Entrada/Salida con checkpoints
#4

Graciaspor sus respuestas.

Lo resolvi de esta forma:

Код:
public OnPlayerEnterDynamicCP(playerid,checkpointid)
{
if(GetPlayerState(playerid) == PLAYER_STATE_ONFOOT)
{
for(new id = 1;id < sizeof(EInfo);id++)
{
if((gettime()- eDentro[playerid]) < 2)
{
break;
}
if(checkpointid == EInfo[id][eEntrada])
{
 eDentro[playerid]=gettime();
SetPlayerInterior(playerid,EInfo[id][eInsideInt]);
SetPlayerPos(playerid,EInfo[id][eSalidaX], EInfo[id][eSalidaY], EInfo[id][eSalidaZ]);
SetPlayerVirtualWorld(playerid,EInfo[id][eInsideWorld]);
SetCameraBehindPlayer(playerid);
}
else if(checkpointid == EInfo[id][eSalida])
{
 eDentro[playerid]=gettime();
SetPlayerPos(playerid,EInfo[id][eEntradaX], EInfo[id][eEntradaY], EInfo[id][eEntradaZ]);
SetPlayerInterior(playerid,EInfo[id][eInt]);
SetPlayerVirtualWorld(playerid,EInfo[id][eWorld]);
SetCameraBehindPlayer(playerid);
}
}
}
return 1;
}
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Messages In This Thread
Entrada/Salida con checkpoints - by alonxx - 09.12.2015, 01:27
Respuesta: Entrada/Salida con checkpoints - by Cepillado - 09.12.2015, 03:09
Re: Entrada/Salida con checkpoints - by Kevln - 09.12.2015, 03:59
Respuesta: Entrada/Salida con checkpoints - by alonxx - 10.12.2015, 04:00
Re: Entrada/Salida con checkpoints - by SickAttack - 10.12.2015, 04:41

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