In My Game Mode
#1

Hi Guys

i have problem , i did wrong edit my game mode , and now i have this errors please help me to slove my problem

Код:
C:\Users\Nariman\Desktop\LIFEIN~2\pawno\include\fixes.inc(1875) : error 017: undefined symbol "FIXES_OnGameModeInit"
C:\Users\Nariman\Desktop\LIFEIN~2\pawno\include\fixes.inc(1975) : error 017: undefined symbol "FIXES_OnPlayerCommandText"
C:\Users\Nariman\Desktop\LIFEIN~2\pawno\include\fixes.inc(1979) : error 017: undefined symbol "FIXES_OnPlayerCommandText"
C:\Users\Nariman\Desktop\LIFEIN~2\pawno\include\fixes.inc(2865) : error 004: function "FIXES_OnPlayerUpdate" is not implemented
C:\Users\Nariman\Desktop\LIFEIN~2\pawno\include\fixes.inc(2886) : error 004: function "FIXES_OnPlayerUpdate" is not implemented
C:\Users\Nariman\Desktop\LIFEIN~2\pawno\include\fixes.inc(3242) : error 017: undefined symbol "FIXES_OnPlayerExitVehicle"
C:\Users\Nariman\Desktop\LIFEIN~2\pawno\include\fixes.inc(4815) : error 017: undefined symbol "FIXES_OnDialogResponse"
C:\Users\Nariman\Desktop\LIFEIN~2\pawno\include\fixes.inc(4823) : error 017: undefined symbol "FIXES_OnDialogResponse"
C:\Users\Nariman\Desktop\Life In Tehran RPG Server\gamemodes\lfgs.pwn(2398) : error 017: undefined symbol "SaveKonVal"
C:\Users\Nariman\Desktop\Life In Tehran RPG Server\gamemodes\lfgs.pwn(2406) : error 017: undefined symbol "SaveKonVal"
C:\Users\Nariman\Desktop\Life In Tehran RPG Server\gamemodes\lfgs.pwn(2414) : error 017: undefined symbol "SaveKonVal"
C:\Users\Nariman\Desktop\Life In Tehran RPG Server\gamemodes\lfgs.pwn(2422) : error 017: undefined symbol "SaveKonVal"
C:\Users\Nariman\Desktop\Life In Tehran RPG Server\gamemodes\lfgs.pwn(2430) : error 017: undefined symbol "SaveKonVal"
C:\Users\Nariman\Desktop\Life In Tehran RPG Server\gamemodes\lfgs.pwn(2438) : error 017: undefined symbol "SaveKonVal"
C:\Users\Nariman\Desktop\Life In Tehran RPG Server\gamemodes\lfgs.pwn(2446) : error 017: undefined symbol "SaveKonVal"
C:\Users\Nariman\Desktop\Life In Tehran RPG Server\gamemodes\lfgs.pwn(2454) : error 017: undefined symbol "SaveKonVal"
C:\Users\Nariman\Desktop\Life In Tehran RPG Server\gamemodes\lfgs.pwn(2462) : error 017: undefined symbol "SaveKonVal"
C:\Users\Nariman\Desktop\Life In Tehran RPG Server\gamemodes\lfgs.pwn(2470) : error 017: undefined symbol "SaveKonVal"
C:\Users\Nariman\Desktop\Life In Tehran RPG Server\gamemodes\lfgs.pwn(2478) : error 017: undefined symbol "SaveKonVal"
C:\Users\Nariman\Desktop\Life In Tehran RPG Server\gamemodes\lfgs.pwn(2486) : error 017: undefined symbol "SaveKonVal"
C:\Users\Nariman\Desktop\Life In Tehran RPG Server\gamemodes\lfgs.pwn(2494) : error 017: undefined symbol "SaveKonVal"
C:\Users\Nariman\Desktop\Life In Tehran RPG Server\gamemodes\lfgs.pwn(2502) : error 017: undefined symbol "SaveKonVal"
C:\Users\Nariman\Desktop\Life In Tehran RPG Server\gamemodes\lfgs.pwn(2510) : error 017: undefined symbol "SaveKonVal"
C:\Users\Nariman\Desktop\Life In Tehran RPG Server\gamemodes\lfgs.pwn(2518) : error 017: undefined symbol "SaveKonVal"
C:\Users\Nariman\Desktop\Life In Tehran RPG Server\gamemodes\lfgs.pwn(2530) : error 017: undefined symbol "SaveKonVal"
C:\Users\Nariman\Desktop\Life In Tehran RPG Server\gamemodes\lfgs.pwn(2538) : error 017: undefined symbol "SaveKonVal"

Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


26 Errors.
Thanks , Please Tell Me Complete how to fix that
Reply
#2

First of all remove fixes.inc
Second, show us some code. Where is your "SaveKonVal"
Reply
#3

Quote:
Originally Posted by TwinkiDaBoss
Посмотреть сообщение
First of all remove fixes.inc
Second, show us some code. Where is your "SaveKonVal"
remove #include <fixes.inc>

and add

new SaveKonVal ;
Reply
#4

hi dear i remove my fixes.inc

and then when i compile that this is my error :

Код:
C:\Users\Nariman\Desktop\Life In Tehran RPG Server\gamemodes\lfgs.pwn(39) : fatal error 100: cannot read from file: "fixes"

Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


1 Error.
"SaveKonVal" location :

Код:
/*----------------------------------------------------------------------------*/
public SaveComponent(vehicleid,componentid)
{
	if(OwnedMashin[vehicleid] == 1 && IsPlayerConnected(MashinOwner[vehicleid]))
	{
		for(new s=0; s<20; s++)
		{
     		if(componentid == spoiler[s][0])
	 		{
       			PlayerInfo[MashinOwner[vehicleid]][cMod1] = componentid;
       			SaveKonVal(MashinOwner[vehicleid], "cMod1", componentid);
   	       	}
  }
		for(new s=0; s<23; s++)
		{
     		if(componentid == fbumper[s][0])
	 		{
       			PlayerInfo[MashinOwner[vehicleid]][cMod3] = componentid;
       			SaveKonVal(MashinOwner[vehicleid], "cMod3", componentid);
   	      	}
		}
		for(new s=0; s<22; s++)
		{
			if(componentid == rbumper[s][0])
			{
       			PlayerInfo[MashinOwner[vehicleid]][cMod4] = componentid;
       			SaveKonVal(MashinOwner[vehicleid], "cMod4", componentid);
   	        }
		}
		for(new s=0; s<28; s++)
		{
			if(componentid == exhaust[s][0])
		 	{
				PlayerInfo[MashinOwner[vehicleid]][cMod5] = componentid;
				SaveKonVal(MashinOwner[vehicleid], "cMod5", componentid);
   	        }
		}
		for(new s=0; s<2; s++)
		{
     		if(componentid == bventr[s][0])
			{
       			PlayerInfo[MashinOwner[vehicleid]][cMod6] = componentid;
       			SaveKonVal(MashinOwner[vehicleid], "cMod6", componentid);
   	        }
		}
		for(new s=0; s<2; s++)
		{
     		if(componentid == bventl[s][0])
			{
       			PlayerInfo[MashinOwner[vehicleid]][cMod7] = componentid;
       			SaveKonVal(MashinOwner[vehicleid], "cMod7", componentid);
   	        }
		}
		for(new s=0; s<4; s++)
		{
     		if(componentid == bscoop[s][0])
			{
       			PlayerInfo[MashinOwner[vehicleid]][cMod8] = componentid;
       			SaveKonVal(MashinOwner[vehicleid], "cMod8", componentid);
   	        }
		}
		for(new s=0; s<17; s++)
		{
     		if(componentid == rscoop[s][0])
			{
       			PlayerInfo[MashinOwner[vehicleid]][cMod9] = componentid;
       			SaveKonVal(MashinOwner[vehicleid], "cMod9", componentid);
   	        }
		}
		for(new s=0; s<21; s++)
		{
     		if(componentid == lskirt[s][0])
			{
       			PlayerInfo[MashinOwner[vehicleid]][cMod10] = componentid;
       			SaveKonVal(MashinOwner[vehicleid], "cMod10", componentid);
   	        }
		}
		for(new s=0; s<21; s++)
		{
     		if(componentid == rskirt[s][0])
			{
       			PlayerInfo[MashinOwner[vehicleid]][cMod11] = componentid;
       			SaveKonVal(MashinOwner[vehicleid], "cMod11", componentid);
   	        }
		}
		for(new s=0; s<1; s++)
		{
     		if(componentid == hydraulics[s][0])
			{
       			PlayerInfo[MashinOwner[vehicleid]][cMod12] = componentid;
       			SaveKonVal(MashinOwner[vehicleid], "cMod12", componentid);
   	        }
		}
		for(new s=0; s<1; s++)
		{
     		if(componentid == base[s][0])
			{
       			PlayerInfo[MashinOwner[vehicleid]][cMod13] = componentid;
       			SaveKonVal(MashinOwner[vehicleid], "cMod13", componentid);
   	        }
		}
		for(new s=0; s<4; s++)
		{
			if(componentid == rbbars[s][0])
			{
       			PlayerInfo[MashinOwner[vehicleid]][cMod14] = componentid;
       			SaveKonVal(MashinOwner[vehicleid], "cMod14", componentid);
   	        }
		}
		for(new s=0; s<2; s++)
		{
     		if(componentid == fbbars[s][0])
			{
       			PlayerInfo[MashinOwner[vehicleid]][cMod15] = componentid;
       			SaveKonVal(MashinOwner[vehicleid], "cMod15", componentid);
   	        }
		}
		for(new s=0; s<17; s++)
		{
     		if(componentid == wheels[s][0])
			{
       			PlayerInfo[MashinOwner[vehicleid]][cMod16] = componentid;
       			SaveKonVal(MashinOwner[vehicleid], "cMod16", componentid);
   	        }
		}
		for(new s=0; s<2; s++)
		{
     		if(componentid == lightss[s][0])
			{
       			PlayerInfo[MashinOwner[vehicleid]][cMod17] = componentid;
       			SaveKonVal(MashinOwner[vehicleid], "cMod17", componentid);
   	        }
		}
		//SaveAccount(MashinOwner[vehicleid]);
	}
	if(OwnedMashin_2[vehicleid] == 1 && IsPlayerConnected(MashinOwner_2[vehicleid]))
	{
		for(new s=0; s<20; s++)
		{
     		if(componentid == spoiler[s][0])
	 		{
       			PlayerInfo[MashinOwner_2[vehicleid]][cMod1_2] = componentid;
       			SaveKonVal(MashinOwner_2[vehicleid], "cMod1_2", componentid);
   	       	}
		}
		for(new s=0; s<23; s++)
		{
     		if(componentid == fbumper[s][0])
	 		{
       			PlayerInfo[MashinOwner_2[vehicleid]][cMod3_2] = componentid;
       			SaveKonVal(MashinOwner_2[vehicleid], "cMod3_2", componentid);
   	      	}
		}
		for(new s=0; s<22; s++)
		{
			if(componentid == rbumper[s][0])
			{
       			PlayerInfo[MashinOwner_2[vehicleid]][cMod4_2] = componentid;
       			SaveKonVal(MashinOwner_2[vehicleid], "cMod4_2", componentid);
   	        }
		}
		for(new s=0; s<28; s++)
		{
			if(componentid == exhaust[s][0])
		 	{
				PlayerInfo[MashinOwner_2[vehicleid]][cMod5_2] = componentid;
				SaveKonVal(MashinOwner_2[vehicleid], "cMod5_2", componentid);
   	        }
		}
		for(new s=0; s<2; s++)
		{
     		if(componentid == bventr[s][0])
			{
       			PlayerInfo[MashinOwner_2[vehicleid]][cMod6_2] = componentid;
       			SaveKonVal(MashinOwner_2[vehicleid], "cMod6_2", componentid);
   	        }
		}
		for(new s=0; s<2; s++)
		{
     		if(componentid == bventl[s][0])
			{
       			PlayerInfo[MashinOwner_2[vehicleid]][cMod7_2] = componentid;
       			SaveKonVal(MashinOwner_2[vehicleid], "cMod7_2", componentid);
   	        }
		}
		for(new s=0; s<4; s++)
		{
     		if(componentid == bscoop[s][0])
			{
       			PlayerInfo[MashinOwner_2[vehicleid]][cMod8_2] = componentid;
       			SaveKonVal(MashinOwner_2[vehicleid], "cMod8_2", componentid);
   	        }
		}
		for(new s=0; s<17; s++)
		{
     		if(componentid == rscoop[s][0])
			{
       			PlayerInfo[MashinOwner_2[vehicleid]][cMod9_2] = componentid;
       			SaveKonVal(MashinOwner_2[vehicleid], "cMod9_2", componentid);
   	        }
		}
		for(new s=0; s<21; s++)
		{
     		if(componentid == lskirt[s][0])
			{
       			PlayerInfo[MashinOwner_2[vehicleid]][cMod10_2] = componentid;
       			SaveKonVal(MashinOwner_2[vehicleid], "cMod10_2", componentid);
   	        }
		}
		for(new s=0; s<21; s++)
		{
     		if(componentid == rskirt[s][0])
			{
       			PlayerInfo[MashinOwner_2[vehicleid]][cMod11_2] = componentid;
       			SaveKonVal(MashinOwner_2[vehicleid], "cMod11_2", componentid);
   	        }
		}
		for(new s=0; s<1; s++)
		{
     		if(componentid == hydraulics[s][0])
			{
       			PlayerInfo[MashinOwner_2[vehicleid]][cMod12_2] = componentid;
       			SaveKonVal(MashinOwner_2[vehicleid], "cMod12_2", componentid);
   	        }
		}
		for(new s=0; s<1; s++)
		{
     		if(componentid == base[s][0])
			{
       			PlayerInfo[MashinOwner_2[vehicleid]][cMod13_2] = componentid;
       			SaveKonVal(MashinOwner_2[vehicleid], "cMod13_2", componentid);
   	        }
		}
		for(new s=0; s<4; s++)
		{
			if(componentid == rbbars[s][0])
			{
       			PlayerInfo[MashinOwner_2[vehicleid]][cMod14_2] = componentid;
       			SaveKonVal(MashinOwner_2[vehicleid], "cMod14_2", componentid);
   	        }
		}
		for(new s=0; s<2; s++)
		{
     		if(componentid == fbbars[s][0])
			{
       			PlayerInfo[MashinOwner_2[vehicleid]][cMod15_2] = componentid;
       			SaveKonVal(MashinOwner_2[vehicleid], "cMod15_2", componentid);
   	        }
		}
		for(new s=0; s<17; s++)
		{
     		if(componentid == wheels[s][0])
			{
       			PlayerInfo[MashinOwner_2[vehicleid]][cMod16_2] = componentid;
       			SaveKonVal(MashinOwner_2[vehicleid], "cMod16_2", componentid);
   	        }
		}
		for(new s=0; s<2; s++)
		{
     		if(componentid == lightss[s][0])
			{
       			PlayerInfo[MashinOwner_2[vehicleid]][cMod17_2] = componentid;
       			SaveKonVal(MashinOwner_2[vehicleid], "cMod17_2", componentid);
   	        }
		}
		//SaveAccount(MashinOwner[vehicleid]);
	}
	return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
	if(OwnedMashin[vehicleid] == 1)
	{
		PlayerInfo[MashinOwner[vehicleid]][cPaintJob] = paintjobid;
		SaveKonVal(MashinOwner[vehicleid], "cPaintJob", paintjobid);
		//SaveAccount(MashinOwner[vehicleid]);
	}
	else if(OwnedMashin_2[vehicleid] == 1)
	{
	    PINFO[MashinOwner_2[vehicleid]][cPaintJob_2] = paintjobid;
	    SaveKonVal(MashinOwner_2[vehicleid], "cPaintJob_2", paintjobid);
	    //SaveAccount(MashinOwner_2[vehicleid]);
	}
	return 1;
}

stock ModVehicle(playerid,vehicleid)
{
    if(OwnedMashin[vehicleid] != 0)
 	{
		if(PlayerInfo[playerid][cMod1] != 0) {
			AddVehicleComponent(vehicleid,PlayerInfo[playerid][cMod1]);
		}
		if(PlayerInfo[playerid][cMod3] != 0) {
			AddVehicleComponent(vehicleid,PlayerInfo[playerid][cMod3]);
		}
		if(PlayerInfo[playerid][cMod4] != 0) {
			AddVehicleComponent(vehicleid,PlayerInfo[playerid][cMod4]);
		}
		if(PlayerInfo[playerid][cMod5] != 0) {
			AddVehicleComponent(vehicleid,PlayerInfo[playerid][cMod5]);
		}
		if(PlayerInfo[playerid][cMod6] != 0) {
			AddVehicleComponent(vehicleid,PlayerInfo[playerid][cMod6]);
		}
		if(PlayerInfo[playerid][cMod7] != 0) {
			AddVehicleComponent(vehicleid,PlayerInfo[playerid][cMod7]);
		}
		if(PlayerInfo[playerid][cMod8] != 0) {
			AddVehicleComponent(vehicleid,PlayerInfo[playerid][cMod8]);
	 	}
		if(PlayerInfo[playerid][cMod9] != 0) {
			AddVehicleComponent(vehicleid,PlayerInfo[playerid][cMod9]);
		}
		if(PlayerInfo[playerid][cMod10] != 0) {
			AddVehicleComponent(vehicleid,PlayerInfo[playerid][cMod10]);
		}
		if(PlayerInfo[playerid][cMod11] != 0) {
			AddVehicleComponent(vehicleid,PlayerInfo[playerid][cMod11]);
		}
		if(PlayerInfo[playerid][cMod12] != 0) {
			AddVehicleComponent(vehicleid,PlayerInfo[playerid][cMod12]);
		}
		if(PlayerInfo[playerid][cMod13] != 0) {
			AddVehicleComponent(vehicleid,PlayerInfo[playerid][cMod13]);
		}
		if(PlayerInfo[playerid][cMod14] != 0) {
			AddVehicleComponent(vehicleid,PlayerInfo[playerid][cMod14]);
		}
		if(PlayerInfo[playerid][cMod15] != 0) {
			AddVehicleComponent(vehicleid,PlayerInfo[playerid][cMod15]);
		}
		if(PlayerInfo[playerid][cMod16] != 0) {
			AddVehicleComponent(vehicleid,PlayerInfo[playerid][cMod16]);
		}
		if(PlayerInfo[playerid][cMod17] != 0) {
			AddVehicleComponent(vehicleid,PlayerInfo[playerid][cMod17]);
		}
		if(PlayerInfo[playerid][cPaintJob] != 3) {
		ChangeVehiclePaintjob(vehicleid,PlayerInfo[playerid][cPaintJob]);
		}
	}
 	if(OwnedMashin_2[vehicleid] != 0)
 	{
		if(PlayerInfo[playerid][cMod1_2] != 0) {
			AddVehicleComponent(vehicleid,PlayerInfo[playerid][cMod1_2]);
		}
		if(PlayerInfo[playerid][cMod3_2] != 0) {
			AddVehicleComponent(vehicleid,PlayerInfo[playerid][cMod3_2]);
		}
		if(PlayerInfo[playerid][cMod4_2] != 0) {
			AddVehicleComponent(vehicleid,PlayerInfo[playerid][cMod4_2]);
		}
		if(PlayerInfo[playerid][cMod5_2] != 0) {
			AddVehicleComponent(vehicleid,PlayerInfo[playerid][cMod5_2]);
		}
		if(PlayerInfo[playerid][cMod6_2] != 0) {
			AddVehicleComponent(vehicleid,PlayerInfo[playerid][cMod6_2]);
		}
		if(PlayerInfo[playerid][cMod7_2] != 0) {
			AddVehicleComponent(vehicleid,PlayerInfo[playerid][cMod7_2]);
		}
		if(PlayerInfo[playerid][cMod8_2] != 0) {
			AddVehicleComponent(vehicleid,PlayerInfo[playerid][cMod8_2]);
	 	}
		if(PlayerInfo[playerid][cMod9_2] != 0) {
			AddVehicleComponent(vehicleid,PlayerInfo[playerid][cMod9_2]);
		}
		if(PlayerInfo[playerid][cMod10_2] != 0) {
			AddVehicleComponent(vehicleid,PlayerInfo[playerid][cMod10_2]);
		}
		if(PlayerInfo[playerid][cMod11_2] != 0) {
			AddVehicleComponent(vehicleid,PlayerInfo[playerid][cMod11_2]);
		}
		if(PlayerInfo[playerid][cMod12_2] != 0) {
			AddVehicleComponent(vehicleid,PlayerInfo[playerid][cMod12_2]);
		}
		if(PlayerInfo[playerid][cMod13_2] != 0) {
			AddVehicleComponent(vehicleid,PlayerInfo[playerid][cMod13_2]);
		}
		if(PlayerInfo[playerid][cMod14_2] != 0) {
			AddVehicleComponent(vehicleid,PlayerInfo[playerid][cMod14_2]);
		}
		if(PlayerInfo[playerid][cMod15_2] != 0) {
			AddVehicleComponent(vehicleid,PlayerInfo[playerid][cMod15_2]);
		}
		if(PlayerInfo[playerid][cMod16_2] != 0) {
			AddVehicleComponent(vehicleid,PlayerInfo[playerid][cMod16_2]);
		}
		if(PlayerInfo[playerid][cMod17_2] != 0) {
			AddVehicleComponent(vehicleid,PlayerInfo[playerid][cMod17_2]);
		}
		if(PlayerInfo[playerid][cPaintJob_2] != 3) {
		ChangeVehiclePaintjob(vehicleid,PlayerInfo[playerid][cPaintJob_2]);
		}
	}
}

public OnVehicleMod(playerid,vehicleid,componentid)
{
	if((OwnedMashin[vehicleid] == 1 && IsPlayerConnected(MashinOwner[vehicleid])) || (OwnedMashin_2[vehicleid] == 1 && IsPlayerConnected(MashinOwner_2[vehicleid])))
	{
    	SaveComponent(vehicleid, componentid);
	}
    return 1;
}
/*----------------------------------------------------------------------------*/
and what i should do now ?
Reply
#5

@perfectboy

thanks now i don't have fixes.inc error but when i compile that :

Код:
C:\Users\Nariman\Desktop\Life In Tehran RPG Server\gamemodes\lfgs.pwn(2397) : error 017: undefined symbol "SaveKonVal"
C:\Users\Nariman\Desktop\Life In Tehran RPG Server\gamemodes\lfgs.pwn(2405) : error 017: undefined symbol "SaveKonVal"
C:\Users\Nariman\Desktop\Life In Tehran RPG Server\gamemodes\lfgs.pwn(2413) : error 017: undefined symbol "SaveKonVal"
C:\Users\Nariman\Desktop\Life In Tehran RPG Server\gamemodes\lfgs.pwn(2421) : error 017: undefined symbol "SaveKonVal"
C:\Users\Nariman\Desktop\Life In Tehran RPG Server\gamemodes\lfgs.pwn(2429) : error 017: undefined symbol "SaveKonVal"
C:\Users\Nariman\Desktop\Life In Tehran RPG Server\gamemodes\lfgs.pwn(2437) : error 017: undefined symbol "SaveKonVal"
C:\Users\Nariman\Desktop\Life In Tehran RPG Server\gamemodes\lfgs.pwn(2445) : error 017: undefined symbol "SaveKonVal"
C:\Users\Nariman\Desktop\Life In Tehran RPG Server\gamemodes\lfgs.pwn(2453) : error 017: undefined symbol "SaveKonVal"
C:\Users\Nariman\Desktop\Life In Tehran RPG Server\gamemodes\lfgs.pwn(2461) : error 017: undefined symbol "SaveKonVal"
C:\Users\Nariman\Desktop\Life In Tehran RPG Server\gamemodes\lfgs.pwn(2469) : error 017: undefined symbol "SaveKonVal"
C:\Users\Nariman\Desktop\Life In Tehran RPG Server\gamemodes\lfgs.pwn(2477) : error 017: undefined symbol "SaveKonVal"
C:\Users\Nariman\Desktop\Life In Tehran RPG Server\gamemodes\lfgs.pwn(2485) : error 017: undefined symbol "SaveKonVal"
C:\Users\Nariman\Desktop\Life In Tehran RPG Server\gamemodes\lfgs.pwn(2493) : error 017: undefined symbol "SaveKonVal"
C:\Users\Nariman\Desktop\Life In Tehran RPG Server\gamemodes\lfgs.pwn(2501) : error 017: undefined symbol "SaveKonVal"
C:\Users\Nariman\Desktop\Life In Tehran RPG Server\gamemodes\lfgs.pwn(2509) : error 017: undefined symbol "SaveKonVal"
C:\Users\Nariman\Desktop\Life In Tehran RPG Server\gamemodes\lfgs.pwn(2517) : error 017: undefined symbol "SaveKonVal"
C:\Users\Nariman\Desktop\Life In Tehran RPG Server\gamemodes\lfgs.pwn(2529) : error 017: undefined symbol "SaveKonVal"
C:\Users\Nariman\Desktop\Life In Tehran RPG Server\gamemodes\lfgs.pwn(2537) : error 017: undefined symbol "SaveKonVal"
C:\Users\Nariman\Desktop\Life In Tehran RPG Server\gamemodes\lfgs.pwn(2545) : error 017: undefined symbol "SaveKonVal"
C:\Users\Nariman\Desktop\Life In Tehran RPG Server\gamemodes\lfgs.pwn(2553) : error 017: undefined symbol "SaveKonVal"
C:\Users\Nariman\Desktop\Life In Tehran RPG Server\gamemodes\lfgs.pwn(2561) : error 017: undefined symbol "SaveKonVal"
C:\Users\Nariman\Desktop\Life In Tehran RPG Server\gamemodes\lfgs.pwn(2569) : error 017: undefined symbol "SaveKonVal"
C:\Users\Nariman\Desktop\Life In Tehran RPG Server\gamemodes\lfgs.pwn(2577) : error 017: undefined symbol "SaveKonVal"
C:\Users\Nariman\Desktop\Life In Tehran RPG Server\gamemodes\lfgs.pwn(2585) : error 017: undefined symbol "SaveKonVal"
C:\Users\Nariman\Desktop\Life In Tehran RPG Server\gamemodes\lfgs.pwn(2593) : error 017: undefined symbol "SaveKonVal"
C:\Users\Nariman\Desktop\Life In Tehran RPG Server\gamemodes\lfgs.pwn(2601) : error 017: undefined symbol "SaveKonVal"

Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


26 Errors.
And now plesae help me
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