[FilterScript] Random Gift (Christmas / Easter / Halloween)
#1

Hello, I would like to present a simple script to automatically deploy gifts on the map.

Description:

- On the map there is a prescribed amount of gifts. (Default 100)

- They appear in random locations on the map, in addition to water.

- What definite time reset location. (Default 2 hours)

- After collecting gifts a player receives award. (To set)

- After collecting gift changing locations.

- Nobody, not even the admin does not know gift location.

The script can be used to:

- Christmas

- Easter

- Halloween

Installation:
PHP Code:
//#define SANTA_IS_EASTER_EVENT     //Change to Easter Event
//#define SANTA_IS_EASTER_HALLOWEEN //Change to Halloween Event
#include <ADM/StreamerFunction>
#include <ADM/3DTryg>
#include <Santa>

public OnSantaPickupReward(playerid){

    
//edit this
    
GivePlayerMoney(playerid,250);
    
    return 
1;

Download:
Santa.inc[
StreamerFunction.inc Thread
3DTryg.inc Thread

Merry Christmas !

Notice:

Filterscript not exist because filterscripts have limits.

This has been replaced by include, having automatic installation, efficient GameMode/FilterScript.


Non-Registered Users:
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#2

not bad
goodjob
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#3

thanks !
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#4

Good Job
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#5

Well, you could add different objects for hallloween, pumpkin and stuff..

Anyways, seems okay to me.

Keep it up
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#6

Not really something unique but good work
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#7

Nice man
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#8

Keep it up
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#9

Update v1.4:

- Added auto hook for OnPlayerPickUpDynamicPickup -> SantaPickUp

- Symbol SantaPickUpDynamicPickup has been removed

- Added callback:
PHP Code:
OnSantaPickupReward(playerid); 
- Added extra options:
PHP Code:
//#define SANTA_IS_EASTER_EVENT     //Change to Easter Event
//#define SANTA_IS_EASTER_HALLOWEEN //Change to Halloween Event 
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#10

great job
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#11

Update v1.4.1:
- Fix Init Hook
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#12

Update v1.4.2:

- Added support for ColAndreas
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#13

nice i wll test it
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