Problem textdraw
#1

Код HTML:
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5138) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5139) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5140) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5141) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5142) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5143) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5144) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5145) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5146) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5147) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5148) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5149) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5150) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5151) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5152) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5153) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5154) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5155) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5156) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5157) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5158) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5159) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5160) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5161) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5162) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5163) : error 035: argument type mismatch (argument 2)
Код HTML:
	TextDrawShowForPlayer(playerid, LoginS0);
	TextDrawShowForPlayer(playerid, LoginS1);
	TextDrawShowForPlayer(playerid, LoginS2);
	TextDrawShowForPlayer(playerid, LoginS3);
	TextDrawShowForPlayer(playerid, LoginS4);
	TextDrawShowForPlayer(playerid, LoginS5);
	TextDrawShowForPlayer(playerid, LoginS6);
	TextDrawShowForPlayer(playerid, LoginS7);
	TextDrawShowForPlayer(playerid, LoginS8);
	TextDrawShowForPlayer(playerid, LoginS9);
	TextDrawShowForPlayer(playerid, LoginS10);
	TextDrawShowForPlayer(playerid, LoginS11);
	TextDrawShowForPlayer(playerid, LoginS12);
	TextDrawShowForPlayer(playerid, LoginS13);
	TextDrawShowForPlayer(playerid, LoginS14);
	TextDrawShowForPlayer(playerid, LoginS15);
	TextDrawShowForPlayer(playerid, LoginS16);
	TextDrawShowForPlayer(playerid, LoginS17);
	TextDrawShowForPlayer(playerid, LoginS18);
	TextDrawShowForPlayer(playerid, LoginS19);
	TextDrawShowForPlayer(playerid, LoginS20);
	TextDrawShowForPlayer(playerid, LoginS21);
	TextDrawShowForPlayer(playerid, LoginS22);
	TextDrawShowForPlayer(playerid, LoginS23);
	TextDrawShowForPlayer(playerid, LoginS24);
	TextDrawShowForPlayer(playerid, LoginS25);
	TextDrawShowForPlayer(playerid, LoginS26);
	TextDrawShowForPlayer(playerid, LoginS27);
	TextDrawShowForPlayer(playerid, LoginS28);
	TextDrawShowForPlayer(playerid, LoginS29);
	TextDrawShowForPlayer(playerid, LoginS30);
	TextDrawShowForPlayer(playerid, LoginS31);
	TextDrawShowForPlayer(playerid, LoginS32);
	TextDrawShowForPlayer(playerid, LoginS33);
	TextDrawShowForPlayer(playerid, LoginS34);
	TextDrawShowForPlayer(playerid, LoginS35);
	TextDrawShowForPlayer(playerid, LoginS36);
	TextDrawShowForPlayer(playerid, LoginS37);
	TextDrawShowForPlayer(playerid, LoginS38);
Код HTML:
new PlayerText:LoginS0[ MAX_PLAYERS ];
new PlayerText:LoginS1[ MAX_PLAYERS ];
new PlayerText:LoginS2[ MAX_PLAYERS ];
new PlayerText:LoginS3[ MAX_PLAYERS ];
new PlayerText:LoginS4[ MAX_PLAYERS ];
new PlayerText:LoginS5[ MAX_PLAYERS ];
new PlayerText:LoginS6[ MAX_PLAYERS ];
new PlayerText:LoginS7[ MAX_PLAYERS ];
new PlayerText:LoginS8[ MAX_PLAYERS ];
new PlayerText:LoginS9[ MAX_PLAYERS ];
new PlayerText:LoginS10[ MAX_PLAYERS ];
new PlayerText:LoginS11[ MAX_PLAYERS ];
new PlayerText:LoginS12[ MAX_PLAYERS ];
new PlayerText:LoginS13[ MAX_PLAYERS ];
new PlayerText:LoginS14[ MAX_PLAYERS ];
new PlayerText:LoginS15[ MAX_PLAYERS ];
new PlayerText:LoginS16[ MAX_PLAYERS ];
new PlayerText:LoginS17[ MAX_PLAYERS ];
new PlayerText:LoginS18[ MAX_PLAYERS ];
new PlayerText:LoginS19[ MAX_PLAYERS ];
new PlayerText:LoginS20[ MAX_PLAYERS ];
new PlayerText:LoginS21[ MAX_PLAYERS ];
new PlayerText:LoginS22[ MAX_PLAYERS ];
new PlayerText:LoginS23[ MAX_PLAYERS ];
new PlayerText:LoginS24[ MAX_PLAYERS ];
new PlayerText:LoginS25[ MAX_PLAYERS ];
new PlayerText:LoginS26[ MAX_PLAYERS ];
new PlayerText:LoginS27[ MAX_PLAYERS ];
new PlayerText:LoginS28[ MAX_PLAYERS ];
new PlayerText:LoginS29[ MAX_PLAYERS ];
new PlayerText:LoginS30[ MAX_PLAYERS ];
new PlayerText:LoginS31[ MAX_PLAYERS ];
new PlayerText:LoginS32[ MAX_PLAYERS ];
new PlayerText:LoginS33[ MAX_PLAYERS ];
new PlayerText:LoginS34[ MAX_PLAYERS ];
new PlayerText:LoginS35[ MAX_PLAYERS ];
new PlayerText:LoginS36[ MAX_PLAYERS ];
new PlayerText:LoginS37[ MAX_PLAYERS ];
new PlayerText:LoginS38[ MAX_PLAYERS ];
Reply
#2

Try this
Код:
	TextDrawShowForPlayer(playerid, LoginS0[playerid]);
	TextDrawShowForPlayer(playerid, LoginS1[playerid]);
	TextDrawShowForPlayer(playerid, LoginS2[playerid]);
	TextDrawShowForPlayer(playerid, LoginS3[playerid]);
	TextDrawShowForPlayer(playerid, LoginS4[playerid]);
	TextDrawShowForPlayer(playerid, LoginS5[playerid]);
	TextDrawShowForPlayer(playerid, LoginS6[playerid]);
	TextDrawShowForPlayer(playerid, LoginS7[playerid]);
	TextDrawShowForPlayer(playerid, LoginS8[playerid]);
	TextDrawShowForPlayer(playerid, LoginS9[playerid]);
	TextDrawShowForPlayer(playerid, LoginS10[playerid]);
	TextDrawShowForPlayer(playerid, LoginS11[playerid]);
	TextDrawShowForPlayer(playerid, LoginS12[playerid]);
	TextDrawShowForPlayer(playerid, LoginS13[playerid]);
	TextDrawShowForPlayer(playerid, LoginS14[playerid]);
	TextDrawShowForPlayer(playerid, LoginS15[playerid]);
	TextDrawShowForPlayer(playerid, LoginS16[playerid]);
	TextDrawShowForPlayer(playerid, LoginS17[playerid]);
	TextDrawShowForPlayer(playerid, LoginS18[playerid]);
	TextDrawShowForPlayer(playerid, LoginS19[playerid]);
	TextDrawShowForPlayer(playerid, LoginS20[playerid]);
	TextDrawShowForPlayer(playerid, LoginS21[playerid]);
	TextDrawShowForPlayer(playerid, LoginS22[playerid]);
	TextDrawShowForPlayer(playerid, LoginS23[playerid]);
	TextDrawShowForPlayer(playerid, LoginS24[playerid]);
	TextDrawShowForPlayer(playerid, LoginS25[playerid]);
	TextDrawShowForPlayer(playerid, LoginS26[playerid]);
	TextDrawShowForPlayer(playerid, LoginS27[playerid]);
	TextDrawShowForPlayer(playerid, LoginS28[playerid]);
	TextDrawShowForPlayer(playerid, LoginS29[playerid]);
	TextDrawShowForPlayer(playerid, LoginS30[playerid]);
	TextDrawShowForPlayer(playerid, LoginS31[playerid]);
	TextDrawShowForPlayer(playerid, LoginS32[playerid]);
	TextDrawShowForPlayer(playerid, LoginS33[playerid]);
	TextDrawShowForPlayer(playerid, LoginS34[playerid]);
	TextDrawShowForPlayer(playerid, LoginS35[playerid]);
	TextDrawShowForPlayer(playerid, LoginS36[playerid]);
	TextDrawShowForPlayer(playerid, LoginS37[playerid]);
	TextDrawShowForPlayer(playerid, LoginS38[playerid]);
Reply
#3

Text: != PlayerText:

Also the above.

Also arrays.
PHP код:
new LoginS[39][MAX_PLAYERS]; 
One line instead of 39.

Although I seriously doubt that they all need to be player specific. What exactly is being shown here?
Reply
#4

hmm
Код:
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5138) : warning 213: tag mismatch
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5139) : warning 213: tag mismatch
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5140) : warning 213: tag mismatch
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5141) : warning 213: tag mismatch
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5142) : warning 213: tag mismatch
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5143) : warning 213: tag mismatch
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5144) : warning 213: tag mismatch
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5145) : warning 213: tag mismatch
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5146) : warning 213: tag mismatch
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5147) : warning 213: tag mismatch
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5148) : warning 213: tag mismatch
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5149) : warning 213: tag mismatch
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5150) : warning 213: tag mismatch
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5151) : warning 213: tag mismatch
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5152) : warning 213: tag mismatch
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5153) : warning 213: tag mismatch
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5154) : warning 213: tag mismatch
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5155) : warning 213: tag mismatch
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5156) : warning 213: tag mismatch
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5157) : warning 213: tag mismatch
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5158) : warning 213: tag mismatch
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5159) : warning 213: tag mismatch
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5160) : warning 213: tag mismatch
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5161) : warning 213: tag mismatch
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5162) : warning 213: tag mismatch
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5163) : warning 213: tag mismatch
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5164) : warning 213: tag mismatch
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5165) : warning 213: tag mismatch
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5166) : warning 213: tag mismatch
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5167) : warning 213: tag mismatch
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5168) : warning 213: tag mismatch
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5169) : warning 213: tag mismatch
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5170) : warning 213: tag mismatch
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5171) : warning 213: tag mismatch
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5172) : warning 213: tag mismatch
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5173) : warning 213: tag mismatch
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5174) : warning 213: tag mismatch
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5175) : warning 213: tag mismatch
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(5176) : warning 213: tag mismatch
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(23771) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(23772) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(23773) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(23774) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(23775) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(23776) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(23777) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(23778) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(23779) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(23780) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(23781) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(23782) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(23783) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(23784) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(23785) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(23786) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(23787) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(23788) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(23789) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(23790) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(23791) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(23792) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(23793) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(23794) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(23795) : error 035: argument type mismatch (argument 2)
C:\Users\Jimmi\Desktop\Server\93.119.25.182-7777\gamemodes\RunStrike.pwn(23796) : error 035: argument type mismatch (argument 2)

Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


26 Errors.
Код:
	TextDrawShowForPlayer(playerid, LoginS0[playerid]);
	TextDrawShowForPlayer(playerid, LoginS1[playerid]);
	TextDrawShowForPlayer(playerid, LoginS2[playerid]);
	TextDrawShowForPlayer(playerid, LoginS3[playerid]);
	TextDrawShowForPlayer(playerid, LoginS4[playerid]);
	TextDrawShowForPlayer(playerid, LoginS5[playerid]);
	TextDrawShowForPlayer(playerid, LoginS6[playerid]);
	TextDrawShowForPlayer(playerid, LoginS7[playerid]);
	TextDrawShowForPlayer(playerid, LoginS8[playerid]);
	TextDrawShowForPlayer(playerid, LoginS9[playerid]);
	TextDrawShowForPlayer(playerid, LoginS10[playerid]);
	TextDrawShowForPlayer(playerid, LoginS11[playerid]);
	TextDrawShowForPlayer(playerid, LoginS12[playerid]);
	TextDrawShowForPlayer(playerid, LoginS13[playerid]);
	TextDrawShowForPlayer(playerid, LoginS14[playerid]);
	TextDrawShowForPlayer(playerid, LoginS15[playerid]);
	TextDrawShowForPlayer(playerid, LoginS16[playerid]);
	TextDrawShowForPlayer(playerid, LoginS17[playerid]);
	TextDrawShowForPlayer(playerid, LoginS18[playerid]);
	TextDrawShowForPlayer(playerid, LoginS19[playerid]);
	TextDrawShowForPlayer(playerid, LoginS20[playerid]);
	TextDrawShowForPlayer(playerid, LoginS21[playerid]);
	TextDrawShowForPlayer(playerid, LoginS22[playerid]);
	TextDrawShowForPlayer(playerid, LoginS23[playerid]);
	TextDrawShowForPlayer(playerid, LoginS24[playerid]);
	TextDrawShowForPlayer(playerid, LoginS25[playerid]);
	TextDrawShowForPlayer(playerid, LoginS26[playerid]);
	TextDrawShowForPlayer(playerid, LoginS27[playerid]);
	TextDrawShowForPlayer(playerid, LoginS28[playerid]);
	TextDrawShowForPlayer(playerid, LoginS29[playerid]);
	TextDrawShowForPlayer(playerid, LoginS30[playerid]);
	TextDrawShowForPlayer(playerid, LoginS31[playerid]);
	TextDrawShowForPlayer(playerid, LoginS32[playerid]);
	TextDrawShowForPlayer(playerid, LoginS33[playerid]);
	TextDrawShowForPlayer(playerid, LoginS34[playerid]);
	TextDrawShowForPlayer(playerid, LoginS35[playerid]);
	TextDrawShowForPlayer(playerid, LoginS36[playerid]);
	TextDrawShowForPlayer(playerid, LoginS37[playerid]);
	TextDrawShowForPlayer(playerid, LoginS38[playerid]);
and
Код:
	TextDrawHideForPlayer(playerid, LoginS0);
	TextDrawHideForPlayer(playerid, LoginS1);
	TextDrawHideForPlayer(playerid, LoginS2);
	TextDrawHideForPlayer(playerid, LoginS3);
	TextDrawHideForPlayer(playerid, LoginS4);
	TextDrawHideForPlayer(playerid, LoginS5);
	TextDrawHideForPlayer(playerid, LoginS6);
	TextDrawHideForPlayer(playerid, LoginS7);
	TextDrawHideForPlayer(playerid, LoginS8);
	TextDrawHideForPlayer(playerid, LoginS9);
	TextDrawHideForPlayer(playerid, LoginS10);
	TextDrawHideForPlayer(playerid, LoginS11);
	TextDrawHideForPlayer(playerid, LoginS12);
	TextDrawHideForPlayer(playerid, LoginS13);
	TextDrawHideForPlayer(playerid, LoginS14);
	TextDrawHideForPlayer(playerid, LoginS15);
	TextDrawHideForPlayer(playerid, LoginS16);
	TextDrawHideForPlayer(playerid, LoginS17);
	TextDrawHideForPlayer(playerid, LoginS18);
	TextDrawHideForPlayer(playerid, LoginS19);
	TextDrawHideForPlayer(playerid, LoginS20);
	TextDrawHideForPlayer(playerid, LoginS21);
	TextDrawHideForPlayer(playerid, LoginS22);
	TextDrawHideForPlayer(playerid, LoginS23);
	TextDrawHideForPlayer(playerid, LoginS24);
	TextDrawHideForPlayer(playerid, LoginS25);
	TextDrawHideForPlayer(playerid, LoginS26);
	TextDrawHideForPlayer(playerid, LoginS27);
	TextDrawHideForPlayer(playerid, LoginS28);
	TextDrawHideForPlayer(playerid, LoginS29);
	TextDrawHideForPlayer(playerid, LoginS30);
	TextDrawHideForPlayer(playerid, LoginS31);
	TextDrawHideForPlayer(playerid, LoginS32);
	TextDrawHideForPlayer(playerid, LoginS33);
	TextDrawHideForPlayer(playerid, LoginS34);
	TextDrawHideForPlayer(playerid, LoginS35);
	TextDrawHideForPlayer(playerid, LoginS36);
	TextDrawHideForPlayer(playerid, LoginS37);
	TextDrawHideForPlayer(playerid, LoginS38);
textdraw:
Код:
	

	LoginS1[playerid] = CreatePlayerTextDraw(playerid, 430.529418, 100.433334, "usebox");
	PlayerTextDrawLetterSize(playerid, LoginS1[playerid], 0.000000, 31.001848);
	PlayerTextDrawTextSize(playerid, LoginS1[playerid], 219.029434, 0.000000);
	PlayerTextDrawAlignment(playerid, LoginS1[playerid], 1);
	PlayerTextDrawColor(playerid, LoginS1[playerid], 0);
	PlayerTextDrawUseBox(playerid, LoginS1[playerid], true);
	PlayerTextDrawBoxColor(playerid, LoginS1[playerid], 102);
	PlayerTextDrawSetShadow(playerid, LoginS1[playerid], 0);
	PlayerTextDrawSetOutline(playerid, LoginS1[playerid], 0);
	PlayerTextDrawFont(playerid, LoginS1[playerid], 0);

	LoginS2[playerid] = CreatePlayerTextDraw(playerid, 642.470581, 384.400024, "usebox");
	PlayerTextDrawLetterSize(playerid, LoginS2[playerid], 0.000000, 6.994441);
	PlayerTextDrawTextSize(playerid, LoginS2[playerid], 220.970581, 0.000000);
	PlayerTextDrawAlignment(playerid, LoginS2[playerid], 1);
	PlayerTextDrawColor(playerid, LoginS2[playerid], 0);
	PlayerTextDrawUseBox(playerid, LoginS2[playerid], true);
	PlayerTextDrawBoxColor(playerid, LoginS2[playerid], 102);
	PlayerTextDrawSetShadow(playerid, LoginS2[playerid], 0);
	PlayerTextDrawSetOutline(playerid, LoginS2[playerid], 0);
	PlayerTextDrawFont(playerid, LoginS2[playerid], 0);

	LoginS3[playerid] = CreatePlayerTextDraw(playerid, 224.500000, 383.299926, "usebox");
	PlayerTextDrawLetterSize(playerid, LoginS3[playerid], 0.000000, 6.994441);
	PlayerTextDrawTextSize(playerid, LoginS3[playerid], -198.000000, 0.000000);
	PlayerTextDrawAlignment(playerid, LoginS3[playerid], 1);
	PlayerTextDrawColor(playerid, LoginS3[playerid], 0);
	PlayerTextDrawUseBox(playerid, LoginS3[playerid], true);
	PlayerTextDrawBoxColor(playerid, LoginS3[playerid], 102);
	PlayerTextDrawSetShadow(playerid, LoginS3[playerid], 0);
	PlayerTextDrawSetOutline(playerid, LoginS3[playerid], 0);
	PlayerTextDrawFont(playerid, LoginS3[playerid], 0);

	LoginS4[playerid] = CreatePlayerTextDraw(playerid, 151.533004, 160.633483, "usebox");
	PlayerTextDrawLetterSize(playerid, LoginS4[playerid], 0.000000, 18.503681);
	PlayerTextDrawTextSize(playerid, LoginS4[playerid], 217.500000, 0.000000);
	PlayerTextDrawAlignment(playerid, LoginS4[playerid], 1);
	PlayerTextDrawColor(playerid, LoginS4[playerid], 0);
	PlayerTextDrawUseBox(playerid, LoginS4[playerid], true);
	PlayerTextDrawBoxColor(playerid, LoginS4[playerid], 102);
	PlayerTextDrawSetShadow(playerid, LoginS4[playerid], 0);
	PlayerTextDrawSetOutline(playerid, LoginS4[playerid], 0);
	PlayerTextDrawFont(playerid, LoginS4[playerid], 0);

	LoginS5[playerid] = CreatePlayerTextDraw(playerid, 433.000000, 163.033538, "usebox");
	PlayerTextDrawLetterSize(playerid, LoginS5[playerid], 0.000000, 18.153675);
	PlayerTextDrawTextSize(playerid, LoginS5[playerid], 501.500000, 0.000000);
	PlayerTextDrawAlignment(playerid, LoginS5[playerid], 1);
	PlayerTextDrawColor(playerid, LoginS5[playerid], 0);
	PlayerTextDrawUseBox(playerid, LoginS5[playerid], true);
	PlayerTextDrawBoxColor(playerid, LoginS5[playerid], 102);
	PlayerTextDrawSetShadow(playerid, LoginS5[playerid], 0);
	PlayerTextDrawSetOutline(playerid, LoginS5[playerid], 0);
	PlayerTextDrawFont(playerid, LoginS5[playerid], 0);

	LoginS6[playerid] = CreatePlayerTextDraw(playerid, 148.500000, 160.533523, "LD_SPAC:white");
	PlayerTextDrawLetterSize(playerid, LoginS6[playerid], 0.000000, 0.000000);
	PlayerTextDrawTextSize(playerid, LoginS6[playerid], 73.000000, -1.400001);
	PlayerTextDrawAlignment(playerid, LoginS6[playerid], 1);
	PlayerTextDrawColor(playerid, LoginS6[playerid], -1);
	PlayerTextDrawSetShadow(playerid, LoginS6[playerid], 0);
	PlayerTextDrawSetOutline(playerid, LoginS6[playerid], 0);
	PlayerTextDrawFont(playerid, LoginS6[playerid], 4);

	LoginS7[playerid] = CreatePlayerTextDraw(playerid, 148.500000, 330.000000, "LD_SPAC:white");
	PlayerTextDrawLetterSize(playerid, LoginS7[playerid], 0.000000, 0.000000);
	PlayerTextDrawTextSize(playerid, LoginS7[playerid], 73.000000, -1.400001);
	PlayerTextDrawAlignment(playerid, LoginS7[playerid], 1);
	PlayerTextDrawColor(playerid, LoginS7[playerid], -1);
	PlayerTextDrawSetShadow(playerid, LoginS7[playerid], 0);
	PlayerTextDrawSetOutline(playerid, LoginS7[playerid], 0);
	PlayerTextDrawFont(playerid, LoginS7[playerid], 4);

	LoginS8[playerid] = CreatePlayerTextDraw(playerid, 430.500000, 329.133239, "LD_SPAC:white");
	PlayerTextDrawLetterSize(playerid, LoginS8[playerid], 0.000000, 0.000000);
	PlayerTextDrawTextSize(playerid, LoginS8[playerid], 74.500000, -1.866667);
	PlayerTextDrawAlignment(playerid, LoginS8[playerid], 1);
	PlayerTextDrawColor(playerid, LoginS8[playerid], -1);
	PlayerTextDrawSetShadow(playerid, LoginS8[playerid], 0);
	PlayerTextDrawSetOutline(playerid, LoginS8[playerid], 0);
	PlayerTextDrawFont(playerid, LoginS8[playerid], 4);

	LoginS9[playerid] = CreatePlayerTextDraw(playerid, 430.500000, 161.200149, "LD_SPAC:white");
	PlayerTextDrawLetterSize(playerid, LoginS9[playerid], 0.000000, 0.000000);
	PlayerTextDrawTextSize(playerid, LoginS9[playerid], 75.000000, -1.400001);
	PlayerTextDrawAlignment(playerid, LoginS9[playerid], 1);
	PlayerTextDrawColor(playerid, LoginS9[playerid], -1);
	PlayerTextDrawSetShadow(playerid, LoginS9[playerid], 0);
	PlayerTextDrawSetOutline(playerid, LoginS9[playerid], 0);
	PlayerTextDrawFont(playerid, LoginS9[playerid], 4);

	LoginS10[playerid] = CreatePlayerTextDraw(playerid, 150.000000, 329.000122, "LD_SPAC:white");
	PlayerTextDrawLetterSize(playerid, LoginS10[playerid], 0.000000, 0.000000);
	PlayerTextDrawTextSize(playerid, LoginS10[playerid], -1.500000, -168.933059);
	PlayerTextDrawAlignment(playerid, LoginS10[playerid], 1);
	PlayerTextDrawColor(playerid, LoginS10[playerid], -1);
	PlayerTextDrawSetShadow(playerid, LoginS10[playerid], 0);
	PlayerTextDrawSetOutline(playerid, LoginS10[playerid], 0);
	PlayerTextDrawFont(playerid, LoginS10[playerid], 4);

	LoginS11[playerid] = CreatePlayerTextDraw(playerid, 169.500000, 220.866760, "bizz's");
	PlayerTextDrawLetterSize(playerid, LoginS11[playerid], 0.240499, 1.893666);
	PlayerTextDrawAlignment(playerid, LoginS11[playerid], 1);
	PlayerTextDrawColor(playerid, LoginS11[playerid], -1);
	PlayerTextDrawSetShadow(playerid, LoginS11[playerid], 0);
	PlayerTextDrawSetOutline(playerid, LoginS11[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, LoginS11[playerid], 51);
	PlayerTextDrawFont(playerid, LoginS11[playerid], 2);
	PlayerTextDrawSetProportional(playerid, LoginS11[playerid], 1);

	LoginS12[playerid] = CreatePlayerTextDraw(playerid, 221.500000, 98.933334, "LD_SPAC:white");
	PlayerTextDrawLetterSize(playerid, LoginS12[playerid], 0.000000, 0.000000);
	PlayerTextDrawTextSize(playerid, LoginS12[playerid], -1.500000, 282.799987);
	PlayerTextDrawAlignment(playerid, LoginS12[playerid], 1);
	PlayerTextDrawColor(playerid, LoginS12[playerid], -1);
	PlayerTextDrawSetShadow(playerid, LoginS12[playerid], 0);
	PlayerTextDrawSetOutline(playerid, LoginS12[playerid], 0);
	PlayerTextDrawFont(playerid, LoginS12[playerid], 4);

	LoginS13[playerid] = CreatePlayerTextDraw(playerid, 430.500000, 98.533332, "LD_SPAC:white");
	PlayerTextDrawLetterSize(playerid, LoginS13[playerid], 0.000000, 0.000000);
	PlayerTextDrawTextSize(playerid, LoginS13[playerid], -1.500000, 282.799987);
	PlayerTextDrawAlignment(playerid, LoginS13[playerid], 1);
	PlayerTextDrawColor(playerid, LoginS13[playerid], -1);
	PlayerTextDrawSetShadow(playerid, LoginS13[playerid], 0);
	PlayerTextDrawSetOutline(playerid, LoginS13[playerid], 0);
	PlayerTextDrawFont(playerid, LoginS13[playerid], 4);

	LoginS14[playerid] = CreatePlayerTextDraw(playerid, 429.000000, 381.266693, "LD_SPAC:white");
	PlayerTextDrawLetterSize(playerid, LoginS14[playerid], 0.000000, 0.000000);
	PlayerTextDrawTextSize(playerid, LoginS14[playerid], 213.500000, 1.399991);
	PlayerTextDrawAlignment(playerid, LoginS14[playerid], 1);
	PlayerTextDrawColor(playerid, LoginS14[playerid], -1);
	PlayerTextDrawSetShadow(playerid, LoginS14[playerid], 0);
	PlayerTextDrawSetOutline(playerid, LoginS14[playerid], 0);
	PlayerTextDrawFont(playerid, LoginS14[playerid], 4);

	LoginS15[playerid] = CreatePlayerTextDraw(playerid, 221.500000, 381.733367, "LD_SPAC:white");
	PlayerTextDrawLetterSize(playerid, LoginS15[playerid], 0.000000, 0.000000);
	PlayerTextDrawTextSize(playerid, LoginS15[playerid], -221.000000, -1.399963);
	PlayerTextDrawAlignment(playerid, LoginS15[playerid], 1);
	PlayerTextDrawColor(playerid, LoginS15[playerid], -1);
	PlayerTextDrawSetShadow(playerid, LoginS15[playerid], 0);
	PlayerTextDrawSetOutline(playerid, LoginS15[playerid], 0);
	PlayerTextDrawFont(playerid, LoginS15[playerid], 4);

	LoginS16[playerid] = CreatePlayerTextDraw(playerid, 220.500000, 99.933349, "LD_SPAC:white");
	PlayerTextDrawLetterSize(playerid, LoginS16[playerid], 0.000000, 0.000000);
	PlayerTextDrawTextSize(playerid, LoginS16[playerid], -221.000000, -1.399963);
	PlayerTextDrawAlignment(playerid, LoginS16[playerid], 1);
	PlayerTextDrawColor(playerid, LoginS16[playerid], -1);
	PlayerTextDrawSetShadow(playerid, LoginS16[playerid], 0);
	PlayerTextDrawSetOutline(playerid, LoginS16[playerid], 0);
	PlayerTextDrawFont(playerid, LoginS16[playerid], 4);

	LoginS17[playerid] = CreatePlayerTextDraw(playerid, 429.500000, 98.533348, "LD_SPAC:white");
	PlayerTextDrawLetterSize(playerid, LoginS17[playerid], 0.000000, 0.000000);
	PlayerTextDrawTextSize(playerid, LoginS17[playerid], 213.500000, 1.399991);
	PlayerTextDrawAlignment(playerid, LoginS17[playerid], 1);
	PlayerTextDrawColor(playerid, LoginS17[playerid], -1);
	PlayerTextDrawSetShadow(playerid, LoginS17[playerid], 0);
	PlayerTextDrawSetOutline(playerid, LoginS17[playerid], 0);
	PlayerTextDrawFont(playerid, LoginS17[playerid], 4);

	LoginS18[playerid] = CreatePlayerTextDraw(playerid, 164.000000, 182.066940, "HOUSES");
	PlayerTextDrawLetterSize(playerid, LoginS18[playerid], 0.240499, 1.893666);
	PlayerTextDrawAlignment(playerid, LoginS18[playerid], 1);
	PlayerTextDrawColor(playerid, LoginS18[playerid], -1);
	PlayerTextDrawSetShadow(playerid, LoginS18[playerid], 0);
	PlayerTextDrawSetOutline(playerid, LoginS18[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, LoginS18[playerid], 51);
	PlayerTextDrawFont(playerid, LoginS18[playerid], 2);
	PlayerTextDrawSetProportional(playerid, LoginS18[playerid], 1);

	LoginS19[playerid] = CreatePlayerTextDraw(playerid, 174.000000, 203.466766, "100");
	PlayerTextDrawLetterSize(playerid, LoginS19[playerid], 0.269998, 1.282667);
	PlayerTextDrawAlignment(playerid, LoginS19[playerid], 1);
	PlayerTextDrawColor(playerid, LoginS19[playerid], -1);
	PlayerTextDrawSetShadow(playerid, LoginS19[playerid], 0);
	PlayerTextDrawSetOutline(playerid, LoginS19[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, LoginS19[playerid], 51);
	PlayerTextDrawFont(playerid, LoginS19[playerid], 2);
	PlayerTextDrawSetProportional(playerid, LoginS19[playerid], 1);

	LoginS20[playerid] = CreatePlayerTextDraw(playerid, 174.500000, 242.733276, "100");
	PlayerTextDrawLetterSize(playerid, LoginS20[playerid], 0.269998, 1.282667);
	PlayerTextDrawAlignment(playerid, LoginS20[playerid], 1);
	PlayerTextDrawColor(playerid, LoginS20[playerid], -1);
	PlayerTextDrawSetShadow(playerid, LoginS20[playerid], 0);
	PlayerTextDrawSetOutline(playerid, LoginS20[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, LoginS20[playerid], 51);
	PlayerTextDrawFont(playerid, LoginS20[playerid], 2);
	PlayerTextDrawSetProportional(playerid, LoginS20[playerid], 1);

	LoginS21[playerid] = CreatePlayerTextDraw(playerid, 161.500000, 259.666717, "Vehicles");
	PlayerTextDrawLetterSize(playerid, LoginS21[playerid], 0.240499, 1.893666);
	PlayerTextDrawAlignment(playerid, LoginS21[playerid], 1);
	PlayerTextDrawColor(playerid, LoginS21[playerid], -1);
	PlayerTextDrawSetShadow(playerid, LoginS21[playerid], 0);
	PlayerTextDrawSetOutline(playerid, LoginS21[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, LoginS21[playerid], 51);
	PlayerTextDrawFont(playerid, LoginS21[playerid], 2);
	PlayerTextDrawSetProportional(playerid, LoginS21[playerid], 1);

	LoginS22[playerid] = CreatePlayerTextDraw(playerid, 174.500000, 278.266662, "100");
	PlayerTextDrawLetterSize(playerid, LoginS22[playerid], 0.269998, 1.282667);
	PlayerTextDrawAlignment(playerid, LoginS22[playerid], 1);
	PlayerTextDrawColor(playerid, LoginS22[playerid], -1);
	PlayerTextDrawSetShadow(playerid, LoginS22[playerid], 0);
	PlayerTextDrawSetOutline(playerid, LoginS22[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, LoginS22[playerid], 51);
	PlayerTextDrawFont(playerid, LoginS22[playerid], 2);
	PlayerTextDrawSetProportional(playerid, LoginS22[playerid], 1);

	LoginS23[playerid] = CreatePlayerTextDraw(playerid, 446.500000, 184.466934, "record");
	PlayerTextDrawLetterSize(playerid, LoginS23[playerid], 0.240499, 1.893666);
	PlayerTextDrawAlignment(playerid, LoginS23[playerid], 1);
	PlayerTextDrawColor(playerid, LoginS23[playerid], -1);
	PlayerTextDrawSetShadow(playerid, LoginS23[playerid], 0);
	PlayerTextDrawSetOutline(playerid, LoginS23[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, LoginS23[playerid], 51);
	PlayerTextDrawFont(playerid, LoginS23[playerid], 2);
	PlayerTextDrawSetProportional(playerid, LoginS23[playerid], 1);

	LoginS24[playerid] = CreatePlayerTextDraw(playerid, 505.500000, 329.066650, "LD_SPAC:white");
	PlayerTextDrawLetterSize(playerid, LoginS24[playerid], 0.000000, 0.000000);
	PlayerTextDrawTextSize(playerid, LoginS24[playerid], -1.500000, -168.933059);
	PlayerTextDrawAlignment(playerid, LoginS24[playerid], 1);
	PlayerTextDrawColor(playerid, LoginS24[playerid], -1);
	PlayerTextDrawSetShadow(playerid, LoginS24[playerid], 0);
	PlayerTextDrawSetOutline(playerid, LoginS24[playerid], 0);
	PlayerTextDrawFont(playerid, LoginS24[playerid], 4);

	LoginS25[playerid] = CreatePlayerTextDraw(playerid, 447.000000, 205.400085, "100/50");
	PlayerTextDrawLetterSize(playerid, LoginS25[playerid], 0.269998, 1.282667);
	PlayerTextDrawAlignment(playerid, LoginS25[playerid], 1);
	PlayerTextDrawColor(playerid, LoginS25[playerid], -1);
	PlayerTextDrawSetShadow(playerid, LoginS25[playerid], 0);
	PlayerTextDrawSetOutline(playerid, LoginS25[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, LoginS25[playerid], 51);
	PlayerTextDrawFont(playerid, LoginS25[playerid], 2);
	PlayerTextDrawSetProportional(playerid, LoginS25[playerid], 1);

	LoginS26[playerid] = CreatePlayerTextDraw(playerid, 445.500000, 222.333419, "ON DATE");
	PlayerTextDrawLetterSize(playerid, LoginS26[playerid], 0.240499, 1.893666);
	PlayerTextDrawAlignment(playerid, LoginS26[playerid], 1);
	PlayerTextDrawColor(playerid, LoginS26[playerid], -1);
	PlayerTextDrawSetShadow(playerid, LoginS26[playerid], 0);
	PlayerTextDrawSetOutline(playerid, LoginS26[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, LoginS26[playerid], 51);
	PlayerTextDrawFont(playerid, LoginS26[playerid], 2);
	PlayerTextDrawSetProportional(playerid, LoginS26[playerid], 1);

	LoginS27[playerid] = CreatePlayerTextDraw(playerid, 439.000000, 243.266601, "18/11/2015");
	PlayerTextDrawLetterSize(playerid, LoginS27[playerid], 0.269998, 1.282667);
	PlayerTextDrawAlignment(playerid, LoginS27[playerid], 1);
	PlayerTextDrawColor(playerid, LoginS27[playerid], -1);
	PlayerTextDrawSetShadow(playerid, LoginS27[playerid], 0);
	PlayerTextDrawSetOutline(playerid, LoginS27[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, LoginS27[playerid], 51);
	PlayerTextDrawFont(playerid, LoginS27[playerid], 2);
	PlayerTextDrawSetProportional(playerid, LoginS27[playerid], 1);

	LoginS28[playerid] = CreatePlayerTextDraw(playerid, 449.500000, 259.733337, "UPTIME");
	PlayerTextDrawLetterSize(playerid, LoginS28[playerid], 0.240499, 1.893666);
	PlayerTextDrawAlignment(playerid, LoginS28[playerid], 1);
	PlayerTextDrawColor(playerid, LoginS28[playerid], -1);
	PlayerTextDrawSetShadow(playerid, LoginS28[playerid], 0);
	PlayerTextDrawSetOutline(playerid, LoginS28[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, LoginS28[playerid], 51);
	PlayerTextDrawFont(playerid, LoginS28[playerid], 2);
	PlayerTextDrawSetProportional(playerid, LoginS28[playerid], 1);

	LoginS29[playerid] = CreatePlayerTextDraw(playerid, 444.500000, 281.599975, "30 DAYS");
	PlayerTextDrawLetterSize(playerid, LoginS29[playerid], 0.269998, 1.282667);
	PlayerTextDrawAlignment(playerid, LoginS29[playerid], 1);
	PlayerTextDrawColor(playerid, LoginS29[playerid], -1);
	PlayerTextDrawSetShadow(playerid, LoginS29[playerid], 0);
	PlayerTextDrawSetOutline(playerid, LoginS29[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, LoginS29[playerid], 51);
	PlayerTextDrawFont(playerid, LoginS29[playerid], 2);
	PlayerTextDrawSetProportional(playerid, LoginS29[playerid], 1);

	LoginS30[playerid] = CreatePlayerTextDraw(playerid, 274.000000, 90.999984, "Welcome");
	PlayerTextDrawLetterSize(playerid, LoginS30[playerid], 0.487998, 2.001332);
	PlayerTextDrawAlignment(playerid, LoginS30[playerid], 1);
	PlayerTextDrawColor(playerid, LoginS30[playerid], -1);
	PlayerTextDrawSetShadow(playerid, LoginS30[playerid], 0);
	PlayerTextDrawSetOutline(playerid, LoginS30[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, LoginS30[playerid], 51);
	PlayerTextDrawFont(playerid, LoginS30[playerid], 2);
	PlayerTextDrawSetProportional(playerid, LoginS30[playerid], 1);

	LoginS31[playerid] = CreatePlayerTextDraw(playerid, 228.676666, 116.616661, "to Rpg.pg-zone.ro");
	PlayerTextDrawLetterSize(playerid, LoginS31[playerid], 0.487998, 2.001332);
	PlayerTextDrawAlignment(playerid, LoginS31[playerid], 1);
	PlayerTextDrawColor(playerid, LoginS31[playerid], -1);
	PlayerTextDrawSetShadow(playerid, LoginS31[playerid], 0);
	PlayerTextDrawSetOutline(playerid, LoginS31[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, LoginS31[playerid], 51);
	PlayerTextDrawFont(playerid, LoginS31[playerid], 2);
	PlayerTextDrawSetProportional(playerid, LoginS31[playerid], 1);

	LoginS32[playerid] = CreatePlayerTextDraw(playerid, 393.000000, 180.233444, "usebox");
	PlayerTextDrawLetterSize(playerid, LoginS32[playerid], 0.000000, 1.603703);
	PlayerTextDrawTextSize(playerid, LoginS32[playerid], 283.000000, 0.000000);
	PlayerTextDrawAlignment(playerid, LoginS32[playerid], 1);
	PlayerTextDrawColor(playerid, LoginS32[playerid], 0);
	PlayerTextDrawUseBox(playerid, LoginS32[playerid], true);
	PlayerTextDrawBoxColor(playerid, LoginS32[playerid], 102);
	PlayerTextDrawSetShadow(playerid, LoginS32[playerid], 0);
	PlayerTextDrawSetOutline(playerid, LoginS32[playerid], 0);
	PlayerTextDrawFont(playerid, LoginS32[playerid], 0);

	LoginS33[playerid] = CreatePlayerTextDraw(playerid, 266.000000, 230.999984, "PlayGame");
	PlayerTextDrawLetterSize(playerid, LoginS33[playerid], 0.449999, 1.600000);
	PlayerTextDrawAlignment(playerid, LoginS33[playerid], 1);
	PlayerTextDrawColor(playerid, LoginS33[playerid], -1);
	PlayerTextDrawSetShadow(playerid, LoginS33[playerid], 0);
	PlayerTextDrawSetOutline(playerid, LoginS33[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, LoginS33[playerid], 51);
	PlayerTextDrawFont(playerid, LoginS33[playerid], 2);
	PlayerTextDrawSetProportional(playerid, LoginS33[playerid], 1);

	LoginS34[playerid] = CreatePlayerTextDraw(playerid, 296.000000, 178.933380, "register");
	PlayerTextDrawLetterSize(playerid, LoginS34[playerid], 0.409999, 1.833330);
	PlayerTextDrawAlignment(playerid, LoginS34[playerid], 1);
	PlayerTextDrawColor(playerid, LoginS34[playerid], -1);
	PlayerTextDrawSetShadow(playerid, LoginS34[playerid], 0);
	PlayerTextDrawSetOutline(playerid, LoginS34[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, LoginS34[playerid], 51);
	PlayerTextDrawFont(playerid, LoginS34[playerid], 2);
	PlayerTextDrawSetProportional(playerid, LoginS34[playerid], 1);
	PlayerTextDrawSetSelectable(playerid, LoginS34[playerid], true);

	LoginS35[playerid] = CreatePlayerTextDraw(playerid, 311.500000, 301.133178, "Login");
	PlayerTextDrawLetterSize(playerid, LoginS35[playerid], 0.409999, 1.833330);
	PlayerTextDrawAlignment(playerid, LoginS35[playerid], 1);
	PlayerTextDrawColor(playerid, LoginS35[playerid], -1);
	PlayerTextDrawSetShadow(playerid, LoginS35[playerid], 0);
	PlayerTextDrawSetOutline(playerid, LoginS35[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, LoginS35[playerid], 51);
	PlayerTextDrawFont(playerid, LoginS35[playerid], 2);
	PlayerTextDrawSetProportional(playerid, LoginS35[playerid], 1);
	PlayerTextDrawSetSelectable(playerid, LoginS35[playerid], true);

	LoginS36[playerid] = CreatePlayerTextDraw(playerid, 393.500000, 303.033355, "usebox");
	PlayerTextDrawLetterSize(playerid, LoginS36[playerid], 0.000000, 1.603703);
	PlayerTextDrawTextSize(playerid, LoginS36[playerid], 282.500000, 0.000000);
	PlayerTextDrawAlignment(playerid, LoginS36[playerid], 1);
	PlayerTextDrawColor(playerid, LoginS36[playerid], 0);
	PlayerTextDrawUseBox(playerid, LoginS36[playerid], true);
	PlayerTextDrawBoxColor(playerid, LoginS36[playerid], 102);
	PlayerTextDrawSetShadow(playerid, LoginS36[playerid], 0);
	PlayerTextDrawSetOutline(playerid, LoginS36[playerid], 0);
	PlayerTextDrawFont(playerid, LoginS36[playerid], 0);

	LoginS37[playerid] = CreatePlayerTextDraw(playerid, 315.676116, 244.833343, "-");
	PlayerTextDrawLetterSize(playerid, LoginS37[playerid], 0.449999, 1.600000);
	PlayerTextDrawAlignment(playerid, LoginS37[playerid], 1);
	PlayerTextDrawColor(playerid, LoginS37[playerid], -1);
	PlayerTextDrawSetShadow(playerid, LoginS37[playerid], 0);
	PlayerTextDrawSetOutline(playerid, LoginS37[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, LoginS37[playerid], 51);
	PlayerTextDrawFont(playerid, LoginS37[playerid], 2);
	PlayerTextDrawSetProportional(playerid, LoginS37[playerid], 1);

	LoginS38[playerid] = CreatePlayerTextDraw(playerid, 327.940887, 254.583389, "zone");
	PlayerTextDrawLetterSize(playerid, LoginS38[playerid], 0.449999, 1.600000);
	PlayerTextDrawAlignment(playerid, LoginS38[playerid], 1);
	PlayerTextDrawColor(playerid, LoginS38[playerid], -1);
	PlayerTextDrawSetShadow(playerid, LoginS38[playerid], 0);
	PlayerTextDrawSetOutline(playerid, LoginS38[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, LoginS38[playerid], 51);
	PlayerTextDrawFont(playerid, LoginS38[playerid], 2);
	PlayerTextDrawSetProportional(playerid, LoginS38[playerid], 1);
Reply
#5

Where's the line 5138 and 23771
Reply
#6

Код:
TextDrawShowForPlayer(playerid, LoginS0[playerid]);
	TextDrawShowForPlayer(playerid, LoginS1[playerid]);
	TextDrawShowForPlayer(playerid, LoginS2[playerid]);
	TextDrawShowForPlayer(playerid, LoginS3[playerid]);
	TextDrawShowForPlayer(playerid, LoginS4[playerid]);
	TextDrawShowForPlayer(playerid, LoginS5[playerid]);
	TextDrawShowForPlayer(playerid, LoginS6[playerid]);
	TextDrawShowForPlayer(playerid, LoginS7[playerid]);
	TextDrawShowForPlayer(playerid, LoginS8[playerid]);
	TextDrawShowForPlayer(playerid, LoginS9[playerid]);
	TextDrawShowForPlayer(playerid, LoginS10[playerid]);
	TextDrawShowForPlayer(playerid, LoginS11[playerid]);
	TextDrawShowForPlayer(playerid, LoginS12[playerid]);
	TextDrawShowForPlayer(playerid, LoginS13[playerid]);
	TextDrawShowForPlayer(playerid, LoginS14[playerid]);
	TextDrawShowForPlayer(playerid, LoginS15[playerid]);
	TextDrawShowForPlayer(playerid, LoginS16[playerid]);
	TextDrawShowForPlayer(playerid, LoginS17[playerid]);
	TextDrawShowForPlayer(playerid, LoginS18[playerid]);
	TextDrawShowForPlayer(playerid, LoginS19[playerid]);
	TextDrawShowForPlayer(playerid, LoginS20[playerid]);
	TextDrawShowForPlayer(playerid, LoginS21[playerid]);
	TextDrawShowForPlayer(playerid, LoginS22[playerid]);
	TextDrawShowForPlayer(playerid, LoginS23[playerid]);
	TextDrawShowForPlayer(playerid, LoginS24[playerid]);
	TextDrawShowForPlayer(playerid, LoginS25[playerid]);
	TextDrawShowForPlayer(playerid, LoginS26[playerid]);
	TextDrawShowForPlayer(playerid, LoginS27[playerid]);
	TextDrawShowForPlayer(playerid, LoginS28[playerid]);
	TextDrawShowForPlayer(playerid, LoginS29[playerid]);
	TextDrawShowForPlayer(playerid, LoginS30[playerid]);
	TextDrawShowForPlayer(playerid, LoginS31[playerid]);
	TextDrawShowForPlayer(playerid, LoginS32[playerid]);
	TextDrawShowForPlayer(playerid, LoginS33[playerid]);
	TextDrawShowForPlayer(playerid, LoginS34[playerid]);
	TextDrawShowForPlayer(playerid, LoginS35[playerid]);
	TextDrawShowForPlayer(playerid, LoginS36[playerid]);
	TextDrawShowForPlayer(playerid, LoginS37[playerid]);
	TextDrawShowForPlayer(playerid, LoginS38[playerid]);
and:
Код:
TextDrawHideForPlayer(playerid, LoginS0);
	TextDrawHideForPlayer(playerid, LoginS1);
	TextDrawHideForPlayer(playerid, LoginS2);
	TextDrawHideForPlayer(playerid, LoginS3);
	TextDrawHideForPlayer(playerid, LoginS4);
	TextDrawHideForPlayer(playerid, LoginS5);
	TextDrawHideForPlayer(playerid, LoginS6);
	TextDrawHideForPlayer(playerid, LoginS7);
	TextDrawHideForPlayer(playerid, LoginS8);
	TextDrawHideForPlayer(playerid, LoginS9);
	TextDrawHideForPlayer(playerid, LoginS10);
	TextDrawHideForPlayer(playerid, LoginS11);
	TextDrawHideForPlayer(playerid, LoginS12);
	TextDrawHideForPlayer(playerid, LoginS13);
	TextDrawHideForPlayer(playerid, LoginS14);
	TextDrawHideForPlayer(playerid, LoginS15);
	TextDrawHideForPlayer(playerid, LoginS16);
	TextDrawHideForPlayer(playerid, LoginS17);
	TextDrawHideForPlayer(playerid, LoginS18);
	TextDrawHideForPlayer(playerid, LoginS19);
	TextDrawHideForPlayer(playerid, LoginS20);
	TextDrawHideForPlayer(playerid, LoginS21);
	TextDrawHideForPlayer(playerid, LoginS22);
	TextDrawHideForPlayer(playerid, LoginS23);
	TextDrawHideForPlayer(playerid, LoginS24);
	TextDrawHideForPlayer(playerid, LoginS25);
	TextDrawHideForPlayer(playerid, LoginS26);
	TextDrawHideForPlayer(playerid, LoginS27);
	TextDrawHideForPlayer(playerid, LoginS28);
	TextDrawHideForPlayer(playerid, LoginS29);
	TextDrawHideForPlayer(playerid, LoginS30);
	TextDrawHideForPlayer(playerid, LoginS31);
	TextDrawHideForPlayer(playerid, LoginS32);
	TextDrawHideForPlayer(playerid, LoginS33);
	TextDrawHideForPlayer(playerid, LoginS34);
	TextDrawHideForPlayer(playerid, LoginS35);
	TextDrawHideForPlayer(playerid, LoginS36);
	TextDrawHideForPlayer(playerid, LoginS37);
	TextDrawHideForPlayer(playerid, LoginS38);
Reply
#7

Try this

Код:
        PlayerTextDrawShow(playerid, LoginS0[playerid]);
	PlayerTextDrawShow(playerid, LoginS1[playerid]);
	PlayerTextDrawShow(playerid, LoginS2[playerid]);
	PlayerTextDrawShow(playerid, LoginS3[playerid]);
	PlayerTextDrawShow(playerid, LoginS4[playerid]);
	PlayerTextDrawShow(playerid, LoginS5[playerid]);
	PlayerTextDrawShow(playerid, LoginS6[playerid]);
	PlayerTextDrawShow(playerid, LoginS7[playerid]);
	PlayerTextDrawShow(playerid, LoginS8[playerid]);
	PlayerTextDrawShow(playerid, LoginS9[playerid]);
	PlayerTextDrawShow(playerid, LoginS10[playerid]);
	PlayerTextDrawShow(playerid, LoginS11[playerid]);
	PlayerTextDrawShow(playerid, LoginS12[playerid]);
	PlayerTextDrawShow(playerid, LoginS13[playerid]);
	PlayerTextDrawShow(playerid, LoginS14[playerid]);
	PlayerTextDrawShow(playerid, LoginS15[playerid]);
	PlayerTextDrawShow(playerid, LoginS16[playerid]);
	PlayerTextDrawShow(playerid, LoginS17[playerid]);
	PlayerTextDrawShow(playerid, LoginS18[playerid]);
	PlayerTextDrawShow(playerid, LoginS19[playerid]);
	PlayerTextDrawShow(playerid, LoginS20[playerid]);
	PlayerTextDrawShow(playerid, LoginS21[playerid]);
	PlayerTextDrawShow(playerid, LoginS22[playerid]);
	PlayerTextDrawShow(playerid, LoginS23[playerid]);
	PlayerTextDrawShow(playerid, LoginS24[playerid]);
	PlayerTextDrawShow(playerid, LoginS25[playerid]);
	PlayerTextDrawShow(playerid, LoginS26[playerid]);
	PlayerTextDrawShow(playerid, LoginS27[playerid]);
	PlayerTextDrawShow(playerid, LoginS28[playerid]);
	PlayerTextDrawShow(playerid, LoginS29[playerid]);
	PlayerTextDrawShow(playerid, LoginS30[playerid]);
	PlayerTextDrawShow(playerid, LoginS31[playerid]);
	PlayerTextDrawShow(playerid, LoginS32[playerid]);
	PlayerTextDrawShow(playerid, LoginS33[playerid]);
	PlayerTextDrawShow(playerid, LoginS34[playerid]);
	PlayerTextDrawShow(playerid, LoginS35[playerid]);
	PlayerTextDrawShow(playerid, LoginS36[playerid]);
	PlayerTextDrawShow(playerid, LoginS37[playerid]);
	PlayerTextDrawShow(playerid, LoginS38[playerid]);
And

Код:
        PlayerTextDrawHide(playerid, LoginS0[playerid]);
	PlayerTextDrawHide(playerid, LoginS1[playerid]);
	PlayerTextDrawHide(playerid, LoginS2[playerid]);
	PlayerTextDrawHide(playerid, LoginS3[playerid]);
	PlayerTextDrawHide(playerid, LoginS4[playerid]);
	PlayerTextDrawHide(playerid, LoginS5[playerid]);
	PlayerTextDrawHide(playerid, LoginS6[playerid]);
	PlayerTextDrawHide(playerid, LoginS7[playerid]);
	PlayerTextDrawHide(playerid, LoginS8[playerid]);
	PlayerTextDrawHide(playerid, LoginS9[playerid]);
	PlayerTextDrawHide(playerid, LoginS10[playerid]);
	PlayerTextDrawHide(playerid, LoginS11[playerid]);
	PlayerTextDrawHide(playerid, LoginS12[playerid]);
	PlayerTextDrawHide(playerid, LoginS13[playerid]);
	PlayerTextDrawHide(playerid, LoginS14[playerid]);
	PlayerTextDrawHide(playerid, LoginS15[playerid]);
	PlayerTextDrawHide(playerid, LoginS16[playerid]);
	PlayerTextDrawHide(playerid, LoginS17[playerid]);
	PlayerTextDrawHide(playerid, LoginS18[playerid]);
	PlayerTextDrawHide(playerid, LoginS19[playerid]);
	PlayerTextDrawHide(playerid, LoginS20[playerid]);
	PlayerTextDrawHide(playerid, LoginS21[playerid]);
	PlayerTextDrawHide(playerid, LoginS22[playerid]);
	PlayerTextDrawHide(playerid, LoginS23[playerid]);
	PlayerTextDrawHide(playerid, LoginS24[playerid]);
	PlayerTextDrawHide(playerid, LoginS25[playerid]);
	PlayerTextDrawHide(playerid, LoginS26[playerid]);
	PlayerTextDrawHide(playerid, LoginS27[playerid]);
	PlayerTextDrawHide(playerid, LoginS28[playerid]);
	PlayerTextDrawHide(playerid, LoginS29[playerid]);
	PlayerTextDrawHide(playerid, LoginS30[playerid]);
	PlayerTextDrawHide(playerid, LoginS31[playerid]);
	PlayerTextDrawHide(playerid, LoginS32[playerid]);
	PlayerTextDrawHide(playerid, LoginS33[playerid]);
	PlayerTextDrawHide(playerid, LoginS34[playerid]);
	PlayerTextDrawHide(playerid, LoginS35[playerid]);
	PlayerTextDrawHide(playerid, LoginS36[playerid]);
	PlayerTextDrawHide(playerid, LoginS37[playerid]);
	PlayerTextDrawHide(playerid, LoginS38[playerid]);
Reply
#8

Let me quote myself:

Quote:
Originally Posted by Vince
Посмотреть сообщение
Text: != PlayerText:
Plus, these are all global textdraws thus MAX_PLAYERS is NOT needed.
PHP код:
// declaration
new Text:LoginS[39] = {Text:INVALID_TEXT_DRAW, ...}; 
PHP код:
// GameModeInit
LoginS[0] = TextDrawCreate(430.529418100.433334"usebox");
TextDrawAlignment(LoginS[0], 1);
// ...
LoginS[1] = TextDrawCreate(430.529418100.433334"usebox");
TextDrawAlignment(LoginS[1], 1);
// ...
// etc, etc, etc 
PHP код:
for(new isizeof(LoginS); i++)
{
    
TextDrawShowForPlayer(playeridLoginS[i]);

Reply
#9

Vince
and this how will they come?
Код:
	PlayerTextDrawColor(playerid, LoginS1[playerid], 0);
	PlayerTextDrawUseBox(playerid, LoginS1[playerid], true);
	PlayerTextDrawBoxColor(playerid, LoginS1[playerid], 102);
	PlayerTextDrawSetShadow(playerid, LoginS1[playerid], 0);
	PlayerTextDrawSetOutline(playerid, LoginS1[playerid], 0);
	PlayerTextDrawFont(playerid, LoginS1[playerid], 0);
Reply
#10

Код:
	PlayerTextDrawColor(playerid, LoginS[1], 0);
	PlayerTextDrawUseBox(playerid, LoginS[1], true);
	PlayerTextDrawBoxColor(playerid, LoginS[1], 102);
	PlayerTextDrawSetShadow(playerid, LoginS[1], 0);
	PlayerTextDrawSetOutline(playerid, LoginS[1], 0);
	PlayerTextDrawFont(playerid, LoginS[1], 0);
Reply


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