[Map] Waterpark Map [Good for stunt servers!]
#1

Introduction

This is a map I was using on my old server. I decided to extract it from my script and release it to the public.


Pictures

imgur album

Spawn Point

If you want a good spawn point, below there is one provided.


Код:
-2919.3940, 2055.7629, 8.7861
Code

Код:
CreateDynamicObject(19889, -2870.69580, 2046.81567, 7.62500,   0.00000, 0.00000, -90.00000);
CreateDynamicObject(8040, -2938.94971, 2055.87646, 8.37983,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19889, -2830.51660, 2006.58276, 7.62500,   0.00000, 0.00000, -135.00000);
CreateDynamicObject(19885, -2822.77588, 1948.15955, 7.62500,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19885, -2822.76563, 1888.17676, 7.62500,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19885, -2822.75635, 1828.20264, 7.62500,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19884, -2822.74902, 1773.64587, 16.48500,   -30.50000, 0.00000, 0.00000);
CreateDynamicObject(16117, -2854.86060, 1907.03259, 8.34070,   0.00000, 0.00000, -69.00000);
CreateDynamicObject(7916, -2842.44556, 1928.34021, 11.73680,   0.00000, 0.00000, 84.00000);
CreateDynamicObject(16117, -2853.96118, 1945.41541, 8.34070,   0.00000, 0.00000, -69.00000);
CreateDynamicObject(19840, -2844.62598, 1902.55957, 9.91680,   0.00000, 0.00000, -280.00000);
CreateDynamicObject(16117, -2854.48828, 1859.69800, 8.34070,   0.00000, 0.00000, -69.00000);
CreateDynamicObject(16117, -2855.11987, 1812.34216, 8.34070,   0.00000, 0.00000, -69.00000);
CreateDynamicObject(7916, -2843.47046, 1851.50354, 11.73680,   0.00000, 0.00000, 84.00000);
CreateDynamicObject(19840, -2842.37744, 1826.99402, 9.91680,   0.00000, 0.00000, -280.00000);
CreateDynamicObject(19841, -2845.83203, 1809.81543, 6.45340,   0.00000, 0.00000, 105.00000);
CreateDynamicObject(16117, -2787.69922, 1967.14966, 8.34070,   0.00000, 0.00000, -265.00000);
CreateDynamicObject(16117, -2789.97339, 1923.94238, 8.34070,   0.00000, 0.00000, -265.00000);
CreateDynamicObject(16117, -2790.12109, 1878.47937, 8.34070,   0.00000, 0.00000, -265.00000);
CreateDynamicObject(16117, -2789.26221, 1839.00000, 8.34070,   0.00000, 0.00000, -265.00000);
CreateDynamicObject(7916, -2804.08032, 1947.56567, 11.73680,   0.00000, 0.00000, -100.00000);
CreateDynamicObject(7916, -2804.85669, 1860.71985, 11.73680,   0.00000, 0.00000, -100.00000);
CreateDynamicObject(19841, -2805.17236, 1812.78882, 6.45340,   0.00000, 0.00000, -84.00000);
CreateDynamicObject(19841, -2806.07397, 1894.75305, 6.45340,   0.00000, 0.00000, -84.00000);
CreateDynamicObject(623, -2802.66748, 1882.39087, 8.32180,   0.00000, 0.00000, 91.00000);
CreateDynamicObject(623, -2802.63379, 1938.56653, 8.32180,   0.00000, 0.00000, 91.00000);
CreateDynamicObject(623, -2802.72876, 1839.85376, 8.32180,   0.00000, 0.00000, 91.00000);
CreateDynamicObject(623, -2843.25415, 1939.37451, 8.32180,   0.00000, 0.00000, -82.00000);
CreateDynamicObject(623, -2843.01709, 1884.69080, 8.32180,   0.00000, 0.00000, -82.00000);
CreateDynamicObject(623, -2843.10864, 1841.13074, 8.32180,   0.00000, 0.00000, -82.00000);
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#2

The layout is simple but its good.
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