24.11.2015, 21:05
(
Последний раз редактировалось cawfee; 26.11.2015 в 05:50.
)
Hi.
My server uses a selectable textdraw spawning screen.
That's all fine and dandy, however I've found that keys are undetected (with exception of escape) while in textdraw selection mode.
Attempting this under OnPlayerUpdate yielded no results.
To clear up any confusion... by textdraw selection mode I was referring to https://sampwiki.blast.hk/wiki/SelectTextdraw
It is under that state that no keys are detected at all.
Can anyone think of a workaround or a solution to this?
My server uses a selectable textdraw spawning screen.
That's all fine and dandy, however I've found that keys are undetected (with exception of escape) while in textdraw selection mode.
Attempting this under OnPlayerUpdate yielded no results.
To clear up any confusion... by textdraw selection mode I was referring to https://sampwiki.blast.hk/wiki/SelectTextdraw
It is under that state that no keys are detected at all.
Код:
public OnPlayerUpdate(playerid) { GetPlayerKeys(playerid, iTemp, hour, minute); if(iTemp == KEY_JUMP) { OnPlayerClickTextDraw(playerid, TEXTDRAW_BUTTON_SPAWN); } }